Player Matchup

Terra
Terra
DarkHyppazot
Terra
Level 143
God Stats
0W - 3L
1,446 SR
Queue Stats
127W - 119L
1,532 Elo+
Party 2
Thoth
Thoth
FluxTheFrog
Thoth
Level 49
God Stats
5W - 2L
1,705 SR
Queue Stats
126W - 96L
1,535 Elo+
Solo
Scylla
Scylla
Kaffeejunkie
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Medusa
Medusa
iQuartZz
Medusa
Level 138
God Stats
3W - 1L
1,783 SR
Queue Stats
180W - 168L
1,543 Elo+
Party 2
Baba Yaga
Baba Yaga
jarneleyten
Baba Yaga
Level 69
God Stats
0W - 2L
1,796 SR
Queue Stats
89W - 82L
1,558 Elo+
Party 2
Team Averages
Level 104
1,646 SR
1,482 Elo+

VS

Team Averages
Level 140
1,557 SR
1,607 Elo+
Freya
Freya
Flazik
Freya
Level 156
God Stats
7W - 5L
1,553 SR
Queue Stats
502W - 509L
1,545 Elo+
Solo
Medusa
Medusa
Lucas28_67
Medusa
Level 131
God Stats
2W - 1L
1,499 SR
Queue Stats
66W - 65L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PGLink67
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,531 Elo+
Party 1
Ganesha
Ganesha
Zottelzorro
Ganesha
Level 149
God Stats
2W - 3L
1,420 SR
Queue Stats
384W - 180L
1,707 Elo+
Party 3
Horus
Horus
raketengaz
Horus
Level 120
God Stats
7W - 1L
1,813 SR
Queue Stats
231W - 101L
1,727 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
7,972
797
3,815
14,637
11,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 3 / 3
7,352
735
11,043
7,052
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
12
0 / 3 / 5
7,195
720
9,572
6,918
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
iQuartZz
Medusa
14
0 / 4 / 4
7,624
762
8,243
11,592
5,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
jarneleyten
Baba Yaga
13
2 / 5 / 2
7,698
770
7,821
9,604
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Flazik
Freya
15
7 / 2 / 12
9,066
907
9,888
7,396
3,635
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lucas28_67
Medusa
16
8 / 2 / 7
9,768
977
10,859
10,420
5,388
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
PGLink67
Cu Chulainn
15
5 / 3 / 13
9,141
914
14,057
13,642
10,481
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Zottelzorro
Ganesha
16
0 / 1 / 20
8,484
848
9,375
12,785
13,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Horus
15
1 / 1 / 18
8,428
843
3,579
11,695
12,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
6
Kills
21
21
Deaths
9
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Freya
Flazik
Freya
7
2
12
6.5
L
1
3
3
0.83
L
Scylla
0
3
5
0.83
W
Medusa
Lucas28_67
Medusa
8
2
7
5.75
W
Cu Chulainn
PGLink67
Cu Chulainn
5
3
13
3.83
W
Ganesha
Zottelzorro
Ganesha
0
1
20
10
L
Medusa
iQuartZz
Medusa
0
4
4
0.5
L
Baba Yaga
jarneleyten
Baba Yaga
2
5
2
0.6
W
Horus
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
47,758
49,803
Taken
55,938
28,179
Mitigated
45,973
12,112
Healing
29,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,815
650
4,497
1,723
14,637
11,568
0
3,630
11,007
4,678
0
W
Freya
Flazik
Freya
9,888
2,435
2,396
1,901
7,396
3,635
1,065
5,149
2,247
14,014
0
L
11,043
625
0
495
7,052
3,462
0
1,578
5,474
19,454
0
L
Scylla
9,572
900
852
621
6,918
3,525
0
4,139
2,779
19,775
0
W
Medusa
Lucas28_67
Medusa
10,859
5,008
0
2,131
10,420
5,388
925
7,439
2,981
0
35,004
W
Cu Chulainn
PGLink67
Cu Chulainn
14,057
1,205
1,619
626
13,642
10,481
312
5,342
8,300
795
26,078
W
Ganesha
Zottelzorro
Ganesha
9,375
327
3,139
2,994
12,785
13,657
789
8,742
4,043
18,486
0
L
Medusa
iQuartZz
Medusa
8,243
2,535
593
1,402
11,592
5,769
192
4,680
6,912
0
23,756
L
Baba Yaga
jarneleyten
Baba Yaga
7,821
300
701
1,228
9,604
3,855
106
5,500
4,104
14,075
0
W
Horus
3,579
1,652
7,898
6,524
11,695
12,812
373
5,579
6,116
0
5,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
44,887
95
Minions Killed
125
0
Camps Cleared
0
927,006
Distance Traveled
1,019,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,972
797
2
0
0
187,453
0
W
Freya
9,066
907
10
1
0
204,726
0
L
Thoth
7,352
735
33
3
0
183,331
0
L
Scylla
7,195
720
21
2
0
186,115
0
W
Medusa
9,768
977
66
7
0
198,191
0
W
Cu Chulainn
9,141
914
39
4
0
187,410
0
W
Ganesha
8,484
848
0
0
0
211,203
0
L
Medusa
7,624
762
24
2
0
185,084
0
L
Baba Yaga
7,698
770
15
2
0
185,023
0
W
Horus
8,428
843
10
1
0
217,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role