Player Matchup

Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
RileiReid
Chernobog
Level 152
God Stats
1W - 0L
1,321 SR
Queue Stats
43W - 38L
1,541 Elo+
Solo
Shiva
Shiva
SleeplessStoner
Shiva
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 191L
1,455 Elo+
Solo
The Morrigan
The Morrigan
xELiTexXxDeViLx
The Morrigan
Level 157
God Stats
3W - 2L
1,482 SR
Queue Stats
446W - 431L
1,474 Elo+
Party 1
Charon
Charon
xReDx007xDeViLx
Charon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 1
Team Averages
Level 122
1,461 SR
1,491 Elo+

VS

Team Averages
Level 143
1,466 SR
1,500 Elo+
Rama
Rama
Avalon Snowfall
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,484 Elo+
Solo
Athena
Athena
Gabriel_gc264
Athena
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 51L
1,428 Elo+
Solo
Maman Brigitte
Maman Brigitte
GanJiko
Maman Brigitte
Level 177
God Stats
3W - 8L
1,476 SR
Queue Stats
961W - 947L
1,528 Elo+
Solo
Chaac
Chaac
ObsidiansFire
Chaac
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
425W - 430L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
dirtywolfman014
Zhong Kui
Level 158
God Stats
5W - 10L
1,356 SR
Queue Stats
523W - 516L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 3 / 20
10,363
942
11,901
9,542
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
RileiReid
Chernobog
18
13 / 2 / 14
11,696
1,063
20,442
11,599
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 19
9,927
902
11,735
18,226
20,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
xELiTexXxDeViLx
The Morrigan
15
3 / 4 / 17
9,016
820
10,683
8,555
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 20
9,341
849
7,002
13,163
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
7,908
719
8,992
12,656
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 5
8,069
734
2,608
12,012
9,731
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
GanJiko
Maman Brigitte
14
2 / 7 / 7
7,893
718
7,229
12,311
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 11
8,419
765
9,946
21,738
24,030
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
dirtywolfman014
Zhong Kui
16
7 / 7 / 6
9,324
848
14,412
14,267
9,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
48
29
Kills
15
16
Deaths
30
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
20
5.33
L
2
6
4
0.67
L
3
5
5
1.1
L
Maman Brigitte
GanJiko
Maman Brigitte
2
7
7
0.79
L
1
5
11
1.3
W
Chernobog
RileiReid
Chernobog
13
2
14
10
W
6
4
19
3.88
L
Zhong Kui
dirtywolfman014
Zhong Kui
7
7
6
1.43
W
The Morrigan
xELiTexXxDeViLx
The Morrigan
3
4
17
2.88
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,763
Damage
43,187
61,085
Taken
72,984
50,588
Mitigated
53,571
22,010
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,901
1,090
2,021
3,223
9,542
5,807
2,439
5,535
3,891
31,203
0
L
8,992
6,176
608
2,030
12,656
5,205
0
5,305
7,351
0
21,238
L
2,608
512
450
811
12,012
9,731
0
5,088
6,924
6,856
0
L
Maman Brigitte
GanJiko
Maman Brigitte
7,229
128
1,665
1,605
12,311
5,310
0
6,031
6,280
16,585
0
L
9,946
556
556
7,258
21,738
24,030
23
7,017
14,721
0
22,168
W
Chernobog
RileiReid
Chernobog
20,442
11,124
1,017
3,648
11,599
6,174
2,643
5,592
5,825
0
40,711
W
11,735
1,499
2,054
4,738
18,226
20,668
670
4,931
12,939
0
17,428
L
Zhong Kui
dirtywolfman014
Zhong Kui
14,412
556
652
2,164
14,267
9,295
168
5,761
8,506
20,782
0
W
The Morrigan
xELiTexXxDeViLx
The Morrigan
10,683
1,597
1,238
914
8,555
4,001
1,573
3,280
5,179
20,106
155
W
7,002
1,308
339
2,818
13,163
13,938
738
4,251
8,257
13,925
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
41,613
127
Minions Killed
95
0
Camps Cleared
0
999,146
Distance Traveled
874,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,363
942
36
3
0
181,071
0
L
Rama
7,908
719
31
3
0
158,261
0
L
Athena
8,069
734
7
1
0
122,177
0
L
Maman Brigitte
7,893
718
26
2
0
197,774
0
L
Chaac
8,419
765
13
1
0
223,353
0
W
Chernobog
11,696
1,063
49
4
0
201,344
0
W
Shiva
9,927
902
12
1
0
210,138
0
L
Zhong Kui
9,324
848
18
2
0
173,189
0
W
The Morrigan
9,016
820
19
2
0
182,232
0
W
Charon
9,341
849
11
1
0
224,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role