Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CaptPowPow
Danzaburou
Level 69
God Stats
12W - 21L
1,403 SR
Queue Stats
87W - 112L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
Exiled_Beauty_
Jormungandr
Level 109
God Stats
18W - 8L
1,713 SR
Queue Stats
227W - 213L
1,468 Elo+
Solo
Hercules
Hercules
KonaTheBest
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,381 Elo+
Party 1
Lancelot
Lancelot
Soulshade12
Lancelot
Level 67
God Stats
25W - 13L
1,500 SR
Queue Stats
265W - 257L
1,388 Elo+
Party 1
Team Averages
Level 86
1,523 SR
1,429 Elo+

VS

Team Averages
Level 111
1,461 SR
1,450 Elo+
Awilix
Awilix
 
Awilix
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AramisPriest
Kukulkan
Level 69
God Stats
19W - 14L
1,572 SR
Queue Stats
35W - 39L
1,451 Elo+
Solo
Ganesha
Ganesha
CBA Livrenub
Ganesha
Level 33
God Stats
7W - 4L
1,500 SR
Queue Stats
258W - 261L
1,398 Elo+
Party 3
Chiron
Chiron
O4R3AL_MPEG
Chiron
Level 116
God Stats
23W - 26L
1,435 SR
Queue Stats
627W - 611L
1,439 Elo+
Solo
Loki
Loki
xxNicoDemo22xx
Loki
Level 152
God Stats
1W - 3L
1,298 SR
Queue Stats
238W - 206L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 2 / 0
8,661
541
3,011
9,071
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
CaptPowPow
Danzaburou
11
1 / 2 / 1
7,028
439
5,485
9,534
3,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Exiled_Beauty_
Jormungandr
11
0 / 2 / 3
7,113
445
7,608
12,559
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
KonaTheBest
Hercules
12
0 / 2 / 1
6,655
416
3,050
10,581
6,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Soulshade12
Lancelot
12
2 / 3 / 0
7,324
458
6,036
12,991
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 1 / 2
8,588
537
5,677
10,671
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kukulkan
AramisPriest
Kukulkan
14
1 / 1 / 4
8,768
548
7,595
5,252
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
CBA Livrenub
Ganesha
13
0 / 0 / 6
8,556
535
3,953
14,043
11,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
13
3 / 2 / 1
8,366
523
10,448
11,268
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 0
10,013
626
6,202
8,288
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
11
11
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
Awilix
 
Awilix
3
1
2
4
W
Kukulkan
AramisPriest
Kukulkan
1
1
4
3
W
Ganesha
CBA Livrenub
Ganesha
0
0
6
3
L
Danzaburou
CaptPowPow
Danzaburou
1
2
1
0.75
L
Jormungandr
Exiled_Beauty_
Jormungandr
0
2
3
0.75
L
Hercules
KonaTheBest
Hercules
0
2
1
0.25
W
Chiron
3
2
1
1.75
L
Lancelot
Soulshade12
Lancelot
2
3
0
0.67
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
33,875
54,736
Taken
49,522
30,878
Mitigated
27,022
11,363
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,011
122
252
2,520
9,071
3,674
0
2,602
6,442
81,762
0
W
Awilix
 
Awilix
5,677
2,145
0
5,158
10,671
4,621
67
1,376
9,295
0
66,623
W
Kukulkan
AramisPriest
Kukulkan
7,595
393
0
500
5,252
2,086
508
1,920
3,332
72,734
0
W
Ganesha
CBA Livrenub
Ganesha
3,953
463
0
6,023
14,043
11,112
137
3,787
10,256
25,895
0
L
Danzaburou
CaptPowPow
Danzaburou
5,485
1,599
0
2,495
9,534
3,755
0
1,916
7,618
0
36,313
L
Jormungandr
Exiled_Beauty_
Jormungandr
7,608
2,071
0
1,311
12,559
10,858
0
2,582
9,966
35,015
0
L
Hercules
KonaTheBest
Hercules
3,050
880
0
2,554
10,581
6,917
0
2,544
7,975
0
36,439
W
Chiron
10,448
3,013
496
2,068
11,268
4,323
756
3,085
8,183
0
64,512
L
Lancelot
Soulshade12
Lancelot
6,036
1,595
0
2,231
12,991
5,674
0
1,776
11,187
0
51,849
W
6,202
1,064
0
1,555
8,288
4,880
0
451
7,837
0
78,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
44,291
385
Minions Killed
493
0
Camps Cleared
0
1,608,408
Distance Traveled
1,612,616
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,661
541
154
10
0
313,821
7
W
Awilix
8,588
537
101
6
0
370,074
0
W
Kukulkan
8,768
548
136
9
0
331,405
2
W
Ganesha
8,556
535
10
1
0
289,062
2
L
Danzaburou
7,028
439
67
4
0
293,246
2
L
Jormungandr
7,113
445
40
3
0
323,627
4
L
Hercules
6,655
416
44
3
0
301,566
0
W
Chiron
8,366
523
116
7
0
288,772
0
L
Lancelot
7,324
458
80
5
0
376,148
0
W
Loki
10,013
626
130
8
0
333,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role