Player Matchup

Hera
Hera
Black3agl3
Hera
Level 109
God Stats
1W - 0L
1,378 SR
Queue Stats
6W - 1L
1,764 Elo+
Party 2
Mercury
Mercury
DPredator
Mercury
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 2
Ymir
Ymir
Reubz07
Ymir
Level 42
God Stats
1W - 2L
1,477 SR
Queue Stats
9W - 13L
1,302 Elo+
Party 4
Danzaburou
Danzaburou
SmG gHoSt ViPeR
Danzaburou
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,273 Elo+
Party 4
Vamana
Vamana
winsey1
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,396 Elo+
Party 4
Team Averages
Level 106
1,471 SR
1,401 Elo+

VS

Team Averages
Level 114
1,490 SR
1,440 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MadrayXL
Hun Batz
Level 156
God Stats
1W - 2L
1,494 SR
Queue Stats
113W - 132L
1,454 Elo+
Party 1
Janus
Janus
carturo
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,420 Elo+
Party 3
Artemis
Artemis
rodrigo20rc
Artemis
Level 87
God Stats
1W - 2L
1,523 SR
Queue Stats
13W - 20L
1,370 Elo+
Party 3
Geb
Geb
tonymahoni1992
Geb
Level 156
God Stats
1W - 4L
1,436 SR
Queue Stats
165W - 186L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,064
697
9,172
4,772
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DPredator
Mercury
14
4 / 0 / 7
8,168
628
9,251
8,498
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ymir
Reubz07
Ymir
11
0 / 1 / 3
6,834
526
2,080
8,582
7,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SmG gHoSt ViPeR
Danzaburou
11
1 / 1 / 1
6,559
505
2,701
6,368
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
winsey1
Vamana
13
1 / 1 / 0
7,795
600
3,692
7,556
7,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 0
5,798
446
4,292
10,864
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
MadrayXL
Hun Batz
10
1 / 4 / 2
6,087
468
4,640
10,645
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
carturo
Janus
11
0 / 2 / 1
6,160
474
2,404
7,547
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
rodrigo20rc
Artemis
11
1 / 3 / 0
5,887
453
6,241
7,186
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 2 / 0
5,394
415
1,883
8,807
5,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
6
0
3
7.5
W
Mercury
DPredator
Mercury
4
0
7
7.5
L
Hun Batz
MadrayXL
Hun Batz
1
4
2
0.5
W
Ymir
Reubz07
Ymir
0
1
3
1.5
W
Danzaburou
SmG gHoSt ViPeR
Danzaburou
1
1
1
1.5
L
Janus
carturo
Janus
0
2
1
0.25
L
Artemis
rodrigo20rc
Artemis
1
3
0
0.33
L
0
2
0
0
W
Vamana
winsey1
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
19,460
35,776
Taken
45,049
22,740
Mitigated
19,805
4,758
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,292
868
0
1,710
10,864
5,778
0
364
10,500
0
30,731
W
9,172
2,382
0
250
4,772
1,908
0
1,136
3,570
83,057
0
W
Mercury
DPredator
Mercury
9,251
5,542
0
620
8,498
3,377
0
1,429
7,041
0
64,439
L
Hun Batz
MadrayXL
Hun Batz
4,640
1,237
0
300
10,645
3,997
0
3,006
7,639
0
45,861
W
Ymir
Reubz07
Ymir
2,080
857
0
799
8,582
7,577
157
655
7,887
23,293
0
W
Danzaburou
SmG gHoSt ViPeR
Danzaburou
2,701
1,185
0
1,971
6,368
2,223
1,048
893
5,435
0
40,259
L
Janus
carturo
Janus
2,404
460
0
750
7,547
2,514
0
2,377
5,170
47,194
0
L
Artemis
rodrigo20rc
Artemis
6,241
2,429
0
1,785
7,186
2,415
0
2,449
4,737
0
38,323
L
1,883
489
228
2,403
8,807
5,101
0
3,056
5,751
16,672
0
W
Vamana
winsey1
Vamana
3,692
917
0
1,118
7,556
7,655
314
0
7,556
0
59,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
29,326
440
Minions Killed
296
0
Camps Cleared
0
1,322,928
Distance Traveled
1,233,489
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,798
446
48
4
0
247,341
0
W
Hera
9,064
697
146
11
0
285,759
4
W
Mercury
8,168
628
100
8
0
319,141
0
L
Hun Batz
6,087
468
59
5
0
278,590
0
W
Ymir
6,834
526
32
2
0
240,439
3
W
Danzaburou
6,559
505
73
6
0
233,711
4
L
Janus
6,160
474
98
8
0
276,314
2
L
Artemis
5,887
453
71
5
0
223,431
0
L
Geb
5,394
415
20
2
0
207,813
2
W
Vamana
7,795
600
89
7
0
243,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role