Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Antimsh
Bastet
Level 157
God Stats
16W - 20L
1,608 SR
Queue Stats
302W - 288L
1,462 Elo+
Solo
Scylla
Scylla
Oachkatzl89
Scylla
Level 126
God Stats
9W - 7L
1,634 SR
Queue Stats
298W - 336L
1,470 Elo+
Party 2
Team Averages
Level 141
1,548 SR
1,486 Elo+

VS

Team Averages
Level 95
1,588 SR
1,512 Elo+
Amaterasu
Amaterasu
Cpt-ChrimsChrams
Amaterasu
Level 156
God Stats
0W - 1L
1,723 SR
Queue Stats
26W - 25L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Geo165
Xing Tian
Level 29
God Stats
4W - 4L
1,545 SR
Queue Stats
80W - 77L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MLGL LEGENDS
Morgan Le Fay
Level 128
God Stats
4W - 10L
1,520 SR
Queue Stats
88W - 81L
1,496 Elo+
Party 1
Ishtar
Ishtar
XS Luke XS
Ishtar
Level 120
God Stats
8W - 6L
1,631 SR
Queue Stats
78W - 59L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
cheftom1
Ao Kuang
Level 43
God Stats
5W - 5L
1,520 SR
Queue Stats
41W - 50L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 0 / 3
8,816
630
9,391
7,127
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
 
Tiamat
13
2 / 0 / 3
8,621
616
10,030
7,831
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
 
Khepri
12
1 / 1 / 9
7,579
541
3,004
5,502
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Antimsh
Bastet
13
7 / 1 / 2
8,213
587
7,966
13,031
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
15
6 / 0 / 4
9,023
645
10,939
7,213
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
0 / 3 / 1
6,326
452
3,955
14,541
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Geo165
Xing Tian
10
0 / 3 / 1
6,205
443
2,017
14,632
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
MLGL LEGENDS
Morgan Le Fay
11
1 / 5 / 0
6,674
477
7,003
8,650
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
XS Luke XS
Ishtar
11
0 / 5 / 0
6,522
466
4,687
9,610
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
cheftom1
Ao Kuang
11
1 / 5 / 0
6,712
479
5,871
14,582
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
2
2
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
W
Tiamat
 
Tiamat
2
0
3
3.5
W
Khepri
 
Khepri
1
1
9
5.5
W
Bastet
Antimsh
Bastet
7
1
2
8
L
Amaterasu
0
3
1
0.17
L
Xing Tian
Geo165
Xing Tian
0
3
1
0.17
L
Morgan Le Fay
MLGL LEGENDS
Morgan Le Fay
1
5
0
0.2
W
Scylla
6
0
4
8
L
Ishtar
XS Luke XS
Ishtar
0
5
0
0
L
Ao Kuang
cheftom1
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
23,533
40,704
Taken
62,015
21,157
Mitigated
34,636
19,209
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,391
3,971
0
2,046
7,127
2,961
1,446
1,381
5,746
0
78,369
W
Tiamat
 
Tiamat
10,030
1,104
0
3,148
7,831
6,192
415
2,943
4,433
55,344
310
W
Khepri
 
Khepri
3,004
274
0
2,378
5,502
4,103
0
1,994
3,406
18,642
0
W
Bastet
Antimsh
Bastet
7,966
1,793
0
6,703
13,031
4,943
0
5,234
7,391
0
59,422
L
Amaterasu
3,955
1,239
0
3,794
14,541
12,589
0
6,807
7,201
0
39,863
L
Xing Tian
Geo165
Xing Tian
2,017
340
308
4,139
14,632
10,011
0
5,531
9,101
14,457
0
L
Morgan Le Fay
MLGL LEGENDS
Morgan Le Fay
7,003
1,333
0
1,011
8,650
3,195
0
4,876
3,730
39,455
0
W
Scylla
10,939
1,232
0
4,934
7,213
2,958
290
2,801
4,250
81,149
0
L
Ishtar
XS Luke XS
Ishtar
4,687
3,191
0
2,452
9,610
3,495
0
1,103
8,507
0
48,586
L
Ao Kuang
cheftom1
Ao Kuang
5,871
1,677
0
3,778
14,582
5,346
0
4,639
9,813
57,354
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
32,439
461
Minions Killed
329
0
Camps Cleared
0
1,389,731
Distance Traveled
1,365,426
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,816
630
128
9
0
271,851
0
W
Tiamat
8,621
616
98
7
0
256,322
2
W
Khepri
7,579
541
16
1
0
260,054
3
W
Bastet
8,213
587
77
6
0
325,877
0
L
Amaterasu
6,326
452
61
4
0
290,570
4
L
Xing Tian
6,205
443
24
2
0
274,371
7
L
Morgan Le Fay
6,674
477
72
5
0
256,448
0
W
Scylla
9,023
645
142
10
0
275,627
0
L
Ishtar
6,522
466
84
6
0
256,041
0
L
Ao Kuang
6,712
479
88
6
0
287,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role