Player Matchup

Freya
Freya
PapillonCyan
Freya
Level 45
God Stats
18W - 20L
1,406 SR
Queue Stats
90W - 103L
1,384 Elo+
Party 3
Aphrodite
Aphrodite
Petitfilou8494
Aphrodite
Level 49
God Stats
7W - 2L
1,859 SR
Queue Stats
104W - 122L
1,377 Elo+
Party 3
Chernobog
Chernobog
Voltus
Chernobog
Level 46
God Stats
2W - 10L
1,158 SR
Queue Stats
126W - 133L
1,385 Elo+
Party 1
Ne Zha
Ne Zha
Yathgmoth
Ne Zha
Level 89
God Stats
6W - 6L
1,456 SR
Queue Stats
407W - 419L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
ethnikaras-YT
Nu Wa
Level 64
God Stats
8W - 4L
1,648 SR
Queue Stats
89W - 76L
1,439 Elo+
Solo
Team Averages
Level 59
1,506 SR
1,399 Elo+

VS

Team Averages
Level 63
1,463 SR
1,420 Elo+
Ares
Ares
Eragon234
Ares
Level 68
God Stats
6W - 4L
1,623 SR
Queue Stats
105W - 78L
1,512 Elo+
Solo
Janus
Janus
Hadosyt
Janus
Level 67
God Stats
2W - 5L
1,330 SR
Queue Stats
213W - 222L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
PoisonSiamang29
Heimdallr
Level 54
God Stats
5W - 4L
1,472 SR
Queue Stats
419W - 420L
1,478 Elo+
Solo
Pele
Pele
bittersweetlife
Pele
Level 65
God Stats
21W - 16L
1,395 SR
Queue Stats
231W - 266L
1,364 Elo+
Solo
Achilles
Achilles
unachtsam-Halde
Achilles
Level 63
God Stats
2W - 3L
1,494 SR
Queue Stats
168W - 183L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,606
565
12,161
13,969
5,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Petitfilou8494
Aphrodite
14
1 / 0 / 8
9,369
551
4,387
16,361
10,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
Voltus
Chernobog
16
8 / 2 / 3
9,752
574
17,196
13,361
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Yathgmoth
Ne Zha
15
7 / 5 / 3
9,848
579
6,810
16,540
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 10
9,059
533
14,024
7,245
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 3 / 3
8,288
488
8,363
18,008
15,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Hadosyt
Janus
11
3 / 8 / 2
7,666
451
9,752
10,785
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
PoisonSiamang29
Heimdallr
14
1 / 1 / 1
8,045
473
4,301
7,521
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 7 / 2
8,513
501
9,765
21,641
8,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
11
1 / 4 / 1
7,108
418
5,840
12,341
8,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
11
11
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
3
1.17
L
Janus
Hadosyt
Janus
3
8
2
0.5
W
4
1
6
7
W
Aphrodite
Petitfilou8494
Aphrodite
1
0
8
5
L
Heimdallr
PoisonSiamang29
Heimdallr
1
1
1
1.5
W
Chernobog
Voltus
Chernobog
8
2
3
4.75
W
Ne Zha
Yathgmoth
Ne Zha
7
5
3
1.7
L
4
7
2
0.71
W
3
3
10
2.67
L
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
38,021
67,476
Taken
70,296
31,560
Mitigated
39,038
27,199
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,363
677
0
4,205
18,008
15,001
0
8,076
9,932
18,011
0
L
Janus
Hadosyt
Janus
9,752
608
0
60
10,785
3,483
552
4,879
5,906
50,895
0
W
12,161
3,536
0
7,290
13,969
5,441
299
3,486
10,389
60,470
0
W
Aphrodite
Petitfilou8494
Aphrodite
4,387
1,877
5,209
8,416
16,361
10,572
314
4,583
11,766
31,374
0
L
Heimdallr
PoisonSiamang29
Heimdallr
4,301
741
0
2,531
7,521
3,097
830
1,592
5,929
0
64,271
W
Chernobog
Voltus
Chernobog
17,196
11,596
0
3,174
13,361
5,377
3,180
4,733
8,536
0
81,606
W
Ne Zha
Yathgmoth
Ne Zha
6,810
2,283
0
2,678
16,540
7,882
626
1,184
15,310
0
85,074
L
9,765
1,643
0
5,167
21,641
8,472
0
9,029
12,612
0
74,631
W
14,024
2,859
61
371
7,245
2,288
1,457
3,667
3,360
57,217
0
L
Achilles
5,840
1,650
0
1,926
12,341
8,985
0
6,996
5,345
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,634
Gold Earned
39,620
410
Minions Killed
336
0
Camps Cleared
0
1,673,688
Distance Traveled
1,435,112
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,288
488
15
1
0
302,908
3
L
Janus
7,666
451
78
5
0
248,827
0
W
Freya
9,606
565
86
5
0
296,740
2
W
Aphrodite
9,369
551
53
3
0
333,095
2
L
Heimdallr
8,045
473
102
6
0
313,466
2
W
Chernobog
9,752
574
105
6
0
360,011
0
W
Ne Zha
9,848
579
89
5
0
399,704
4
L
Pele
8,513
501
94
6
0
329,556
0
W
Nu Wa
9,059
533
77
5
0
284,138
0
L
Achilles
7,108
418
47
3
0
240,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role