Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
UnNovatoMas
Loki
Level 69
God Stats
3W - 5L
1,374 SR
Queue Stats
156W - 130L
1,627 Elo+
Solo
Cthulhu
Cthulhu
hubadubdub
Cthulhu
Level 156
God Stats
25W - 31L
1,652 SR
Queue Stats
232W - 217L
1,581 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
voi1d
Ah Muzen Cab
Level 149
God Stats
2W - 2L
1,207 SR
Queue Stats
348W - 321L
1,483 Elo+
Party 2
Sol
Sol
yaboimark
Sol
Level 154
God Stats
11W - 11L
1,490 SR
Queue Stats
592W - 580L
1,544 Elo+
Party 1
Team Averages
Level 131
1,444 SR
1,547 Elo+

VS

Team Averages
Level 121
1,595 SR
1,525 Elo+
Bacchus
Bacchus
FullTechSwat
Bacchus
Level 109
God Stats
3W - 2L
1,834 SR
Queue Stats
242W - 200L
1,531 Elo+
Solo
Jing Wei
Jing Wei
MyModzBroke
Jing Wei
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 80L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Predator732
Tsukuyomi
Level 124
God Stats
15W - 20L
1,439 SR
Queue Stats
316W - 296L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Zetaro
Erlang Shen
Level 159
God Stats
18W - 10L
1,811 SR
Queue Stats
543W - 455L
1,583 Elo+
Solo
Anubis
Anubis
oV LUFFY Vo
Anubis
Level 66
God Stats
9W - 17L
1,388 SR
Queue Stats
181W - 202L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 6
6,607
472
1,398
10,238
8,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 2
8,161
583
5,693
9,064
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
hubadubdub
Cthulhu
13
3 / 1 / 4
7,828
559
9,391
13,014
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
voi1d
Ah Muzen Cab
14
5 / 0 / 2
8,578
613
6,636
10,202
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 0 / 0
8,362
597
7,774
7,279
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FullTechSwat
Bacchus
10
0 / 2 / 1
6,275
448
4,688
10,357
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
MyModzBroke
Jing Wei
12
0 / 1 / 0
7,125
509
4,089
7,965
3,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Predator732
Tsukuyomi
14
1 / 1 / 0
7,423
530
6,804
11,553
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
Zetaro
Erlang Shen
13
3 / 2 / 1
7,815
558
5,194
8,995
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
9
0 / 5 / 1
6,104
436
7,706
8,428
3,770
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
4
4
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
6
3
L
Bacchus
FullTechSwat
Bacchus
0
2
1
0.25
L
Jing Wei
MyModzBroke
Jing Wei
0
1
0
0
L
Tsukuyomi
Predator732
Tsukuyomi
1
1
0
1
W
1
3
2
0.67
L
Erlang Shen
Zetaro
Erlang Shen
3
2
1
1.75
W
Cthulhu
hubadubdub
Cthulhu
3
1
4
5
L
Anubis
0
5
1
0.1
W
Ah Muzen Cab
voi1d
Ah Muzen Cab
5
0
2
6
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
28,481
49,797
Taken
47,298
25,089
Mitigated
28,646
19,752
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,398
807
2,478
4,437
10,238
8,695
0
3,726
6,512
0
7,741
L
Bacchus
FullTechSwat
Bacchus
4,688
620
0
2,938
10,357
10,456
0
3,318
7,039
21,360
0
L
Jing Wei
MyModzBroke
Jing Wei
4,089
3,075
0
3,819
7,965
3,230
0
5,924
2,041
0
63,510
L
Tsukuyomi
Predator732
Tsukuyomi
6,804
1,468
0
6,649
11,553
4,248
0
3,050
8,503
0
67,918
W
5,693
1,320
0
755
9,064
3,489
0
1,746
7,318
0
69,185
L
Erlang Shen
Zetaro
Erlang Shen
5,194
1,932
0
2,527
8,995
6,942
31
2,326
6,669
0
45,651
W
Cthulhu
hubadubdub
Cthulhu
9,391
726
347
5,163
13,014
6,786
0
2,041
10,973
61,035
1,559
L
Anubis
7,706
237
0
2,663
8,428
3,770
32
2,099
6,329
48,657
0
W
Ah Muzen Cab
voi1d
Ah Muzen Cab
6,636
2,134
0
1,818
10,202
3,862
0
4,044
6,158
0
60,510
W
7,774
3,317
0
4,754
7,279
2,257
1,223
837
6,442
68,985
9,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
34,742
455
Minions Killed
406
0
Camps Cleared
0
1,444,764
Distance Traveled
1,301,132
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,607
472
11
1
0
288,863
4
L
Bacchus
6,275
448
42
3
0
289,762
0
L
Jing Wei
7,125
509
107
8
0
255,046
4
L
Tsukuyomi
7,423
530
105
8
0
314,623
0
W
Loki
8,161
583
120
9
0
289,189
1
L
Erlang Shen
7,815
558
78
6
0
264,078
0
W
Cthulhu
7,828
559
88
6
0
303,174
0
L
Anubis
6,104
436
74
5
0
177,623
0
W
Ah Muzen Cab
8,578
613
117
8
0
300,906
0
W
Sol
8,362
597
119
9
0
262,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role