Player Matchup

Medusa
Medusa
Brianbtcrt
Medusa
Level 89
God Stats
87W - 71L
1,563 SR
Queue Stats
274W - 273L
1,489 Elo+
Solo
Horus
Horus
Knakers
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
VatakatMazafaka
Baron Samedi
Level 129
God Stats
5W - 5L
1,643 SR
Queue Stats
42W - 43L
1,533 Elo+
Party 2
Team Averages
Level 114
1,569 SR
1,521 Elo+

VS

Team Averages
Level 139
1,565 SR
1,493 Elo+
Ymir
Ymir
ImADropout
Ymir
Level 128
God Stats
3W - 1L
1,876 SR
Queue Stats
79W - 87L
1,502 Elo+
Party 1
Lancelot
Lancelot
Smalewars
Lancelot
Level 129
God Stats
0W - 2L
1,575 SR
Queue Stats
41W - 47L
1,467 Elo+
Party 1
Yu Huang
Yu Huang
dragonblanc12
Yu Huang
Level 161
God Stats
1W - 3L
1,242 SR
Queue Stats
154W - 156L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brianbtcrt
Medusa
12
5 / 3 / 9
8,978
898
9,092
8,830
3,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Horus
Knakers
Horus
10
2 / 2 / 8
7,629
763
6,356
12,580
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
VatakatMazafaka
Baron Samedi
12
7 / 2 / 6
9,282
928
10,280
6,900
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
7,980
798
6,378
11,298
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lancelot
Smalewars
Lancelot
10
1 / 6 / 2
7,843
784
5,908
12,006
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
dragonblanc12
Yu Huang
11
3 / 4 / 3
8,321
832
7,931
7,509
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
7
7
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brianbtcrt
Medusa
5
3
9
3.17
L
3
4
2
1
W
Horus
Knakers
Horus
2
2
8
3
L
Lancelot
Smalewars
Lancelot
1
6
2
0.33
W
Baron Samedi
VatakatMazafaka
Baron Samedi
7
2
6
5
L
Yu Huang
dragonblanc12
Yu Huang
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
20,217
28,310
Taken
30,813
18,746
Mitigated
18,072
8,542
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brianbtcrt
Medusa
9,092
3,864
216
1,276
8,830
3,538
204
4,920
3,664
0
33,475
L
6,378
476
0
166
11,298
5,556
0
4,594
6,314
14,382
0
W
Horus
Knakers
Horus
6,356
3,014
499
2,436
12,580
11,004
75
6,702
5,538
0
12,033
L
Lancelot
Smalewars
Lancelot
5,908
301
0
0
12,006
8,439
0
3,490
8,247
4,419
12,471
W
Baron Samedi
VatakatMazafaka
Baron Samedi
10,280
408
1,912
2,203
6,900
4,204
182
3,355
3,374
31,670
0
L
Yu Huang
dragonblanc12
Yu Huang
7,931
544
0
1,865
7,509
4,077
32
2,239
5,057
29,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
24,144
90
Minions Killed
72
0
Camps Cleared
0
558,591
Distance Traveled
501,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,978
898
38
4
0
190,114
0
L
Ymir
7,980
798
23
2
0
163,313
0
W
Horus
7,629
763
10
1
0
198,751
0
L
Lancelot
7,843
784
10
1
0
177,309
0
W
Baron Samedi
9,282
928
42
4
0
169,726
2
L
Yu Huang
8,321
832
39
4
0
160,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role