Player Matchup

Xing Tian
Xing Tian
ArtemisMcClain
Xing Tian
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 27L
1,589 Elo+
Party 1
Hercules
Hercules
BabyRage517
Hercules
Level 136
God Stats
15W - 23L
1,456 SR
Queue Stats
367W - 317L
1,520 Elo+
Solo
Jing Wei
Jing Wei
ForChainzz
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
KharnGaming
Loki
Level 103
God Stats
14W - 23L
1,540 SR
Queue Stats
360W - 335L
1,408 Elo+
Solo
Ix Chel
Ix Chel
liablepepehands
Ix Chel
Level 154
God Stats
2W - 6L
1,494 SR
Queue Stats
544W - 513L
1,518 Elo+
Solo
Team Averages
Level 134
1,498 SR
1,507 Elo+

VS

Team Averages
Level 104
1,581 SR
1,493 Elo+
Pele
Pele
LightningSurge15
Pele
Level 125
God Stats
18W - 18L
1,538 SR
Queue Stats
190W - 171L
1,515 Elo+
Party 2
Cernunnos
Cernunnos
Techy 4 Soul
Cernunnos
Level 129
God Stats
2W - 1L
1,758 SR
Queue Stats
224W - 251L
1,494 Elo+
Solo
Nu Wa
Nu Wa
bwheezey
Nu Wa
Level 122
God Stats
38W - 24L
1,610 SR
Queue Stats
63W - 50L
1,502 Elo+
Party 2
Bacchus
Bacchus
meduelelabolaaaa
Bacchus
Level 39
God Stats
27W - 35L
1,284 SR
Queue Stats
144W - 150L
1,443 Elo+
Solo
Anubis
Anubis
oongaboonga0922
Anubis
Level 104
God Stats
17W - 9L
1,716 SR
Queue Stats
100W - 88L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArtemisMcClain
Xing Tian
13
0 / 2 / 5
8,214
432
11,126
19,616
19,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
BabyRage517
Hercules
12
0 / 3 / 0
7,338
386
7,150
16,498
11,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ForChainzz
Jing Wei
15
5 / 2 / 1
9,338
491
12,662
14,901
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 3 / 1
9,121
480
9,102
16,247
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 3
8,784
462
11,801
9,778
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,301
542
10,851
18,234
8,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
Techy 4 Soul
Cernunnos
16
3 / 3 / 3
10,415
548
12,795
13,918
6,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
bwheezey
Nu Wa
15
0 / 5 / 4
9,642
507
11,490
11,165
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 3
10,094
531
9,830
15,034
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 0 / 4
11,965
630
12,624
14,882
11,626
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
12
12
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ArtemisMcClain
Xing Tian
0
2
5
1.25
L
Hercules
BabyRage517
Hercules
0
3
0
0
L
Jing Wei
ForChainzz
Jing Wei
5
2
1
2.75
L
5
3
1
1.83
W
2
2
5
2.25
W
Cernunnos
Techy 4 Soul
Cernunnos
3
3
3
1.5
W
Nu Wa
bwheezey
Nu Wa
0
5
4
0.4
L
1
2
3
1.25
W
4
1
3
5.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,841
Damage
57,590
77,040
Taken
73,233
48,903
Mitigated
49,602
22,583
Healing
28,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ArtemisMcClain
Xing Tian
11,126
918
0
2,567
19,616
19,973
0
6,851
12,765
34,653
0
L
Hercules
BabyRage517
Hercules
7,150
2,949
0
6,315
16,498
11,186
0
9,514
6,984
0
48,104
L
Jing Wei
ForChainzz
Jing Wei
12,662
8,941
0
4,125
14,901
6,404
0
6,488
8,413
0
69,150
L
9,102
1,947
0
6,203
16,247
6,514
0
4,926
11,321
0
78,856
W
10,851
2,543
0
8,031
18,234
8,404
396
5,239
12,845
0
99,778
W
Cernunnos
Techy 4 Soul
Cernunnos
12,795
6,584
0
2,162
13,918
6,863
448
4,464
9,440
0
87,947
W
Nu Wa
bwheezey
Nu Wa
11,490
2,515
0
1,573
11,165
4,186
159
4,303
6,702
76,687
0
L
11,801
1,794
1,169
2,204
9,778
4,826
0
6,165
3,613
86,767
0
W
9,830
1,078
0
4,941
15,034
18,523
394
6,780
7,995
32,928
0
W
12,624
875
0
11,500
14,882
11,626
2,319
1,478
13,324
110,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
52,417
489
Minions Killed
596
0
Camps Cleared
0
1,736,943
Distance Traveled
1,798,515
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,214
432
30
2
0
391,364
1
L
Hercules
7,338
386
81
4
0
262,767
0
L
Jing Wei
9,338
491
115
6
0
351,852
0
L
Loki
9,121
480
98
5
0
394,947
2
W
Pele
10,301
542
133
7
0
389,902
3
W
Cernunnos
10,415
548
118
6
0
343,964
0
W
Nu Wa
9,642
507
131
7
0
323,234
9
L
Ix Chel
8,784
462
165
9
0
336,013
3
W
Bacchus
10,094
531
43
2
0
409,354
3
W
Anubis
11,965
630
171
9
0
332,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role