Player Matchup

Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Amplify98
Baba Yaga
Platinum II
Level 147
God Stats
6W - 4L
1,750 SR
Queue Stats
74W - 74L
1,921 MMR
Solo
Loki
Loki
Platinum III
F1ickshott
Loki
Platinum III
Level 122
God Stats
5W - 4L
1,577 SR
Queue Stats
133W - 127L
1,896 MMR
Solo
Ares
Ares
Gold I
frishsbigboy
Ares
Gold I
Level 165
God Stats
50W - 42L
1,614 SR
Queue Stats
429W - 434L
1,735 MMR
Solo
Anhur
Anhur
Diamond V
uunkwn
Anhur
Diamond V
Level 146
God Stats
13W - 15L
1,634 SR
Queue Stats
163W - 159L
1,824 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,615 SR
1,775 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,659 SR
1,880 MMR
Zhong Kui
Zhong Kui
Platinum I
Coffeyy
Zhong Kui
Platinum I
Level 85
God Stats
7W - 3L
1,611 SR
Queue Stats
159W - 146L
1,863 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
KloutHound
Jing Wei
Platinum IV
Level 135
God Stats
10W - 13L
1,684 SR
Queue Stats
190W - 184L
1,821 MMR
Solo
Scylla
Scylla
Diamond V
Thepersonthat
Scylla
Diamond V
Level 164
God Stats
8W - 9L
1,606 SR
Queue Stats
286W - 286L
1,944 MMR
Solo
Lancelot
Lancelot
Diamond V
copeシ
Lancelot
Diamond V
Level 74
God Stats
32W - 11L
1,865 SR
Queue Stats
282W - 271L
2,050 MMR
Solo
Horus
Horus
Platinum IV
nerdnamedCJ
Horus
Platinum IV
Level 158
God Stats
4W - 3L
1,527 SR
Queue Stats
234W - 221L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 0
5,645
513
1,315
9,662
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Amplify98
Baba Yaga
11
0 / 1 / 0
6,062
551
5,551
6,282
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,602
509
2,779
4,757
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 2
4,954
450
2,824
9,777
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
uunkwn
Anhur
10
1 / 4 / 2
6,449
586
4,389
7,711
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusRaijinArachneChernobog

VS

Bans
SusanoMaman BrigitteFreyaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coffeyy
Zhong Kui
12
0 / 0 / 2
7,031
639
6,504
5,902
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
KloutHound
Jing Wei
12
1 / 1 / 4
6,690
608
5,746
5,573
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 0
6,044
549
3,670
5,059
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
copeシ
Lancelot
11
7 / 0 / 0
6,822
620
5,097
6,591
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 7
5,964
542
3,047
9,473
6,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Baba Yaga
Amplify98
Baba Yaga
0
1
0
0
W
Zhong Kui
Coffeyy
Zhong Kui
0
0
2
1
L
1
1
0
1
W
Jing Wei
KloutHound
Jing Wei
1
1
4
3
W
1
0
0
1
W
Lancelot
copeシ
Lancelot
7
0
0
7
L
1
2
2
1
W
0
2
7
1.75
L
Anhur
uunkwn
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
24,064
38,189
Taken
32,598
19,881
Mitigated
17,298
10,468
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,315
89
0
3,422
9,662
6,865
0
4,649
5,013
0
39,743
L
Baba Yaga
Amplify98
Baba Yaga
5,551
508
0
2,001
6,282
2,605
0
1,691
4,591
60,708
0
W
Zhong Kui
Coffeyy
Zhong Kui
6,504
1,875
0
3,310
5,902
4,635
1,140
1,218
4,684
49,736
9,946
L
2,779
678
0
804
4,757
1,820
0
629
4,128
0
42,135
W
Jing Wei
KloutHound
Jing Wei
5,746
4,884
0
2,850
5,573
1,480
0
557
5,016
0
55,915
W
3,670
0
0
1,766
5,059
1,928
0
3,702
1,357
53,520
0
W
Lancelot
copeシ
Lancelot
5,097
851
0
1,043
6,591
2,777
0
740
5,851
0
45,278
L
2,824
334
0
1,745
9,777
6,309
0
2,670
7,107
9,023
0
W
3,047
1,342
860
2,817
9,473
6,478
0
2,158
7,315
0
12,431
L
Anhur
uunkwn
Anhur
4,389
3,290
0
2,496
7,711
2,282
0
0
7,711
0
47,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,712
Gold Earned
32,551
355
Minions Killed
384
0
Camps Cleared
0
1,085,877
Distance Traveled
1,129,556
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,645
513
71
6
0
218,173
0
L
Baba Yaga
6,062
551
108
10
0
205,176
2
W
Zhong Kui
7,031
639
97
9
0
200,411
0
L
Loki
5,602
509
75
7
0
248,691
2
W
Jing Wei
6,690
608
103
9
0
212,835
4
W
Scylla
6,044
549
95
9
0
207,508
0
W
Lancelot
6,822
620
72
7
0
270,297
0
L
Ares
4,954
450
8
1
0
216,996
4
W
Horus
5,964
542
17
2
0
238,505
4
L
Anhur
6,449
586
93
8
0
196,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role