Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HFH JACKY
Hercules
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 186L
1,393 Elo+
Solo
Rama
Rama
YeahWathever
Rama
Level 105
God Stats
24W - 6L
1,685 SR
Queue Stats
452W - 404L
1,566 Elo+
Party 1
Arachne
Arachne
YourMomDog
Arachne
Level 41
God Stats
10W - 9L
1,660 SR
Queue Stats
134W - 151L
1,480 Elo+
Solo
Janus
Janus
etisatis
Janus
Level 148
God Stats
11W - 8L
1,526 SR
Queue Stats
562W - 512L
1,516 Elo+
Party 1
Team Averages
Level 101
1,574 SR
1,491 Elo+

VS

Team Averages
Level 97
1,516 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
Munke
Tsukuyomi
Level 128
God Stats
0W - 1L
1,631 SR
Queue Stats
36W - 35L
1,504 Elo+
Solo
Cernunnos
Cernunnos
danielarnaldo35
Cernunnos
Level 112
God Stats
4W - 8L
1,337 SR
Queue Stats
152W - 152L
1,459 Elo+
Solo
Janus
Janus
juulien2106
Janus
Level 111
God Stats
19W - 24L
1,436 SR
Queue Stats
253W - 270L
1,445 Elo+
Solo
Bakasura
Bakasura
lepikachu54
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,380 Elo+
Solo
Hera
Hera
reichardilson
Hera
Level 74
God Stats
1W - 1L
1,678 SR
Queue Stats
27W - 19L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 4 / 3
6,578
548
6,291
11,614
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
HFH JACKY
Hercules
9
0 / 2 / 1
5,506
459
1,469
9,430
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,396
533
4,367
6,349
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
YourMomDog
Arachne
12
2 / 0 / 2
6,576
548
3,214
11,620
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
etisatis
Janus
12
3 / 1 / 1
6,760
563
4,317
4,867
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Munke
Tsukuyomi
12
4 / 4 / 0
7,610
634
10,475
14,189
6,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
danielarnaldo35
Cernunnos
11
1 / 2 / 2
6,413
534
6,433
6,487
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 0 / 1
7,423
619
3,719
3,537
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
lepikachu54
Bakasura
7
0 / 1 / 1
5,192
433
780
6,615
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 1 / 0
6,577
548
3,944
6,181
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
7
7
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
4
3
0.63
W
Hercules
HFH JACKY
Hercules
0
2
1
0.25
L
Tsukuyomi
Munke
Tsukuyomi
4
4
0
1
W
2
0
1
2.5
W
Arachne
YourMomDog
Arachne
2
0
2
3
L
Cernunnos
danielarnaldo35
Cernunnos
1
2
2
1
W
Janus
etisatis
Janus
3
1
1
3.5
L
0
0
1
0.5
L
Bakasura
lepikachu54
Bakasura
0
1
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
25,351
43,880
Taken
37,009
23,434
Mitigated
14,544
17,366
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,291
1,139
474
4,098
11,614
9,305
0
0
11,614
0
41,920
W
Hercules
HFH JACKY
Hercules
1,469
391
0
4,231
9,430
5,946
0
3,580
5,778
0
13,140
L
Tsukuyomi
Munke
Tsukuyomi
10,475
2,379
0
3,701
14,189
6,030
0
1,192
12,961
0
57,272
W
4,367
3,962
0
2,729
6,349
2,239
0
1,312
5,015
0
51,886
W
Arachne
YourMomDog
Arachne
3,214
2,322
0
4,267
11,620
4,353
0
1,173
10,382
0
56,755
L
Cernunnos
danielarnaldo35
Cernunnos
6,433
3,706
0
2,099
6,487
2,079
90
1,288
5,117
0
50,719
W
Janus
etisatis
Janus
4,317
240
0
1,567
4,867
1,591
0
1,362
3,403
47,001
0
L
3,719
86
0
1,000
3,537
1,018
0
1,432
1,981
63,788
0
L
Bakasura
lepikachu54
Bakasura
780
485
0
1,292
6,615
2,199
252
163
6,452
0
20,492
L
3,944
1,428
48
1,768
6,181
3,218
0
0
6,181
22,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
33,215
345
Minions Killed
374
0
Camps Cleared
0
1,276,870
Distance Traveled
1,125,368
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,578
548
55
5
0
235,339
0
W
Hercules
5,506
459
24
2
0
259,374
0
L
Tsukuyomi
7,610
634
83
7
0
228,331
3
W
Rama
6,396
533
98
8
0
224,345
0
W
Arachne
6,576
548
76
6
0
291,463
0
L
Cernunnos
6,413
534
74
6
0
219,811
0
W
Janus
6,760
563
92
8
0
266,349
0
L
Janus
7,423
619
131
11
0
282,194
0
L
Bakasura
5,192
433
47
4
0
163,700
0
L
Hera
6,577
548
39
3
0
231,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role