Player Matchup

Ix Chel
Ix Chel
Chinorium
Ix Chel
Level 118
God Stats
27W - 32L
1,518 SR
Queue Stats
674W - 700L
1,452 Elo+
Party 1
Nemesis
Nemesis
Egoy_Raul
Nemesis
Level 157
God Stats
3W - 7L
1,198 SR
Queue Stats
568W - 588L
1,456 Elo+
Party 1
Athena
Athena
SuriCata883913
Athena
Level 112
God Stats
33W - 28L
1,473 SR
Queue Stats
599W - 627L
1,453 Elo+
Party 1
Hachiman
Hachiman
Zretrer
Hachiman
Level 84
God Stats
4W - 7L
1,312 SR
Queue Stats
273W - 279L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
s3xualhealing
Sun Wukong
Level 118
God Stats
109W - 79L
1,560 SR
Queue Stats
160W - 140L
1,501 Elo+
Solo
Team Averages
Level 118
1,412 SR
1,466 Elo+

VS

Team Averages
Level 75
1,572 SR
1,474 Elo+
Anubis
Anubis
J45_arm-starker6
Anubis
Level 57
God Stats
12W - 11L
1,519 SR
Queue Stats
281W - 260L
1,418 Elo+
Solo
Ravana
Ravana
Spilar
Ravana
Level 68
God Stats
5W - 1L
1,906 SR
Queue Stats
68W - 52L
1,546 Elo+
Solo
Ares
Ares
Z31CH3NR3DROCK
Ares
Level 101
God Stats
2W - 4L
1,424 SR
Queue Stats
199W - 191L
1,430 Elo+
Solo
Loki
Loki
nathero
Loki
Level 46
God Stats
1W - 2L
1,511 SR
Queue Stats
6W - 13L
1,415 Elo+
Solo
Hou Yi
Hou Yi
slayxrzz-
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chinorium
Ix Chel
12
2 / 3 / 3
7,094
507
7,632
10,867
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Egoy_Raul
Nemesis
15
5 / 0 / 3
8,667
619
6,693
11,269
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 0 / 4
8,054
575
4,436
11,497
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Zretrer
Hachiman
14
3 / 0 / 0
8,544
610
7,931
9,103
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
s3xualhealing
Sun Wukong
14
2 / 1 / 3
8,463
605
5,503
12,911
11,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
7,605
543
12,455
12,827
6,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Spilar
Ravana
11
1 / 4 / 0
7,388
528
9,603
11,727
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
4,747
339
1,184
3,586
1,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
nathero
Loki
11
0 / 4 / 1
6,294
450
3,820
9,708
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
slayxrzz-
Hou Yi
12
0 / 3 / 0
6,557
468
5,729
11,089
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
4
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Chinorium
Ix Chel
2
3
3
1.17
W
Nemesis
Egoy_Raul
Nemesis
5
0
3
6.5
L
3
3
0
1
L
Ravana
Spilar
Ravana
1
4
0
0.25
W
3
0
4
5
L
0
1
0
0
W
Hachiman
Zretrer
Hachiman
3
0
0
3
L
Loki
nathero
Loki
0
4
1
0.13
W
Sun Wukong
s3xualhealing
Sun Wukong
2
1
3
3.5
L
Hou Yi
slayxrzz-
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
32,791
55,647
Taken
48,937
31,959
Mitigated
20,644
18,793
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Chinorium
Ix Chel
7,632
447
464
3,293
10,867
3,553
434
4,729
6,138
47,105
0
W
Nemesis
Egoy_Raul
Nemesis
6,693
3,013
0
1,109
11,269
4,272
0
1,810
9,459
0
80,491
L
12,455
347
0
6,396
12,827
6,439
0
6,430
6,397
73,774
0
L
Ravana
Spilar
Ravana
9,603
2,677
0
4,168
11,727
4,976
0
1,655
10,072
0
50,810
W
4,436
1,278
279
2,794
11,497
8,513
188
4,380
7,117
17,139
0
L
1,184
175
0
1,598
3,586
1,668
0
653
2,933
5,913
0
W
Hachiman
Zretrer
Hachiman
7,931
4,910
0
3,109
9,103
3,683
1,442
2,720
6,383
0
67,222
L
Loki
nathero
Loki
3,820
395
0
1,170
9,708
3,252
0
1,687
8,021
0
37,775
W
Sun Wukong
s3xualhealing
Sun Wukong
5,503
1,569
0
7,745
12,911
11,938
27
0
12,911
0
61,199
L
Hou Yi
slayxrzz-
Hou Yi
5,729
3,040
0
3,092
11,089
4,309
0
1,643
9,446
0
43,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
32,591
430
Minions Killed
330
0
Camps Cleared
0
1,474,369
Distance Traveled
1,172,712
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,094
507
87
6
0
287,794
0
W
Nemesis
8,667
619
113
8
0
351,069
0
L
Anubis
7,605
543
96
7
0
251,636
0
L
Ravana
7,388
528
89
6
0
275,461
0
W
Athena
8,054
575
21
2
0
295,133
2
L
Ares
4,747
339
4
0
0
63,885
0
W
Hachiman
8,544
610
111
8
0
264,602
2
L
Loki
6,294
450
66
5
0
320,636
0
W
Sun Wukong
8,463
605
98
7
0
275,771
2
L
Hou Yi
6,557
468
75
5
0
261,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role