Player Matchup

Vulcan
Vulcan
Amenhatep
Vulcan
Level 89
God Stats
19W - 15L
1,595 SR
Queue Stats
266W - 265L
1,577 Elo+
Solo
Maui
Maui
Blame Medic
Maui
Level 108
God Stats
23W - 19L
1,548 SR
Queue Stats
632W - 631L
1,540 Elo+
Solo
Cernunnos
Cernunnos
Oskuuuuu
Cernunnos
Level 156
God Stats
13W - 9L
1,653 SR
Queue Stats
320W - 340L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Rainheit
Ix Chel
Level 197
God Stats
36W - 31L
1,569 SR
Queue Stats
123W - 139L
1,550 Elo+
Solo
Thanatos
Thanatos
kutasekCzech
Thanatos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 262L
1,497 Elo+
Solo
Team Averages
Level 134
1,573 SR
1,537 Elo+

VS

Team Averages
Level 136
1,505 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tukuś
Cthulhu
Level 124
God Stats
36W - 33L
1,560 SR
Queue Stats
212W - 214L
1,551 Elo+
Party 1
Raijin
Raijin
Yataroo
Raijin
Level 127
God Stats
9W - 8L
1,464 SR
Queue Stats
211W - 212L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Amenhatep
Vulcan
11
0 / 3 / 1
6,501
1,084
6,968
4,999
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 2
7,086
1,181
3,360
9,516
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Oskuuuuu
Cernunnos
11
0 / 2 / 2
6,357
1,060
4,869
4,552
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
Rainheit
Ix Chel
11
3 / 3 / 1
7,169
1,195
6,940
6,663
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
kutasekCzech
Thanatos
11
1 / 3 / 2
6,673
1,112
3,857
7,162
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

294

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 1 / 7
8,145
1,358
8,027
5,188
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
 
Ix Chel
13
4 / 1 / 8
7,854
1,309
8,130
5,363
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
12
2 / 1 / 8
7,234
1,206
4,337
5,649
2,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Tukuś
Cthulhu
12
1 / 1 / 6
6,824
1,137
6,143
6,746
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Yataroo
Raijin
12
3 / 0 / 2
7,269
1,212
3,484
4,995
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
15
15
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
7
8.5
W
Ix Chel
 
Ix Chel
4
1
8
8
W
Rama
 
Rama
2
1
8
6
L
Vulcan
Amenhatep
Vulcan
0
3
1
0.17
L
0
4
2
0.25
L
Cernunnos
Oskuuuuu
Cernunnos
0
2
2
0.5
L
Ix Chel
Rainheit
Ix Chel
3
3
1
1.17
W
Cthulhu
Tukuś
Cthulhu
1
1
6
4
W
Raijin
Yataroo
Raijin
3
0
2
4
L
Thanatos
kutasekCzech
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
30,121
32,892
Taken
27,941
18,605
Mitigated
15,941
5,427
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,027
1,758
0
23
5,188
2,080
0
1,672
3,516
0
16,247
W
Ix Chel
 
Ix Chel
8,130
828
823
810
5,363
2,436
0
3,614
1,749
20,218
0
W
Rama
 
Rama
4,337
3,644
0
1,925
5,649
2,637
0
4,317
1,332
0
12,959
L
Vulcan
Amenhatep
Vulcan
6,968
1,341
0
250
4,999
1,829
0
1,735
3,176
28,129
0
L
3,360
488
0
626
9,516
9,098
0
5,783
3,510
6,619
0
L
Cernunnos
Oskuuuuu
Cernunnos
4,869
3,243
0
563
4,552
1,523
0
1,603
2,829
0
15,335
L
Ix Chel
Rainheit
Ix Chel
6,940
850
637
986
6,663
2,744
0
2,858
3,676
17,920
0
W
Cthulhu
Tukuś
Cthulhu
6,143
206
620
830
6,746
6,650
0
3,978
2,768
15,066
216
W
Raijin
Yataroo
Raijin
3,484
381
75
458
4,995
2,138
0
3,687
1,308
17,621
0
L
Thanatos
kutasekCzech
Thanatos
3,857
552
0
2,365
7,162
3,411
0
4,784
2,160
0
11,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
37,326
120
Minions Killed
144
4
Camps Cleared
7
555,487
Distance Traveled
649,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,145
1,358
19
3
4
143,328
0
W
Ix Chel
7,854
1,309
32
5
1
135,691
0
W
Rama
7,234
1,206
22
4
1
109,207
0
L
Vulcan
6,501
1,084
55
9
3
118,916
0
L
Maui
7,086
1,181
4
1
0
114,170
0
L
Cernunnos
6,357
1,060
21
4
0
72,093
0
L
Ix Chel
7,169
1,195
22
4
0
121,323
0
W
Cthulhu
6,824
1,137
16
3
0
138,117
0
W
Raijin
7,269
1,212
55
9
1
122,842
0
L
Thanatos
6,673
1,112
18
3
1
128,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role