Player Matchup

Osiris
Osiris
 
Osiris
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EzGоdlike
Tsukuyomi
Level 29
God Stats
7W - 10L
1,349 SR
Queue Stats
15W - 21L
1,383 Elo+
Party 2
Ne Zha
Ne Zha
Hiiob
Ne Zha
Level 171
God Stats
8W - 11L
1,343 SR
Queue Stats
174W - 177L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kyberon
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,482 Elo+
Party 2
Team Averages
Level 117
1,438 SR
1,476 Elo+

VS

Team Averages
Level 107
1,508 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Exemes
Rama
Level 106
God Stats
2W - 0L
1,666 SR
Queue Stats
197W - 272L
1,442 Elo+
Party 1
Anubis
Anubis
HiDeRevol
Anubis
Level 84
God Stats
14W - 10L
1,455 SR
Queue Stats
324W - 400L
1,429 Elo+
Party 1
Charon
Charon
Lightocean04
Charon
Level 106
God Stats
3W - 3L
1,449 SR
Queue Stats
99W - 92L
1,573 Elo+
Solo
Ah Puch
Ah Puch
milkandcoffeee
Ah Puch
Level 113
God Stats
12W - 7L
1,469 SR
Queue Stats
51W - 61L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 4 / 1
6,635
603
7,786
13,796
9,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
 
Freya
11
2 / 2 / 0
6,146
559
4,415
6,053
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
EzGоdlike
Tsukuyomi
10
2 / 3 / 4
5,863
533
4,049
10,049
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Hiiob
Ne Zha
9
0 / 0 / 3
5,728
521
3,589
8,351
4,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
kyberon
Morgan Le Fay
10
4 / 3 / 0
6,408
583
8,060
7,796
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 3
7,508
683
8,193
10,190
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rama
Exemes
Rama
10
1 / 1 / 0
5,997
545
2,072
6,480
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
HiDeRevol
Anubis
11
3 / 3 / 2
6,404
582
5,294
9,006
4,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
10
1 / 2 / 5
6,277
571
4,670
7,762
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 2
6,400
582
7,880
10,067
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
12
12
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
1
1.13
L
Freya
 
Freya
2
2
0
1
W
Thanatos
 
Thanatos
5
1
3
6.5
W
Rama
Exemes
Rama
1
1
0
1
L
Tsukuyomi
EzGоdlike
Tsukuyomi
2
3
4
1.33
W
Anubis
HiDeRevol
Anubis
3
3
2
1.33
L
Ne Zha
Hiiob
Ne Zha
0
0
3
1.5
W
Charon
1
2
5
1.75
L
Morgan Le Fay
kyberon
Morgan Le Fay
4
3
0
1.33
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
28,109
46,045
Taken
43,505
22,385
Mitigated
20,278
12,833
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,786
3,026
0
5,046
13,796
9,781
0
5,761
8,035
0
44,837
L
Freya
 
Freya
4,415
1,430
0
2,092
6,053
2,874
252
2,087
3,966
45,672
0
W
Thanatos
 
Thanatos
8,193
2,724
0
7,489
10,190
4,272
0
1,221
8,969
0
66,544
W
Rama
Exemes
Rama
2,072
1,932
0
2,137
6,480
2,408
1,060
3,122
3,358
0
39,168
L
Tsukuyomi
EzGоdlike
Tsukuyomi
4,049
1,326
0
2,157
10,049
3,230
0
3,961
6,088
0
32,904
W
Anubis
HiDeRevol
Anubis
5,294
98
0
3,665
9,006
4,358
0
5,860
3,146
45,237
0
L
Ne Zha
Hiiob
Ne Zha
3,589
934
58
2,825
8,351
4,299
0
2,330
6,021
0
23,061
W
Charon
4,670
1,055
0
2,698
7,762
5,525
0
2,272
5,490
15,201
0
L
Morgan Le Fay
kyberon
Morgan Le Fay
8,060
789
0
655
7,796
2,201
0
3,705
4,091
42,602
0
W
7,880
932
0
2,880
10,067
3,715
0
0
10,067
34,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
32,586
300
Minions Killed
313
0
Camps Cleared
0
1,135,529
Distance Traveled
1,097,782
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,635
603
71
6
0
209,965
0
L
Freya
6,146
559
82
7
0
191,829
0
W
Thanatos
7,508
683
89
8
0
265,773
0
W
Rama
5,997
545
77
7
0
216,575
0
L
Tsukuyomi
5,863
533
51
5
0
246,120
0
W
Anubis
6,404
582
82
7
0
202,467
0
L
Ne Zha
5,728
521
22
2
0
272,984
5
W
Charon
6,277
571
11
1
0
215,098
4
L
Morgan Le Fay
6,408
583
74
7
0
214,631
0
W
Ah Puch
6,400
582
54
5
0
197,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role