Player Matchup

Charybdis
Charybdis
Silver IV
Syndetic Chaos
Charybdis
Silver IV
Level 115
God Stats
7W - 4L
1,381 SR
Queue Stats
138W - 184L
692 MMR
Party 1
Bellona
Bellona
Silver IV
druidswraith
Bellona
Silver IV
Level 99
God Stats
10W - 18L
1,386 SR
Queue Stats
102W - 135L
774 MMR
Party 1
Janus
Janus
Silver IV
xarliealb
Janus
Silver IV
Level 153
God Stats
53W - 68L
1,494 SR
Queue Stats
330W - 418L
789 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,420 SR
752 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,375 SR
767 MMR
Kukulkan
Kukulkan
Silver IV
IkilleDYoU187
Kukulkan
Silver IV
Level 113
God Stats
38W - 33L
1,467 SR
Queue Stats
92W - 121L
887 MMR
Solo
Thoth
Thoth
Silver III
Ragnarok10
Thoth
Silver III
Level 79
God Stats
7W - 24L
1,208 SR
Queue Stats
115W - 140L
879 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
xBuLLiExBuLLiEx
Sun Wukong
Bronze I
Level 111
God Stats
59W - 70L
1,450 SR
Queue Stats
278W - 390L
536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Syndetic Chaos
Charybdis
18
2 / 1 / 9
15,922
758
14,045
15,541
6,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
druidswraith
Bellona
17
6 / 2 / 4
15,616
744
14,860
21,888
22,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
xarliealb
Janus
17
4 / 6 / 5
15,515
739
21,194
19,438
7,087
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresCharonAh Muzen CabKumbhakarnaArachne

VS

Bans
AtlasDanzaburouNeithMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IkilleDYoU187
Kukulkan
17
1 / 9 / 6
14,780
704
18,569
22,418
13,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
11
3 / 2 / 2
13,132
625
3,258
4,231
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xBuLLiExBuLLiEx
Sun Wukong
19
5 / 1 / 3
15,135
721
14,451
32,027
32,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
9
9
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IkilleDYoU187
Kukulkan
1
9
6
0.44
L
Thoth
3
2
2
2
W
Charybdis
Syndetic Chaos
Charybdis
2
1
9
6.5
W
Bellona
druidswraith
Bellona
6
2
4
4
L
Sun Wukong
xBuLLiExBuLLiEx
Sun Wukong
5
1
3
6.5
W
Janus
xarliealb
Janus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
36,278
56,867
Taken
58,676
36,259
Mitigated
46,927
10,440
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IkilleDYoU187
Kukulkan
18,569
1,767
0
1,854
22,418
13,605
0
6,737
15,681
78,569
0
L
Thoth
3,258
24
0
500
4,231
1,204
0
2,135
2,096
17,625
0
W
Charybdis
Syndetic Chaos
Charybdis
14,045
8,061
0
2,849
15,541
6,391
1,914
6,816
8,725
0
68,227
W
Bellona
druidswraith
Bellona
14,860
2,547
0
3,129
21,888
22,781
667
6,057
15,831
0
53,141
L
Sun Wukong
xBuLLiExBuLLiEx
Sun Wukong
14,451
1,625
0
8,575
32,027
32,118
920
12,843
19,184
0
54,230
W
Janus
xarliealb
Janus
21,194
646
490
3,972
19,438
7,087
432
9,837
9,601
100,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
43,047
259
Minions Killed
176
0
Camps Cleared
0
1,158,623
Distance Traveled
854,235
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,780
704
90
4
0
358,084
8
L
Thoth
13,132
625
35
2
0
112,644
0
W
Charybdis
15,922
758
87
4
0
384,857
2
W
Bellona
15,616
744
58
3
0
390,651
7
L
Sun Wukong
15,135
721
51
2
0
383,507
1
W
Janus
15,515
739
114
5
0
383,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role