Player Matchup

Tiamat
Tiamat
NotAshbweh
Tiamat
Level 102
God Stats
7W - 6L
1,474 SR
Queue Stats
408W - 381L
1,605 Elo+
Party 2
Mercury
Mercury
PAßU
Mercury
Level 147
God Stats
30W - 18L
1,738 SR
Queue Stats
431W - 405L
1,532 Elo+
Solo
Skadi
Skadi
Thee Willy P
Skadi
Level 217
God Stats
94W - 57L
1,630 SR
Queue Stats
589W - 570L
1,599 Elo+
Party 1
Hera
Hera
dacdawgg
Hera
Level 140
God Stats
4W - 2L
1,694 SR
Queue Stats
362W - 327L
1,534 Elo+
Party 2
Ao Kuang
Ao Kuang
xKamiii
Ao Kuang
Level 154
God Stats
20W - 19L
1,544 SR
Queue Stats
415W - 299L
1,672 Elo+
Party 1
Team Averages
Level 152
1,616 SR
1,588 Elo+

VS

Team Averages
Level 127
1,542 SR
1,658 Elo+
Maman Brigitte
Maman Brigitte
BidetUser69
Maman Brigitte
Level 203
God Stats
2W - 1L
1,323 SR
Queue Stats
149W - 70L
1,737 Elo+
Solo
Raijin
Raijin
TheRobloxEnjoyer
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,856 Elo+
Party 4
Yu Huang
Yu Huang
TheScrungoBeepis
Yu Huang
Level 158
God Stats
5W - 4L
1,794 SR
Queue Stats
145W - 100L
1,636 Elo+
Party 4
Charybdis
Charybdis
ZhØrs3n
Charybdis
Level 157
God Stats
2W - 2L
1,652 SR
Queue Stats
250W - 243L
1,566 Elo+
Party 3
Yemoja
Yemoja
adriansanmi
Yemoja
Level 98
God Stats
11W - 21L
1,442 SR
Queue Stats
407W - 400L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NotAshbweh
Tiamat
12
5 / 1 / 4
7,546
686
9,177
12,067
8,202
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
PAßU
Mercury
12
4 / 2 / 3
6,768
615
4,996
9,879
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 2
6,705
610
7,162
7,625
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
11
0 / 2 / 4
6,262
569
6,023
4,071
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
xKamiii
Ao Kuang
10
3 / 1 / 4
6,544
595
7,713
10,112
4,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BidetUser69
Maman Brigitte
12
5 / 3 / 2
6,915
629
8,324
11,803
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
5,887
535
7,153
12,168
4,898
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 0
6,558
596
4,225
6,510
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ZhØrs3n
Charybdis
10
0 / 2 / 1
5,672
516
2,576
8,131
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
8
0 / 1 / 0
5,202
473
1,255
8,589
4,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
8
8
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
BidetUser69
Maman Brigitte
5
3
2
2
W
Tiamat
NotAshbweh
Tiamat
5
1
4
7
W
Mercury
PAßU
Mercury
4
2
3
2.75
L
0
6
2
0.17
L
3
1
0
3
W
1
2
2
1
L
Charybdis
ZhØrs3n
Charybdis
0
2
1
0.25
L
Yemoja
0
1
0
0
W
Hera
0
2
4
1
W
Ao Kuang
xKamiii
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
23,533
43,754
Taken
47,201
21,474
Mitigated
19,146
17,512
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
BidetUser69
Maman Brigitte
8,324
408
0
4,408
11,803
4,579
0
4,281
7,464
41,550
801
W
Tiamat
NotAshbweh
Tiamat
9,177
1,352
0
7,591
12,067
8,202
0
7,015
5,052
48,508
0
W
Mercury
PAßU
Mercury
4,996
2,666
0
1,429
9,879
3,574
0
4,770
5,109
0
52,262
L
7,153
991
0
4,774
12,168
4,898
0
8,330
3,810
42,569
0
L
4,225
605
0
980
6,510
2,783
0
4,087
2,311
50,517
474
W
7,162
2,376
0
1,828
7,625
3,429
0
2,961
4,664
0
59,439
L
Charybdis
ZhØrs3n
Charybdis
2,576
1,820
0
2,221
8,131
2,852
0
889
7,242
0
36,698
L
Yemoja
1,255
365
2,654
2,238
8,589
4,034
0
5,060
3,461
15,666
0
W
Hera
6,023
1,575
0
1,606
4,071
1,330
0
2,157
1,914
44,549
0
W
Ao Kuang
xKamiii
Ao Kuang
7,713
1,623
0
5,058
10,112
4,939
0
4,426
5,686
29,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
30,234
361
Minions Killed
328
0
Camps Cleared
0
1,134,683
Distance Traveled
1,035,955
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,915
629
64
6
0
248,080
0
W
Tiamat
7,546
686
66
6
0
208,628
0
W
Mercury
6,768
615
74
7
0
266,543
0
L
Raijin
5,887
535
62
6
0
197,145
2
L
Yu Huang
6,558
596
101
9
0
219,061
0
W
Skadi
6,705
610
110
10
0
196,207
3
L
Charybdis
5,672
516
75
7
0
180,161
2
L
Yemoja
5,202
473
26
2
0
191,508
1
W
Hera
6,262
569
92
8
0
223,394
4
W
Ao Kuang
6,544
595
19
2
0
239,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role