Player Matchup

Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ExaltedBI4d3
Arachne
Level 119
God Stats
23W - 22L
1,554 SR
Queue Stats
207W - 235L
1,485 Elo+
Party 3
Cernunnos
Cernunnos
SilvoniasFenrir
Cernunnos
Level 108
God Stats
1W - 2L
1,272 SR
Queue Stats
82W - 148L
1,446 Elo+
Party 3
Sobek
Sobek
SpearheadPaladin
Sobek
Level 143
God Stats
2W - 0L
1,595 SR
Queue Stats
86W - 93L
1,454 Elo+
Party 3
Zeus
Zeus
politeBro23
Zeus
Level 26
God Stats
1W - 2L
1,153 SR
Queue Stats
27W - 30L
1,472 Elo+
Party 1
Team Averages
Level 101
1,415 SR
1,471 Elo+

VS

Team Averages
Level 81
1,413 SR
1,470 Elo+
Thoth
Thoth
HastaLaByBye
Thoth
Level 124
God Stats
12W - 8L
1,483 SR
Queue Stats
358W - 308L
1,551 Elo+
Solo
Medusa
Medusa
Professor_Walfas
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Vintachello
Ne Zha
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
XxSuperSwag45xX
Izanami
Level 85
God Stats
0W - 3L
1,264 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 2
Fafnir
Fafnir
sandwichpancake
Fafnir
Level 144
God Stats
0W - 2L
1,521 SR
Queue Stats
314W - 321L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 0 / 1
7,796
650
5,439
9,412
3,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
ExaltedBI4d3
Arachne
14
6 / 0 / 5
8,558
713
8,715
8,126
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
SilvoniasFenrir
Cernunnos
12
0 / 1 / 1
7,209
601
3,511
5,038
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 2
6,850
571
2,604
7,077
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 2 / 1
8,092
674
8,116
9,070
3,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,671
556
6,301
5,787
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,214
518
4,344
7,394
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
10
0 / 4 / 1
5,729
477
1,631
11,813
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,056
505
2,972
6,604
2,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,692
474
2,385
11,960
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
3
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
1
1.5
W
Arachne
ExaltedBI4d3
Arachne
6
0
5
8.5
L
2
4
0
0.5
L
0
2
0
0
W
Cernunnos
SilvoniasFenrir
Cernunnos
0
1
1
0.5
W
2
1
2
3
L
Ne Zha
0
4
1
0.13
L
1
2
0
0.5
W
7
2
1
3.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
17,633
38,723
Taken
43,558
17,715
Mitigated
22,235
19,936
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,439
1,532
0
5,603
9,412
3,543
2,316
954
8,406
62,307
0
W
Arachne
ExaltedBI4d3
Arachne
8,715
6,456
0
3,431
8,126
3,359
116
1,699
6,357
0
66,741
L
6,301
189
0
250
5,787
2,001
0
2,720
3,067
42,372
0
L
4,344
1,756
0
1,087
7,394
2,587
0
4,962
2,432
0
45,438
W
Cernunnos
SilvoniasFenrir
Cernunnos
3,511
1,842
0
2,780
5,038
1,913
650
423
4,615
0
60,355
W
2,604
516
0
2,775
7,077
5,900
0
824
6,205
20,296
0
L
Ne Zha
1,631
109
0
976
11,813
4,250
0
3,272
8,541
0
49,308
L
2,972
2,303
0
777
6,604
2,308
0
435
6,169
0
45,490
W
8,116
1,457
0
5,347
9,070
3,000
54
4,194
4,454
57,325
0
L
2,385
802
0
2,593
11,960
11,089
0
4,770
7,190
9,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
30,362
416
Minions Killed
325
0
Camps Cleared
0
1,203,918
Distance Traveled
1,155,904
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,796
650
91
8
0
218,306
0
W
Arachne
8,558
713
106
9
0
293,722
1
L
Thoth
6,671
556
81
7
0
221,700
0
L
Medusa
6,214
518
66
6
0
209,236
0
W
Cernunnos
7,209
601
100
8
0
220,796
2
W
Sobek
6,850
571
21
2
0
254,375
2
L
Ne Zha
5,729
477
77
6
0
263,179
0
L
Izanami
6,056
505
91
8
0
239,431
0
W
Zeus
8,092
674
98
8
0
216,719
0
L
Fafnir
5,692
474
10
1
0
222,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role