Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Guitou1501
Arachne
Level 15
God Stats
2W - 4L
1,357 SR
Queue Stats
3W - 9L
1,326 Elo+
Party 1
Rama
Rama
Iezakil
Rama
Level 100
God Stats
1W - 1L
1,816 SR
Queue Stats
14W - 17L
1,524 Elo+
Solo
Surtr
Surtr
Terrumid_FR
Surtr
Level 63
God Stats
0W - 2L
1,434 SR
Queue Stats
4W - 10L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
lowlifecrosfire
Nu Wa
Level 121
God Stats
1W - 5L
1,439 SR
Queue Stats
9W - 10L
1,637 Elo+
Solo
Team Averages
Level 73
1,509 SR
1,484 Elo+

VS

Team Averages
Level 124
1,548 SR
1,461 Elo+
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KashikGeezer
Mulan
Level 141
God Stats
6W - 2L
1,725 SR
Queue Stats
40W - 40L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Marioneng
Nu Wa
Level 107
God Stats
1W - 0L
1,319 SR
Queue Stats
18W - 13L
1,393 Elo+
Solo
Anhur
Anhur
mansell153
Anhur
Level 66
God Stats
2W - 0L
1,697 SR
Queue Stats
126W - 113L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 0
2,784
557
0
271
98
Arachne
Guitou1501
Arachne
9
0 / 0 / 0
4,652
930
2,306
4,440
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
Iezakil
Rama
10
0 / 1 / 0
4,664
933
1,307
3,002
983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
4,744
949
4,329
6,395
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,161
1,032
4,929
4,028
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 1
5,327
1,065
2,756
3,621
1,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
 
Hel
10
0 / 0 / 4
4,841
968
1,454
4,015
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 0 / 2
5,470
1,094
4,062
3,587
2,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Marioneng
Nu Wa
10
0 / 0 / 3
4,945
989
3,588
2,183
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
10
1 / 0 / 2
5,119
1,024
2,156
3,927
1,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
4
4
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Bastet
 
Bastet
1
0
1
1.5
W
Hel
 
Hel
0
0
4
2
L
Arachne
Guitou1501
Arachne
0
0
0
0
L
Rama
Iezakil
Rama
0
1
0
0
W
2
0
2
3
W
Nu Wa
Marioneng
Nu Wa
0
0
3
1.5
L
0
2
0
0
L
0
1
0
0
W
Anhur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,871
Damage
14,016
18,136
Taken
17,333
8,588
Mitigated
7,596
2,608
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
0
0
0
0
271
98
0
225
0
0
0
W
Bastet
 
Bastet
2,756
874
0
1,028
3,621
1,735
323
311
3,310
0
12,384
W
Hel
 
Hel
1,454
101
1,841
2,430
4,015
1,544
312
1,587
2,428
7,032
0
L
Arachne
Guitou1501
Arachne
2,306
1,960
0
773
4,440
2,296
0
1,045
3,221
0
10,359
L
Rama
Iezakil
Rama
1,307
1,146
0
0
3,002
983
0
1,455
1,302
0
9,654
W
4,062
658
0
988
3,587
2,230
0
1,110
2,477
0
13,706
W
Nu Wa
Marioneng
Nu Wa
3,588
1,009
0
0
2,183
691
1,449
923
1,260
17,345
0
L
4,329
1,040
0
825
6,395
3,952
8
1,055
5,126
277
12,484
L
4,929
1,031
0
1,010
4,028
1,259
13
730
3,040
20,650
0
W
Anhur
2,156
961
0
1,181
3,927
1,396
0
1,240
2,687
0
11,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,005
Gold Earned
25,702
97
Minions Killed
141
0
Camps Cleared
0
465,410
Distance Traveled
558,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
2,784
557
0
0
0
0
0
W
Bastet
5,327
1,065
27
5
0
113,674
0
W
Hel
4,841
968
15
3
0
111,447
0
L
Arachne
4,652
930
20
4
0
135,644
0
L
Rama
4,664
933
26
5
0
99,906
0
W
Mulan
5,470
1,094
24
5
0
119,595
0
W
Nu Wa
4,945
989
45
9
0
106,858
0
L
Surtr
4,744
949
16
3
0
123,743
0
L
Nu Wa
5,161
1,032
35
7
0
106,117
0
W
Anhur
5,119
1,024
30
6
0
107,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role