Player Matchup

Loki
Loki
Silver III
Gigajin
Loki
Silver III
Level 80
God Stats
72W - 72L
1,543 SR
Queue Stats
366W - 387L
909 MMR
Solo
Ah Puch
Ah Puch
Silver III
Gwayy93
Ah Puch
Silver III
Level 127
God Stats
83W - 73L
1,538 SR
Queue Stats
155W - 187L
853 MMR
Solo
Cerberus
Cerberus
Silver III
Hoodiezsn
Cerberus
Silver III
Level 122
God Stats
11W - 12L
1,605 SR
Queue Stats
29W - 45L
937 MMR
Solo
Chaac
Chaac
Silver II
LLewis22
Chaac
Silver II
Level 86
God Stats
5W - 4L
1,537 SR
Queue Stats
90W - 93L
978 MMR
Solo
Danzaburou
Danzaburou
Silver III
ThaRealPluto
Danzaburou
Silver III
Level 135
God Stats
11W - 7L
1,592 SR
Queue Stats
90W - 113L
878 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,563 SR
911 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,465 SR
909 MMR
Sobek
Sobek
Silver III
Cypress96
Sobek
Silver III
Level 66
God Stats
4W - 5L
1,187 SR
Queue Stats
46W - 59L
991 MMR
Solo
Artemis
Artemis
Silver III
Fgonzalez007
Artemis
Silver III
Level 129
God Stats
120W - 90L
1,533 SR
Queue Stats
230W - 246L
967 MMR
Solo
Osiris
Osiris
Silver III
SoloOnTop
Osiris
Silver III
Level 88
God Stats
9W - 8L
1,633 SR
Queue Stats
171W - 177L
950 MMR
Solo
Poseidon
Poseidon
Bronze I
berto16medina
Poseidon
Bronze I
Level 107
God Stats
0W - 1L
1,368 SR
Queue Stats
14W - 33L
926 MMR
Solo
Mercury
Mercury
Silver V
weighty_pan
Mercury
Silver V
Level 48
God Stats
4W - 1L
1,603 SR
Queue Stats
75W - 90L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gigajin
Loki
17
2 / 2 / 13
11,645
555
9,505
16,893
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Gwayy93
Ah Puch
20
8 / 1 / 6
14,070
670
17,029
6,244
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Hoodiezsn
Cerberus
16
2 / 6 / 4
10,569
503
7,608
19,454
23,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
LLewis22
Chaac
18
5 / 1 / 5
12,300
586
10,232
13,906
10,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ThaRealPluto
Danzaburou
20
13 / 0 / 2
15,241
726
19,149
14,693
7,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneJanusSolAwilix

VS

Bans
PeleMaman BrigitteThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cypress96
Sobek
9
1 / 8 / 1
7,823
373
4,615
21,619
20,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Fgonzalez007
Artemis
9
0 / 6 / 1
7,380
351
3,099
10,961
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SoloOnTop
Osiris
15
4 / 5 / 3
8,801
419
10,909
23,431
24,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
berto16medina
Poseidon
18
2 / 4 / 0
10,862
517
3,354
16,734
6,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
weighty_pan
Mercury
13
2 / 7 / 2
8,421
401
5,504
16,055
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
30
Kills
9
10
Deaths
30
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cypress96
Sobek
1
8
1
0.19
L
Artemis
Fgonzalez007
Artemis
0
6
1
0.08
W
Loki
Gigajin
Loki
2
2
13
4.25
W
Ah Puch
Gwayy93
Ah Puch
8
1
6
11
W
Cerberus
Hoodiezsn
Cerberus
2
6
4
0.67
W
Chaac
LLewis22
Chaac
5
1
5
7.5
L
Osiris
SoloOnTop
Osiris
4
5
3
1.1
W
Danzaburou
ThaRealPluto
Danzaburou
13
0
2
14
L
Poseidon
berto16medina
Poseidon
2
4
0
0.5
L
Mercury
weighty_pan
Mercury
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,523
Damage
27,481
71,190
Taken
88,800
51,039
Mitigated
59,866
22,660
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cypress96
Sobek
4,615
445
0
3,413
21,619
20,412
0
4,376
17,243
19,063
0
L
Artemis
Fgonzalez007
Artemis
3,099
1,399
0
2,242
10,961
3,198
0
613
10,348
0
34,409
W
Loki
Gigajin
Loki
9,505
3,505
0
3,832
16,893
7,085
0
3,075
13,818
0
93,358
W
Ah Puch
Gwayy93
Ah Puch
17,029
356
0
1,828
6,244
2,830
970
1,948
4,296
125,108
0
W
Cerberus
Hoodiezsn
Cerberus
7,608
507
0
4,060
19,454
23,148
389
1,933
17,521
42,688
263
W
Chaac
LLewis22
Chaac
10,232
1,252
0
3,477
13,906
10,610
2,191
1,942
11,964
0
65,134
L
Osiris
SoloOnTop
Osiris
10,909
3,607
0
2,898
23,431
24,281
0
6,959
16,472
278
60,101
W
Danzaburou
ThaRealPluto
Danzaburou
19,149
10,993
0
9,463
14,693
7,366
11,544
1,777
12,916
0
141,829
L
Poseidon
berto16medina
Poseidon
3,354
456
0
7,373
16,734
6,648
0
7,898
8,836
100,572
0
L
Mercury
weighty_pan
Mercury
5,504
3,288
0
599
16,055
5,327
0
4,528
11,527
0
60,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,825
Gold Earned
43,287
649
Minions Killed
427
0
Camps Cleared
0
2,051,121
Distance Traveled
1,532,997
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,823
373
18
1
0
367,557
5
L
Artemis
7,380
351
57
3
0
171,411
1
W
Loki
11,645
555
95
5
0
467,005
0
W
Ah Puch
14,070
670
195
9
0
432,774
11
W
Cerberus
10,569
503
77
4
0
360,251
0
W
Chaac
12,300
586
96
5
0
409,400
0
L
Osiris
8,801
419
73
3
0
312,687
2
W
Danzaburou
15,241
726
186
9
0
381,691
1
L
Poseidon
10,862
517
195
9
0
364,496
1
L
Mercury
8,421
401
84
4
0
316,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role