Player Matchup

Achilles
Achilles
IceRash
Achilles
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,364 Elo+
Solo
Thanatos
Thanatos
ProKillerTZ
Thanatos
Level 65
God Stats
1W - 4L
1,330 SR
Queue Stats
35W - 37L
1,455 Elo+
Solo
Neith
Neith
Takishimaaa
Neith
Level 28
God Stats
9W - 9L
1,433 SR
Queue Stats
168W - 173L
1,392 Elo+
Party 1
Merlin
Merlin
Top X Tony4441
Merlin
Level 120
God Stats
14W - 20L
1,478 SR
Queue Stats
509W - 492L
1,475 Elo+
Solo
Bacchus
Bacchus
хомяк8
Bacchus
Level 64
God Stats
22W - 16L
1,595 SR
Queue Stats
160W - 167L
1,410 Elo+
Party 1
Team Averages
Level 64
1,467 SR
1,419 Elo+

VS

Team Averages
Level 68
1,558 SR
1,498 Elo+
Bacchus
Bacchus
Haggis921863
Bacchus
Level 85
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Charon
Charon
ItoLeMaitre
Charon
Level 67
God Stats
4W - 2L
1,676 SR
Queue Stats
232W - 218L
1,511 Elo+
Solo
Janus
Janus
KsUmin23
Janus
Level 82
God Stats
8W - 6L
1,497 SR
Queue Stats
114W - 138L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Titou6962
Sun Wukong
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,572 Elo+
Solo
Ishtar
Ishtar
tima76confidient
Ishtar
Level 52
God Stats
1W - 1L
1,481 SR
Queue Stats
24W - 20L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IceRash
Achilles
10
0 / 0 / 0
5,495
500
2,280
5,939
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
ProKillerTZ
Thanatos
10
7 / 0 / 0
6,452
587
4,896
8,021
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 0
5,787
526
8,678
7,194
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 1
6,255
569
4,565
4,161
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
хомяк8
Bacchus
10
0 / 0 / 3
5,773
525
3,732
7,317
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Haggis921863
Bacchus
8
0 / 1 / 1
4,794
436
4,112
9,432
7,408
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
10
2 / 2 / 0
6,079
553
2,371
8,932
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
KsUmin23
Janus
9
0 / 3 / 0
5,561
506
2,688
8,533
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Titou6962
Sun Wukong
11
0 / 0 / 0
6,562
597
3,908
5,274
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
4,905
446
3,433
8,630
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
2
2
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Haggis921863
Bacchus
0
1
1
0.5
W
Achilles
IceRash
Achilles
0
0
0
0
L
Charon
2
2
0
1
L
Janus
KsUmin23
Janus
0
3
0
0
W
Thanatos
ProKillerTZ
Thanatos
7
0
0
7
W
3
1
0
3
L
Sun Wukong
Titou6962
Sun Wukong
0
0
0
0
W
0
1
1
0.5
L
0
4
0
0
W
Bacchus
хомяк8
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
16,512
32,632
Taken
40,801
17,937
Mitigated
20,269
14,152
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Haggis921863
Bacchus
4,112
766
261
2,686
9,432
7,408
0
1,714
7,718
17,139
0
W
Achilles
IceRash
Achilles
2,280
757
0
1,376
5,939
4,140
0
0
5,939
0
25,068
L
Charon
2,371
641
0
2,700
8,932
4,026
0
1,328
7,604
36,318
0
L
Janus
KsUmin23
Janus
2,688
676
0
2,089
8,533
2,498
0
3,710
4,823
35,195
0
W
Thanatos
ProKillerTZ
Thanatos
4,896
796
0
6,260
8,021
2,728
0
1,494
6,451
0
38,328
W
8,678
3,087
0
2,772
7,194
2,849
500
3,111
4,083
0
38,705
L
Sun Wukong
Titou6962
Sun Wukong
3,908
666
0
1,063
5,274
3,446
0
0
5,274
0
43,345
W
4,565
197
0
1,180
4,161
1,539
0
2,310
1,781
42,144
0
L
3,433
2,098
0
2,621
8,630
2,891
0
1,545
7,085
0
27,475
W
Bacchus
хомяк8
Bacchus
3,732
528
0
2,564
7,317
6,681
261
2,058
5,207
21,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
27,901
266
Minions Killed
266
0
Camps Cleared
0
1,052,274
Distance Traveled
1,081,480
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,794
436
18
2
0
219,141
5
W
Achilles
5,495
500
54
5
0
192,071
0
L
Charon
6,079
553
60
5
0
229,619
1
L
Janus
5,561
506
72
7
0
217,123
6
W
Thanatos
6,452
587
53
5
0
245,180
0
W
Neith
5,787
526
59
5
0
195,467
0
L
Sun Wukong
6,562
597
72
7
0
230,583
0
W
Merlin
6,255
569
69
6
0
201,992
0
L
Ishtar
4,905
446
44
4
0
185,014
1
W
Bacchus
5,773
525
31
3
0
217,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role