Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
A Retir3d Ninja
Charon
Level 172
God Stats
2W - 1L
1,758 SR
Queue Stats
122W - 128L
1,414 Elo+
Party 1
Sobek
Sobek
Neo-Arcano
Sobek
Level 87
God Stats
8W - 8L
1,566 SR
Queue Stats
495W - 562L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
OdinBoss24
Ao Kuang
Level 121
God Stats
1W - 0L
1,693 SR
Queue Stats
312W - 354L
1,350 Elo+
Solo
Janus
Janus
Pineapple-1406
Janus
Level 124
God Stats
46W - 44L
1,539 SR
Queue Stats
1,176W - 1,191L
1,472 Elo+
Solo
Team Averages
Level 114
1,611 SR
1,433 Elo+

VS

Team Averages
Level 90
1,530 SR
1,422 Elo+
Janus
Janus
 
Janus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
lorranfernandes_
Nu Wa
Level 141
God Stats
3W - 5L
1,850 SR
Queue Stats
40W - 47L
1,349 Elo+
Solo
Bellona
Bellona
oooennuiyy
Bellona
Level 7
God Stats
4W - 5L
1,395 SR
Queue Stats
27W - 30L
1,348 Elo+
Solo
Danzaburou
Danzaburou
poyler3
Danzaburou
Level 107
God Stats
9W - 11L
1,485 SR
Queue Stats
121W - 124L
1,464 Elo+
Party 2
Athena
Athena
randy18
Athena
Level 104
God Stats
11W - 13L
1,422 SR
Queue Stats
330W - 366L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 2 / 0
4,538
908
3,080
4,681
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
4,761
952
1,943
2,355
1,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
9
0 / 0 / 2
4,679
936
1,835
6,436
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
OdinBoss24
Ao Kuang
9
0 / 0 / 0
4,393
879
339
2,202
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 2 / 1
5,054
1,011
4,619
3,358
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 1
5,021
1,004
3,298
3,534
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 1
4,833
967
3,909
3,258
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
oooennuiyy
Bellona
10
1 / 0 / 0
4,765
953
3,097
5,241
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
poyler3
Danzaburou
10
0 / 0 / 2
4,556
911
3,406
3,381
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
randy18
Athena
6
0 / 0 / 0
2,544
509
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
3
4
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
0
0.5
L
Janus
 
Janus
1
1
1
1.5
W
0
0
1
0.5
W
Sobek
0
0
2
1
W
Ao Kuang
OdinBoss24
Ao Kuang
0
0
0
0
W
1
2
1
0.75
L
1
1
1
1.5
L
Bellona
oooennuiyy
Bellona
1
0
0
1
L
Danzaburou
poyler3
Danzaburou
0
0
2
1
L
Athena
randy18
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,816
Damage
13,710
19,032
Taken
15,414
10,375
Mitigated
6,806
3,384
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,080
2,054
0
211
4,681
1,616
299
2,215
2,322
0
6,389
L
Janus
 
Janus
3,298
340
0
730
3,534
1,307
0
2,518
934
16,666
0
W
1,943
278
0
673
2,355
1,436
0
610
1,681
11,927
0
W
Sobek
1,835
421
0
1,130
6,436
5,512
0
2,568
3,756
7,825
75
W
Ao Kuang
OdinBoss24
Ao Kuang
339
38
0
420
2,202
776
0
1,017
1,105
5,431
0
W
4,619
40
0
950
3,358
1,035
0
367
2,961
15,344
0
L
3,909
825
0
345
3,258
1,176
45
2,165
1,058
14,760
0
L
Bellona
oooennuiyy
Bellona
3,097
313
0
947
5,241
3,144
0
2,434
2,576
0
9,770
L
Danzaburou
poyler3
Danzaburou
3,406
1,594
0
359
3,381
1,179
45
1,158
2,185
0
10,317
L
Athena
randy18
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
21,719
89
Minions Killed
96
0
Camps Cleared
0
487,845
Distance Traveled
438,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,538
908
8
2
0
91,933
0
L
Janus
5,021
1,004
44
9
0
111,707
0
W
Charon
4,761
952
20
4
0
110,554
0
W
Sobek
4,679
936
9
2
0
118,070
0
W
Ao Kuang
4,393
879
18
4
0
67,202
0
W
Janus
5,054
1,011
34
7
0
100,086
0
L
Nu Wa
4,833
967
26
5
0
109,374
0
L
Bellona
4,765
953
16
3
0
108,381
0
L
Danzaburou
4,556
911
10
2
0
109,103
0
L
Athena
2,544
509
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role