Player Matchup

Cliodhna
Cliodhna
Bside C
Cliodhna
Level 155
God Stats
7W - 10L
1,440 SR
Queue Stats
418W - 425L
1,543 Elo+
Solo
Mulan
Mulan
d-a-r-i-a-n
Mulan
Level 141
God Stats
30W - 22L
1,642 SR
Queue Stats
821W - 836L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
peterbanjo
Morgan Le Fay
Level 141
God Stats
7W - 1L
1,772 SR
Queue Stats
361W - 297L
1,608 Elo+
Solo
Team Averages
Level 146
1,618 SR
1,573 Elo+

VS

Team Averages
Level 55
1,634 SR
1,527 Elo+
Discordia
Discordia
BussDownBih
Discordia
Level 109
God Stats
11W - 7L
1,777 SR
Queue Stats
229W - 184L
1,674 Elo+
Solo
Danzaburou
Danzaburou
Jorgemanuel26
Danzaburou
Level 47
God Stats
2W - 2L
1,625 SR
Queue Stats
15W - 13L
1,399 Elo+
Party 1
Chaac
Chaac
comemideck
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bside C
Cliodhna
10
2 / 1 / 3
8,483
771
4,398
8,054
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 5
9,337
849
6,380
16,105
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
peterbanjo
Morgan Le Fay
13
4 / 1 / 3
9,601
873
13,215
8,345
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BussDownBih
Discordia
12
3 / 2 / 2
8,966
815
13,362
7,356
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jorgemanuel26
Danzaburou
10
2 / 4 / 2
8,146
741
6,889
8,773
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
11
1 / 3 / 3
8,179
744
6,592
12,275
10,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
6
6
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bside C
Cliodhna
2
1
3
3.5
L
Discordia
BussDownBih
Discordia
3
2
2
2
L
Danzaburou
Jorgemanuel26
Danzaburou
2
4
2
0.75
L
Chaac
1
3
3
0.83
W
3
4
5
1.38
W
Morgan Le Fay
peterbanjo
Morgan Le Fay
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
26,843
32,504
Taken
28,404
25,284
Mitigated
16,095
8,961
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bside C
Cliodhna
4,398
204
0
1,414
8,054
5,450
693
3,247
4,495
0
22,542
L
Discordia
BussDownBih
Discordia
13,362
359
0
2,294
7,356
2,475
0
3,777
3,464
41,446
0
L
Danzaburou
Jorgemanuel26
Danzaburou
6,889
3,277
0
1,396
8,773
2,849
0
3,515
4,962
0
22,989
L
Chaac
6,592
0
0
3,403
12,275
10,771
0
6,372
5,196
0
22,802
W
6,380
240
23
3,764
16,105
16,030
0
6,799
8,734
0
20,391
W
Morgan Le Fay
peterbanjo
Morgan Le Fay
13,215
470
0
3,760
8,345
3,804
318
2,458
5,677
51,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
25,291
133
Minions Killed
116
0
Camps Cleared
0
650,988
Distance Traveled
644,186
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,483
771
38
3
0
238,186
0
L
Discordia
8,966
815
61
6
0
238,741
0
L
Danzaburou
8,146
741
30
3
0
190,117
0
L
Chaac
8,179
744
25
2
0
215,328
0
W
Mulan
9,337
849
24
2
0
192,175
0
W
Morgan Le Fay
9,601
873
71
6
0
220,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role