Player Matchup

Sun Wukong
Sun Wukong
BiscuitsHamilton
Sun Wukong
Level 84
God Stats
6W - 4L
1,570 SR
Queue Stats
311W - 231L
1,480 Elo+
Party 1
Vulcan
Vulcan
Niikow
Vulcan
Level 121
God Stats
33W - 43L
1,403 SR
Queue Stats
341W - 333L
1,467 Elo+
Solo
Nu Wa
Nu Wa
sTANKYbiden
Nu Wa
Level 17
God Stats
2W - 4L
1,313 SR
Queue Stats
87W - 48L
1,500 Elo+
Party 1
Team Averages
Level 74
1,428 SR
1,482 Elo+

VS

Team Averages
Level 79
1,422 SR
1,402 Elo+
Rama
Rama
colossus1998638
Rama
Level 135
God Stats
1W - 2L
1,820 SR
Queue Stats
264W - 272L
1,364 Elo+
Solo
Geb
Geb
ethanjames947
Geb
Level 97
God Stats
0W - 2L
1,331 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
itisnotlegend
Kukulkan
Level 4
God Stats
0W - 1L
1,115 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiscuitsHamilton
Sun Wukong
12
3 / 0 / 12
9,285
844
8,091
10,279
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Niikow
Vulcan
14
14 / 0 / 6
11,130
1,012
14,377
6,235
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 17
10,241
931
14,114
4,150
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
7,364
669
3,782
11,996
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 8 / 0
7,165
651
5,117
18,284
14,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
itisnotlegend
Kukulkan
10
0 / 7 / 0
7,425
675
4,305
11,793
4,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
21
Kills
0
0
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BiscuitsHamilton
Sun Wukong
3
0
12
9
W
Vulcan
Niikow
Vulcan
14
0
6
17
L
0
6
0
0
L
0
8
0
0
L
Kukulkan
itisnotlegend
Kukulkan
0
7
0
0
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
13,204
20,664
Taken
42,073
11,150
Mitigated
22,290
2,891
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BiscuitsHamilton
Sun Wukong
8,091
930
0
1,463
10,279
6,993
535
4,314
5,673
0
35,234
W
Vulcan
Niikow
Vulcan
14,377
4,920
0
1,050
6,235
2,642
1,035
2,423
3,598
42,746
0
L
3,782
2,678
0
1,467
11,996
3,840
0
8,820
3,176
0
31,151
L
5,117
411
29
1,633
18,284
14,095
0
11,735
6,549
17,102
0
L
Kukulkan
itisnotlegend
Kukulkan
4,305
435
0
0
11,793
4,355
0
8,444
3,349
30,963
0
W
14,114
2,361
0
378
4,150
1,515
973
2,259
1,753
36,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
21,954
124
Minions Killed
106
0
Camps Cleared
0
670,745
Distance Traveled
560,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,285
844
33
3
0
220,012
5
W
Vulcan
11,130
1,012
45
4
0
235,311
0
L
Rama
7,364
669
41
4
0
175,838
0
L
Geb
7,165
651
12
1
0
191,334
0
L
Kukulkan
7,425
675
53
5
0
193,461
0
W
Nu Wa
10,241
931
46
4
0
215,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role