Player Matchup

Bacchus
Bacchus
Diamond I
Satansulcuir
Bacchus
Diamond I
Level 146
God Stats
52W - 27L
1,756 SR
Queue Stats
309W - 241L
2,278 MMR
Party 1
Discordia
Discordia
Diamond V
Tobbago
Discordia
Diamond V
Level 41
God Stats
5W - 2L
1,895 SR
Queue Stats
69W - 46L
2,131 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
Zenarth
Xbalanque
Diamond III
Level 165
God Stats
18W - 11L
1,781 SR
Queue Stats
68W - 46L
2,336 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,811 SR
2,248 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,520 SR
1,908 MMR
Cabrakan
Cabrakan
Platinum I
Generalzackeous
Cabrakan
Platinum I
Level 175
God Stats
115W - 69L
1,696 SR
Queue Stats
270W - 228L
2,033 MMR
Solo
Thoth
Thoth
Platinum I
PandaRoux369
Thoth
Platinum I
Level 63
God Stats
0W - 1L
1,312 SR
Queue Stats
86W - 93L
1,991 MMR
Solo
Anhur
Anhur
Platinum I
sebasgalaxi
Anhur
Platinum I
Level 107
God Stats
13W - 17L
1,552 SR
Queue Stats
123W - 131L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Satansulcuir
Bacchus
13
2 / 1 / 9
10,440
746
4,480
10,837
11,922
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Tobbago
Discordia
15
5 / 1 / 6
11,511
822
15,846
3,704
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Zenarth
Xbalanque
14
4 / 0 / 7
11,004
786
12,381
9,065
3,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesNe ZhaHeraPersephoneKuzenbo

VS

Bans
CharonHou YiMorgan Le FayMartichorasChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 4 / 0
9,827
702
5,261
16,543
21,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
9,520
680
6,233
8,623
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 0
8,967
641
5,177
11,784
4,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
2
2
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
4
0
0.5
L
0
4
1
0.13
W
Bacchus
Satansulcuir
Bacchus
2
1
9
6.5
W
Discordia
Tobbago
Discordia
5
1
6
8
W
Xbalanque
Zenarth
Xbalanque
4
0
7
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
16,671
23,606
Taken
36,950
16,704
Mitigated
29,949
5,888
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,261
914
0
2,831
16,543
21,650
0
6,740
9,803
15,049
183
L
6,233
172
0
480
8,623
3,546
0
5,605
3,018
48,308
0
W
Bacchus
Satansulcuir
Bacchus
4,480
311
0
2,578
10,837
11,922
438
4,539
6,298
18,136
0
W
Discordia
Tobbago
Discordia
15,846
347
0
640
3,704
1,293
983
1,866
1,838
61,850
0
W
Xbalanque
Zenarth
Xbalanque
12,381
6,733
0
2,670
9,065
3,489
1,538
4,962
4,103
0
63,180
L
5,177
3,015
0
4,466
11,784
4,753
0
8,162
3,622
0
34,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
28,314
186
Minions Killed
169
0
Camps Cleared
0
813,614
Distance Traveled
737,902
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,827
702
15
1
0
241,440
3
L
Thoth
9,520
680
83
6
0
245,380
0
W
Bacchus
10,440
746
17
1
0
288,532
2
W
Discordia
11,511
822
87
6
0
263,024
3
W
Xbalanque
11,004
786
82
6
0
262,058
3
L
Anhur
8,967
641
71
5
0
251,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role