Player Matchup

Cupid
Cupid
TheGreatSzk
Cupid
Level 34
God Stats
0W - 2L
1,256 SR
Queue Stats
6W - 6L
1,511 Elo+
Party 2
Atlas
Atlas
TinkPL
Atlas
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 2
Tyr
Tyr
aro7333
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 2
Team Averages
Level 77
1,419 SR
1,551 Elo+

VS

Team Averages
Level 94
1,525 SR
1,489 Elo+
Horus
Horus
 
Horus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Pibels030
Hera
Level 96
God Stats
8W - 4L
1,432 SR
Queue Stats
75W - 57L
1,483 Elo+
Party 1
Ratatoskr
Ratatoskr
Sleeeeeeeep
Ratatoskr
Level 21
God Stats
34W - 24L
1,643 SR
Queue Stats
61W - 49L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,054
805
4,781
10,577
2,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
TinkPL
Atlas
9
2 / 6 / 2
7,578
758
8,276
10,827
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
9
2 / 9 / 2
7,849
785
6,400
13,820
9,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 2 / 13
9,440
944
5,903
10,735
8,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
14
8 / 1 / 11
10,273
1,027
15,398
7,789
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Sleeeeeeeep
Ratatoskr
12
8 / 2 / 9
9,600
960
7,895
7,994
2,854
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
21
22
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
13
5.75
W
Hera
8
1
11
13.5
W
Ratatoskr
Sleeeeeeeep
Ratatoskr
8
2
9
6.25
L
1
7
2
0.29
L
Atlas
TinkPL
Atlas
2
6
2
0.5
L
Tyr
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,457
Damage
29,196
35,224
Taken
26,518
16,657
Mitigated
14,290
3,292
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,903
1,721
1,040
2,797
10,735
8,595
181
2,508
7,829
650
14,551
W
Hera
15,398
2,527
0
780
7,789
2,841
1,628
2,742
4,665
54,824
0
W
Ratatoskr
Sleeeeeeeep
Ratatoskr
7,895
2,390
0
1,088
7,994
2,854
968
2,233
5,501
0
22,430
L
4,781
2,645
264
1,580
10,577
2,864
96
5,532
4,739
0
32,106
L
Atlas
TinkPL
Atlas
8,276
964
0
200
10,827
4,343
0
5,241
5,482
17,250
0
L
Tyr
6,400
1,293
0
1,248
13,820
9,450
0
4,947
8,728
0
15,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
29,313
88
Minions Killed
118
0
Camps Cleared
0
561,298
Distance Traveled
580,007
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,440
944
12
1
0
195,004
0
W
Hera
10,273
1,027
83
8
0
193,899
0
W
Ratatoskr
9,600
960
23
2
0
191,104
0
L
Cupid
8,054
805
48
5
0
166,827
0
L
Atlas
7,578
758
16
2
0
199,084
0
L
Tyr
7,849
785
24
2
0
195,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role