Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Klazzo
Chang'e
Level 151
God Stats
3W - 1L
1,873 SR
Queue Stats
353W - 341L
1,459 Elo+
Solo
Charon
Charon
TheRay14
Charon
Level 102
God Stats
47W - 24L
1,606 SR
Queue Stats
382W - 348L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZzYUGOzZ
Tsukuyomi
Level 155
God Stats
0W - 4L
1,625 SR
Queue Stats
345W - 329L
1,460 Elo+
Solo
Nike
Nike
randommeter
Nike
Level 156
God Stats
1W - 2L
1,693 SR
Queue Stats
333W - 231L
1,651 Elo+
Solo
Team Averages
Level 139
1,659 SR
1,498 Elo+

VS

Team Averages
Level 135
1,623 SR
1,506 Elo+
Zhong Kui
Zhong Kui
MaadeInHeaven
Zhong Kui
Level 154
God Stats
6W - 2L
1,923 SR
Queue Stats
47W - 38L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Pablike
Gilgamesh
Level 129
God Stats
1W - 0L
1,323 SR
Queue Stats
36W - 31L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Sadisticcred69
Sylvanus
Level 144
God Stats
13W - 4L
1,634 SR
Queue Stats
195W - 181L
1,437 Elo+
Solo
Anhur
Anhur
Scepty
Anhur
Level 126
God Stats
1W - 0L
1,716 SR
Queue Stats
77W - 55L
1,467 Elo+
Solo
Hercules
Hercules
qSmugu
Hercules
Level 120
God Stats
26W - 26L
1,521 SR
Queue Stats
506W - 500L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 2 / 1
6,616
509
5,102
8,676
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Klazzo
Chang'e
13
2 / 2 / 2
7,124
548
5,531
15,206
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
TheRay14
Charon
8
0 / 5 / 2
5,924
456
4,616
11,713
7,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ZzYUGOzZ
Tsukuyomi
11
2 / 2 / 3
6,350
488
7,215
9,435
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 0 / 1
8,814
678
12,199
12,479
9,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MaadeInHeaven
Zhong Kui
12
4 / 3 / 3
7,913
609
11,183
9,979
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Pablike
Gilgamesh
14
4 / 1 / 3
7,787
599
7,641
12,897
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
13
0 / 3 / 0
7,347
565
3,317
14,413
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Scepty
Anhur
13
2 / 0 / 0
7,765
597
5,985
8,404
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
qSmugu
Hercules
11
0 / 1 / 5
7,008
539
4,219
13,588
13,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
10
11
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
1
1.25
L
Chang'e
Klazzo
Chang'e
2
2
2
1.5
W
Zhong Kui
MaadeInHeaven
Zhong Kui
4
3
3
1.83
W
Gilgamesh
Pablike
Gilgamesh
4
1
3
5.5
W
Sylvanus
0
3
0
0
W
Anhur
Scepty
Anhur
2
0
0
2
L
Charon
TheRay14
Charon
0
5
2
0.2
L
Tsukuyomi
ZzYUGOzZ
Tsukuyomi
2
2
3
1.75
W
Hercules
qSmugu
Hercules
0
1
5
2.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
32,345
57,509
Taken
59,281
29,247
Mitigated
41,223
18,989
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,102
1,735
0
2,924
8,676
2,281
559
1,556
7,120
0
39,493
L
Chang'e
Klazzo
Chang'e
5,531
334
457
8,615
15,206
5,712
0
2,909
12,297
61,803
0
W
Zhong Kui
MaadeInHeaven
Zhong Kui
11,183
1,311
0
3,888
9,979
7,671
0
2,656
7,323
56,682
0
W
Gilgamesh
Pablike
Gilgamesh
7,641
2,929
0
2,484
12,897
7,375
0
1,662
11,235
0
72,401
W
Sylvanus
3,317
1,395
264
4,971
14,413
8,996
414
564
13,849
45,370
12,778
W
Anhur
Scepty
Anhur
5,985
3,730
0
3,742
8,404
3,264
26
1,942
6,462
0
58,174
L
Charon
TheRay14
Charon
4,616
1,083
0
1,285
11,713
7,681
0
3,039
8,674
14,281
0
L
Tsukuyomi
ZzYUGOzZ
Tsukuyomi
7,215
1,013
0
2,012
9,435
3,607
186
3,349
6,086
0
34,523
W
Hercules
qSmugu
Hercules
4,219
1,260
467
5,746
13,588
13,917
0
3,323
10,265
0
15,910
L
12,199
1,743
0
3,696
12,479
9,966
0
3,316
9,163
0
85,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
37,820
366
Minions Killed
428
0
Camps Cleared
0
1,341,816
Distance Traveled
1,312,238
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,616
509
76
6
0
249,078
4
L
Chang'e
7,124
548
95
7
0
273,404
0
W
Zhong Kui
7,913
609
91
7
0
225,079
0
W
Gilgamesh
7,787
599
107
8
0
308,338
0
W
Sylvanus
7,347
565
111
9
0
217,596
3
W
Anhur
7,765
597
101
8
0
264,010
5
L
Charon
5,924
456
10
1
0
279,635
1
L
Tsukuyomi
6,350
488
40
3
0
269,116
6
W
Hercules
7,008
539
18
1
0
297,215
3
L
Nike
8,814
678
145
11
0
270,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role