Player Matchup

Bacchus
Bacchus
IPukeGlitter__
Bacchus
Level 12
God Stats
5W - 3L
1,614 SR
Queue Stats
15W - 13L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
LineXV
Ne Zha
Level 64
God Stats
1W - 0L
1,283 SR
Queue Stats
11W - 8L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saaammm9z
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,706 Elo+
Party 2
Team Averages
Level 53
1,466 SR
1,579 Elo+

VS

Team Averages
Level 79
1,578 SR
1,490 Elo+
Medusa
Medusa
SCapable
Medusa
Level 108
God Stats
21W - 14L
1,618 SR
Queue Stats
223W - 215L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
UKSuperSaggy
Kuzenbo
Level 100
God Stats
5W - 3L
1,846 SR
Queue Stats
149W - 155L
1,471 Elo+
Party 1
Thoth
Thoth
tioti99
Thoth
Level 30
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
10,275
734
1,754
7,055
9,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
LineXV
Ne Zha
15
6 / 3 / 4
11,483
820
11,712
10,811
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Saaammm9z
Morgan Le Fay
15
7 / 1 / 4
11,824
845
18,882
9,247
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SCapable
Medusa
13
0 / 4 / 4
9,559
683
6,581
11,723
4,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
UKSuperSaggy
Kuzenbo
12
0 / 3 / 4
9,144
653
5,916
13,400
18,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
tioti99
Thoth
13
4 / 7 / 0
10,632
759
6,123
11,498
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
4
4
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Ne Zha
LineXV
Ne Zha
6
3
4
2.67
L
Medusa
SCapable
Medusa
0
4
4
0.5
W
Morgan Le Fay
Saaammm9z
Morgan Le Fay
7
1
4
9
L
Kuzenbo
UKSuperSaggy
Kuzenbo
0
3
4
0.67
L
Thoth
tioti99
Thoth
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
18,620
27,113
Taken
36,621
18,416
Mitigated
26,699
4,485
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,754
262
0
346
7,055
9,046
426
2,250
4,677
6,136
0
W
Ne Zha
LineXV
Ne Zha
11,712
2,751
0
1,018
10,811
4,876
142
4,541
6,014
0
55,583
L
Medusa
SCapable
Medusa
6,581
2,443
0
1,430
11,723
4,472
0
5,714
6,009
0
38,306
W
Morgan Le Fay
Saaammm9z
Morgan Le Fay
18,882
1,513
0
3,121
9,247
4,494
575
5,270
3,781
72,446
0
L
Kuzenbo
UKSuperSaggy
Kuzenbo
5,916
1,975
0
0
13,400
18,430
0
8,878
4,522
17,282
0
L
Thoth
tioti99
Thoth
6,123
156
0
933
11,498
3,797
0
6,382
5,116
36,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
29,335
175
Minions Killed
139
0
Camps Cleared
0
834,412
Distance Traveled
750,043
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,275
734
7
1
0
286,001
0
W
Ne Zha
11,483
820
67
5
0
284,623
5
L
Medusa
9,559
683
60
4
0
256,036
4
W
Morgan Le Fay
11,824
845
101
7
0
263,788
0
L
Kuzenbo
9,144
653
15
1
0
259,334
4
L
Thoth
10,632
759
64
5
0
234,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role