Player Matchup

Geb
Geb
Silver III
 
Geb
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Silver I
Johnww244
Arachne
Silver I
Level 104
God Stats
12W - 6L
1,668 SR
Queue Stats
238W - 255L
1,180 MMR
Solo
Izanami
Izanami
Silver I
NDrew2k
Izanami
Silver I
Level 128
God Stats
138W - 121L
1,505 SR
Queue Stats
399W - 420L
1,132 MMR
Solo
Poseidon
Poseidon
Silver I
Scrat08
Poseidon
Silver I
Level 148
God Stats
10W - 9L
1,572 SR
Queue Stats
207W - 223L
1,123 MMR
Party 2
Ix Chel
Ix Chel
Gold V
blackfox4527
Ix Chel
Gold V
Level 114
God Stats
7W - 6L
1,517 SR
Queue Stats
348W - 357L
1,103 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,552 SR
1,208 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,501 SR
1,269 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze I
ZikerB06
The Morrigan
Bronze I
Level 72
God Stats
0W - 1L
1,263 SR
Queue Stats
17W - 24L
1,107 MMR
Party 1
Mercury
Mercury
Silver V
joni24YT
Mercury
Silver V
Level 67
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 14L
1,226 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
themitaka
Kumbhakarna
Silver I
Level 115
God Stats
3W - 4L
1,513 SR
Queue Stats
150W - 156L
1,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 4
5,555
556
2,668
4,628
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Johnww244
Arachne
10
7 / 1 / 3
6,528
653
7,856
9,429
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
NDrew2k
Izanami
10
1 / 1 / 3
5,470
547
4,099
4,957
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Scrat08
Poseidon
12
4 / 0 / 4
6,975
698
5,837
6,023
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
blackfox4527
Ix Chel
11
4 / 1 / 2
6,661
666
6,867
4,959
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KaliAnubisMulan

VS

Bans
ThanatosZhong KuiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 1 / 1
5,715
572
4,884
7,168
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
 
Baron Samedi
9
1 / 5 / 0
5,228
523
4,064
9,429
5,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
ZikerB06
The Morrigan
9
0 / 3 / 1
5,241
524
3,434
6,294
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
joni24YT
Mercury
9
1 / 5 / 0
4,898
490
2,479
9,194
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
themitaka
Kumbhakarna
7
1 / 3 / 1
4,700
470
2,312
9,651
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
L
Xbalanque
 
Xbalanque
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
1
5
0
0.2
W
Arachne
Johnww244
Arachne
7
1
3
8.5
W
Izanami
NDrew2k
Izanami
1
1
3
2.5
W
Poseidon
Scrat08
Poseidon
4
0
4
6
L
The Morrigan
ZikerB06
The Morrigan
0
3
1
0.17
W
Ix Chel
blackfox4527
Ix Chel
4
1
2
5
L
Mercury
joni24YT
Mercury
1
5
0
0.2
L
Kumbhakarna
themitaka
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
17,173
29,996
Taken
41,736
12,385
Mitigated
18,800
9,319
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,668
217
156
2,208
4,628
2,945
0
450
4,178
16,280
0
L
Xbalanque
 
Xbalanque
4,884
1,912
0
3,709
7,168
2,339
0
1,452
5,716
0
46,548
L
Baron Samedi
 
Baron Samedi
4,064
477
0
3,213
9,429
5,482
0
5,125
3,904
33,229
0
W
Arachne
Johnww244
Arachne
7,856
7,240
0
1,925
9,429
3,564
0
3,344
6,085
0
35,752
W
Izanami
NDrew2k
Izanami
4,099
3,262
0
1,340
4,957
1,712
0
625
4,332
0
38,046
W
Poseidon
Scrat08
Poseidon
5,837
1,045
0
2,274
6,023
2,147
0
2,738
3,285
62,972
0
L
The Morrigan
ZikerB06
The Morrigan
3,434
1,014
0
1,702
6,294
2,259
0
3,069
3,225
45,534
0
W
Ix Chel
blackfox4527
Ix Chel
6,867
1,150
50
1,366
4,959
2,017
0
2,653
2,306
35,040
0
L
Mercury
joni24YT
Mercury
2,479
1,017
0
533
9,194
3,214
0
2,962
6,172
0
30,773
L
Kumbhakarna
themitaka
Kumbhakarna
2,312
546
0
1,741
9,651
5,506
0
2,304
7,347
11,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
25,782
324
Minions Killed
288
0
Camps Cleared
0
1,015,179
Distance Traveled
963,013
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,555
556
12
1
0
196,434
1
L
Xbalanque
5,715
572
96
10
0
173,186
0
L
Baron Samedi
5,228
523
51
5
0
169,145
2
W
Arachne
6,528
653
50
5
0
244,779
0
W
Izanami
5,470
547
76
8
0
188,543
4
W
Poseidon
6,975
698
113
11
0
202,180
4
L
The Morrigan
5,241
524
78
8
0
182,016
0
W
Ix Chel
6,661
666
73
7
0
183,243
2
L
Mercury
4,898
490
51
5
0
232,342
0
L
Kumbhakarna
4,700
470
12
1
0
206,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role