Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrazzyTank_s
Izanami
Level 88
God Stats
148W - 149L
1,458 SR
Queue Stats
469W - 476L
1,403 Elo+
Party 3
Heimdallr
Heimdallr
SupporTroll987
Heimdallr
Level 158
God Stats
5W - 9L
1,584 SR
Queue Stats
334W - 309L
1,559 Elo+
Party 2
Anhur
Anhur
Ycred
Anhur
Level 104
God Stats
7W - 5L
1,690 SR
Queue Stats
47W - 36L
1,545 Elo+
Party 2
King Arthur
King Arthur
shaky_gaol01
King Arthur
Level 6
God Stats
1W - 2L
1,461 SR
Queue Stats
3W - 3L
1,593 Elo+
Party 3
Team Averages
Level 101
1,539 SR
1,520 Elo+

VS

Team Averages
Level 79
1,702 SR
1,521 Elo+
Cthulhu
Cthulhu
Grimzyop
Cthulhu
Level 63
God Stats
12W - 11L
1,742 SR
Queue Stats
146W - 145L
1,426 Elo+
Solo
Athena
Athena
ImGayAfLol
Athena
Level 66
God Stats
5W - 0L
1,734 SR
Queue Stats
61W - 53L
1,566 Elo+
Party 1
Anubis
Anubis
Neostarstrike
Anubis
Level 68
God Stats
1W - 0L
1,708 SR
Queue Stats
54W - 46L
1,570 Elo+
Party 1
Artemis
Artemis
Tappinndee_
Artemis
Level 88
God Stats
1W - 0L
1,885 SR
Queue Stats
94W - 92L
1,467 Elo+
Solo
Ymir
Ymir
xTREXx07
Ymir
Level 109
God Stats
2W - 2L
1,442 SR
Queue Stats
66W - 58L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 7 / 7
8,237
434
5,965
19,519
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
CrazzyTank_s
Izanami
14
0 / 7 / 1
8,409
443
5,253
15,956
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SupporTroll987
Heimdallr
13
5 / 11 / 3
8,672
456
9,865
21,021
7,286
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Ycred
Anhur
12
4 / 8 / 2
8,622
454
12,048
15,946
6,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
shaky_gaol01
King Arthur
15
1 / 2 / 0
8,926
470
6,797
15,947
11,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimzyop
Cthulhu
17
2 / 1 / 5
11,097
584
9,115
15,559
9,938
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ImGayAfLol
Athena
12
4 / 6 / 11
9,279
488
7,513
19,272
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
21 / 0 / 5
12,927
680
27,344
15,825
7,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Tappinndee_
Artemis
15
1 / 3 / 10
9,487
499
6,842
10,790
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
7 / 1 / 14
10,983
578
14,472
16,537
9,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
10
Kills
35
35
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
7
0.5
L
Izanami
CrazzyTank_s
Izanami
0
7
1
0.07
W
Cthulhu
Grimzyop
Cthulhu
2
1
5
4.5
W
Athena
ImGayAfLol
Athena
4
6
11
1.58
W
21
0
5
23.5
L
Heimdallr
SupporTroll987
Heimdallr
5
11
3
0.59
W
Artemis
Tappinndee_
Artemis
1
3
10
2
L
Anhur
Ycred
Anhur
4
8
2
0.63
L
King Arthur
shaky_gaol01
King Arthur
1
2
0
0.5
W
Ymir
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,928
Damage
65,286
88,389
Taken
77,983
46,462
Mitigated
47,253
13,615
Healing
32,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,965
1,265
2,347
5,399
19,519
15,246
318
13,853
5,666
23,615
0
L
Izanami
CrazzyTank_s
Izanami
5,253
2,843
0
2,487
15,956
5,886
0
9,456
6,500
0
71,530
W
Cthulhu
Grimzyop
Cthulhu
9,115
1,080
179
9,301
15,559
9,938
55
921
14,638
87,045
0
W
Athena
ImGayAfLol
Athena
7,513
2,279
0
2,534
19,272
16,124
107
2,110
17,162
22,201
0
W
27,344
1,590
0
12,366
15,825
7,851
770
2,240
13,585
121,566
0
L
Heimdallr
SupporTroll987
Heimdallr
9,865
4,635
0
500
21,021
7,286
401
14,572
6,449
0
52,402
W
Artemis
Tappinndee_
Artemis
6,842
2,217
0
2,288
10,790
3,958
1,150
1,381
9,409
0
54,563
L
Anhur
Ycred
Anhur
12,048
8,269
0
638
15,946
6,194
1,019
9,875
6,071
0
48,007
L
King Arthur
shaky_gaol01
King Arthur
6,797
1,061
0
2,244
15,947
11,850
0
10,688
5,259
0
63,610
W
Ymir
14,472
4,231
0
5,466
16,537
9,382
28
2,788
13,749
95,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
53,773
383
Minions Killed
466
0
Camps Cleared
0
1,621,648
Distance Traveled
1,801,953
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,237
434
28
1
0
319,088
0
L
Izanami
8,409
443
117
6
0
316,166
0
W
Cthulhu
11,097
584
145
8
0
274,864
0
W
Athena
9,279
488
17
1
0
408,296
2
W
Anubis
12,927
680
139
7
0
360,277
0
L
Heimdallr
8,672
456
82
4
0
307,266
0
W
Artemis
9,487
499
73
4
0
339,200
0
L
Anhur
8,622
454
59
3
0
317,174
2
L
King Arthur
8,926
470
97
5
0
361,954
4
W
Ymir
10,983
578
92
5
0
419,316
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role