Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FHDoK
Susano
Level 85
God Stats
1W - 1L
1,271 SR
Queue Stats
43W - 36L
1,488 Elo+
Solo
Olorun
Olorun
Gorilla_Smoker
Olorun
Level 156
God Stats
15W - 15L
1,726 SR
Queue Stats
471W - 523L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Jiglow
Ne Zha
Level 68
God Stats
5W - 3L
1,527 SR
Queue Stats
31W - 29L
1,487 Elo+
Solo
Team Averages
Level 127
1,505 SR
1,506 Elo+

VS

Team Averages
Level 116
1,470 SR
1,483 Elo+
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DodgyDoyle
Sobek
Level 46
God Stats
3W - 2L
1,373 SR
Queue Stats
89W - 81L
1,433 Elo+
Solo
Janus
Janus
GMickey
Janus
Level 115
God Stats
53W - 46L
1,503 SR
Queue Stats
374W - 358L
1,455 Elo+
Solo
Ne Zha
Ne Zha
reecerb
Ne Zha
Level 163
God Stats
0W - 1L
1,476 SR
Queue Stats
53W - 63L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 0 / 3
7,159
651
6,380
7,728
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
12
0 / 0 / 4
6,808
619
3,574
6,578
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
FHDoK
Susano
8
0 / 2 / 2
5,166
470
2,958
6,540
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 6
7,106
646
9,705
4,342
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Jiglow
Ne Zha
10
3 / 0 / 8
6,856
623
4,167
6,293
2,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 0
6,650
605
2,920
7,383
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
 
Apollo
8
1 / 4 / 0
5,286
481
2,289
8,917
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
7
0 / 5 / 1
5,052
459
2,349
11,761
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
GMickey
Janus
9
0 / 3 / 0
5,697
518
3,006
5,145
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
reecerb
Ne Zha
11
0 / 2 / 1
6,024
548
3,288
8,629
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
3
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
W
Ra
 
Ra
0
0
4
2
L
Tyr
 
Tyr
2
0
0
2
L
Apollo
 
Apollo
1
4
0
0.25
L
Sobek
0
5
1
0.1
W
Susano
FHDoK
Susano
0
2
2
0.5
L
Janus
GMickey
Janus
0
3
0
0
W
4
1
6
7
W
Ne Zha
Jiglow
Ne Zha
3
0
8
7
L
Ne Zha
reecerb
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,784
Damage
13,852
31,481
Taken
41,835
12,433
Mitigated
21,823
9,622
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,380
1,394
0
1,328
7,728
3,364
0
1,445
6,283
0
49,112
W
Ra
 
Ra
3,574
481
612
2,311
6,578
2,631
0
1,190
5,388
68,947
0
L
Tyr
 
Tyr
2,920
380
0
4,719
7,383
5,095
52
411
6,972
68
44,381
L
Apollo
 
Apollo
2,289
1,061
0
1,390
8,917
3,277
0
4,499
4,418
0
26,312
L
Sobek
2,349
57
0
3,659
11,761
8,911
0
6,329
5,432
10,602
0
W
Susano
FHDoK
Susano
2,958
412
0
1,290
6,540
2,093
0
603
5,937
0
24,269
L
Janus
GMickey
Janus
3,006
134
0
763
5,145
1,164
0
310
4,835
38,863
0
W
9,705
4,743
476
1,394
4,342
1,635
973
840
3,502
44,529
2,898
W
Ne Zha
Jiglow
Ne Zha
4,167
693
0
2,211
6,293
2,710
0
1,774
4,519
0
25,084
L
Ne Zha
reecerb
Ne Zha
3,288
325
0
1,768
8,629
3,376
0
1,593
7,036
0
48,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
28,709
336
Minions Killed
274
0
Camps Cleared
0
1,088,194
Distance Traveled
1,055,672
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,159
651
71
6
0
254,030
0
W
Ra
6,808
619
115
10
0
223,280
3
L
Tyr
6,650
605
74
7
0
201,284
0
L
Apollo
5,286
481
54
5
0
189,533
4
L
Sobek
5,052
459
8
1
0
216,537
0
W
Susano
5,166
470
38
3
0
192,681
0
L
Janus
5,697
518
63
6
0
212,924
0
W
Olorun
7,106
646
82
7
0
177,127
0
W
Ne Zha
6,856
623
30
3
0
241,076
0
L
Ne Zha
6,024
548
75
7
0
235,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role