Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,693 SR
Queue Stats
158W - 208L
1,269 Elo+
Party 2
King Arthur
King Arthur
Moppinator123499
King Arthur
Level 64
God Stats
1W - 3L
1,297 SR
Queue Stats
58W - 100L
1,247 Elo+
Party 2
Raijin
Raijin
Zombieblume05
Raijin
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 34L
1,200 Elo+
Party 2
Team Averages
Level 60
1,497 SR
1,239 Elo+

VS

Team Averages
Level 33
1,286 SR
1,366 Elo+
Discordia
Discordia
TwinkleTotz
Discordia
Level 13
God Stats
4W - 2L
1,553 SR
Queue Stats
16W - 28L
1,343 Elo+
Party 1
Mulan
Mulan
Zodark1
Mulan
Level 38
God Stats
5W - 1L
1,214 SR
Queue Stats
89W - 81L
1,381 Elo+
Party 1
Loki
Loki
itsWagonTIme
Loki
Level 49
God Stats
4W - 1L
1,089 SR
Queue Stats
80W - 72L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
12
0 / 6 / 0
9,191
657
5,006
12,810
4,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Moppinator123499
King Arthur
10
0 / 10 / 0
8,607
615
4,810
18,828
18,130
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 0
8,794
628
5,794
13,432
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TwinkleTotz
Discordia
14
11 / 0 / 8
12,534
895
10,568
5,587
1,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Zodark1
Mulan
15
10 / 0 / 14
12,353
882
18,288
15,806
15,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 19
11,357
811
11,905
10,832
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
24
24
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
0
6
0
0
L
King Arthur
Moppinator123499
King Arthur
0
10
0
0
W
Discordia
TwinkleTotz
Discordia
11
0
8
15
W
Mulan
Zodark1
Mulan
10
0
14
17
L
0
8
0
0
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,610
Damage
40,761
45,070
Taken
32,225
27,080
Mitigated
21,491
3,021
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
5,006
1,139
0
2,154
12,810
4,557
0
2,363
10,447
0
33,460
L
King Arthur
Moppinator123499
King Arthur
4,810
203
243
374
18,828
18,130
0
5,524
13,304
0
16,190
W
Discordia
TwinkleTotz
Discordia
10,568
569
0
470
5,587
1,968
802
1,491
4,096
41,371
0
W
Mulan
Zodark1
Mulan
18,288
2,002
0
4,186
15,806
15,416
923
2,853
12,953
501
52,307
L
5,794
194
0
250
13,432
4,393
0
3,544
9,888
27,209
0
W
11,905
3,323
0
1,296
10,832
4,107
1,104
2,401
8,431
50
45,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
36,244
105
Minions Killed
175
0
Camps Cleared
0
680,487
Distance Traveled
793,739
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,191
657
53
4
0
226,726
0
L
King Arthur
8,607
615
18
1
0
245,336
3
W
Discordia
12,534
895
67
5
0
258,846
4
W
Mulan
12,353
882
55
4
0
270,387
0
L
Raijin
8,794
628
34
2
0
208,425
0
W
Loki
11,357
811
53
4
0
264,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role