Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Sovampki
Agni
Level 148
God Stats
17W - 15L
1,532 SR
Queue Stats
293W - 283L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
SupporTroll987
Gilgamesh
Level 158
God Stats
5W - 2L
1,481 SR
Queue Stats
334W - 309L
1,550 Elo+
Party 1
Cerberus
Cerberus
Ycred
Cerberus
Level 104
God Stats
16W - 14L
1,546 SR
Queue Stats
47W - 36L
1,535 Elo+
Party 1
Anhur
Anhur
smýle
Anhur
Level 142
God Stats
18W - 11L
1,645 SR
Queue Stats
174W - 182L
1,542 Elo+
Solo
Team Averages
Level 140
1,541 SR
1,524 Elo+

VS

Team Averages
Level 105
1,596 SR
1,488 Elo+
Artemis
Artemis
Eternal woody35
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
ItsLeyon
Cthulhu
Level 100
God Stats
0W - 2L
1,535 SR
Queue Stats
152W - 138L
1,532 Elo+
Solo
Arachne
Arachne
Vzxip
Arachne
Level 127
God Stats
2W - 2L
1,627 SR
Queue Stats
193W - 196L
1,516 Elo+
Party 2
Yu Huang
Yu Huang
Xx-Yog-sotothxX
Yu Huang
Level 68
God Stats
4W - 4L
1,539 SR
Queue Stats
219W - 197L
1,524 Elo+
Solo
King Arthur
King Arthur
jkoschakamac
King Arthur
Level 141
God Stats
5W - 3L
1,778 SR
Queue Stats
114W - 155L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 3 / 2
8,846
590
8,642
12,686
10,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
15
3 / 1 / 2
8,372
558
9,917
8,965
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SupporTroll987
Gilgamesh
14
4 / 0 / 5
8,376
558
8,430
15,626
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Ycred
Cerberus
12
3 / 1 / 5
8,331
555
4,748
11,969
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
smýle
Anhur
16
9 / 2 / 2
10,328
689
12,798
11,922
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
6,674
445
6,032
12,530
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ItsLeyon
Cthulhu
8
1 / 1 / 0
6,460
431
4,563
7,614
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Vzxip
Arachne
14
4 / 3 / 1
8,271
551
6,523
14,098
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
11
0 / 5 / 1
6,805
454
5,870
13,304
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
jkoschakamac
King Arthur
13
2 / 6 / 0
8,219
548
10,153
17,987
12,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
23
Kills
7
7
Deaths
24
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
2
1.67
L
0
9
3
0.17
L
Cthulhu
ItsLeyon
Cthulhu
1
1
0
1
W
Agni
3
1
2
4
W
Gilgamesh
SupporTroll987
Gilgamesh
4
0
5
6.5
L
Arachne
Vzxip
Arachne
4
3
1
1.5
L
Yu Huang
0
5
1
0.1
W
Cerberus
Ycred
Cerberus
3
1
5
5.5
L
King Arthur
jkoschakamac
King Arthur
2
6
0
0.33
W
Anhur
smýle
Anhur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,535
Damage
33,141
61,168
Taken
65,533
36,673
Mitigated
28,125
20,085
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,642
799
0
4,505
12,686
10,736
299
0
12,686
54,241
0
L
6,032
2,914
0
569
12,530
2,497
0
1,554
10,976
0
27,125
L
Cthulhu
ItsLeyon
Cthulhu
4,563
494
1,163
1,604
7,614
4,078
0
3,217
4,397
19,159
0
W
Agni
9,917
133
0
2,321
8,965
3,412
361
2,764
6,201
77,079
0
W
Gilgamesh
SupporTroll987
Gilgamesh
8,430
1,985
0
2,886
15,626
7,380
49
3,407
12,219
0
60,784
L
Arachne
Vzxip
Arachne
6,523
4,576
0
4,797
14,098
5,177
0
2,379
11,665
0
62,767
L
Yu Huang
5,870
569
0
3,000
13,304
4,280
110
7,769
5,535
49,535
0
W
Cerberus
Ycred
Cerberus
4,748
515
0
3,777
11,969
10,120
193
3,619
8,329
22,180
0
L
King Arthur
jkoschakamac
King Arthur
10,153
2,304
0
4,096
17,987
12,093
0
7,736
9,653
0
66,082
W
Anhur
smýle
Anhur
12,798
8,431
0
6,596
11,922
5,025
2,046
957
10,932
0
94,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
36,429
487
Minions Killed
349
0
Camps Cleared
0
1,480,197
Distance Traveled
1,393,961
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,846
590
101
7
0
245,313
0
L
Artemis
6,674
445
42
3
0
246,471
0
L
Cthulhu
6,460
431
25
2
0
241,566
0
W
Agni
8,372
558
119
8
0
323,964
0
W
Gilgamesh
8,376
558
87
6
0
336,257
0
L
Arachne
8,271
551
95
6
0
339,891
0
L
Yu Huang
6,805
454
91
6
0
284,856
0
W
Cerberus
8,331
555
35
2
0
299,777
4
L
King Arthur
8,219
548
96
6
0
281,177
1
W
Anhur
10,328
689
145
10
0
274,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role