Player Matchup

Olorun
Olorun
Chemyname
Olorun
Level 102
God Stats
13W - 15L
1,424 SR
Queue Stats
172W - 154L
1,385 Elo+
Solo
Cerberus
Cerberus
PinoPikvogel
Cerberus
Level 46
God Stats
5W - 7L
1,302 SR
Queue Stats
61W - 75L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
Vadam7
Ao Kuang
Level 51
God Stats
7W - 7L
1,801 SR
Queue Stats
12W - 11L
1,749 Elo+
Party 1
Odin
Odin
asqard05002
Odin
Level 87
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
tutor51
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 320L
1,431 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,500 Elo+

VS

Team Averages
Level 78
1,555 SR
1,435 Elo+
Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Mi_GoBz
Anhur
Level 86
God Stats
13W - 14L
1,426 SR
Queue Stats
127W - 139L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Ryuk666344
Amaterasu
Level 27
God Stats
2W - 1L
1,850 SR
Queue Stats
31W - 41L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
jontxu-no_fear
Baron Samedi
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 52L
1,423 Elo+
Solo
Thor
Thor
tanujkumarbali
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chemyname
Olorun
11
2 / 1 / 1
5,492
687
2,786
7,085
2,756
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PinoPikvogel
Cerberus
6
0 / 1 / 4
4,390
549
2,531
7,418
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Vadam7
Ao Kuang
7
4 / 3 / 2
5,197
650
4,306
7,333
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
3 / 0 / 2
5,183
648
4,806
5,171
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
tutor51
Anhur
7
1 / 2 / 1
4,503
563
1,756
6,677
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 0
5,569
696
3,909
4,157
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Mi_GoBz
Anhur
8
4 / 2 / 2
5,181
648
5,483
6,231
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Ryuk666344
Amaterasu
6
0 / 5 / 1
3,996
500
2,195
7,301
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
jontxu-no_fear
Baron Samedi
6
0 / 1 / 5
4,727
591
4,997
5,556
3,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
3,333
417
0
1,854
489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
5
7
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
Olorun
Chemyname
Olorun
2
1
1
2.5
L
Anhur
Mi_GoBz
Anhur
4
2
2
2.5
W
Cerberus
PinoPikvogel
Cerberus
0
1
4
2
L
Amaterasu
Ryuk666344
Amaterasu
0
5
1
0.1
W
Ao Kuang
Vadam7
Ao Kuang
4
3
2
1.67
W
3
0
2
4
L
Baron Samedi
jontxu-no_fear
Baron Samedi
0
1
5
2.5
L
0
1
0
0
W
Anhur
tutor51
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,185
Damage
16,584
33,684
Taken
25,099
13,157
Mitigated
11,247
12,348
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,909
439
158
996
4,157
1,617
200
2,433
1,724
39,682
0
W
Olorun
Chemyname
Olorun
2,786
1,619
20
2,975
7,085
2,756
0
3,132
3,876
48,388
0
L
Anhur
Mi_GoBz
Anhur
5,483
3,470
0
1,520
6,231
1,813
0
2,768
3,463
0
29,948
W
Cerberus
PinoPikvogel
Cerberus
2,531
260
0
2,954
7,418
3,490
0
2,475
4,865
10,977
0
L
Amaterasu
Ryuk666344
Amaterasu
2,195
1,291
0
1,238
7,301
3,629
0
951
6,350
0
11,856
W
Ao Kuang
Vadam7
Ao Kuang
4,306
1,539
0
3,131
7,333
1,926
0
787
6,546
22,431
0
W
4,806
1,412
0
940
5,171
3,286
242
161
5,010
274
20,272
L
Baron Samedi
jontxu-no_fear
Baron Samedi
4,997
1,068
685
2,355
5,556
3,699
36
3,497
2,059
13,873
0
L
0
0
0
240
1,854
489
0
208
1,646
0
5,904
W
Anhur
tutor51
Anhur
1,756
914
0
2,328
6,677
1,699
0
2,196
4,481
0
14,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
22,806
206
Minions Killed
152
0
Camps Cleared
0
774,017
Distance Traveled
648,611
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,569
696
72
9
0
158,854
4
W
Olorun
5,492
687
74
9
0
149,423
0
L
Anhur
5,181
648
46
6
0
150,307
0
W
Cerberus
4,390
549
19
2
0
159,116
1
L
Amaterasu
3,996
500
12
2
0
140,864
1
W
Ao Kuang
5,197
650
41
5
0
184,585
0
W
Odin
5,183
648
36
5
0
137,124
0
L
Baron Samedi
4,727
591
10
1
0
159,111
0
L
Thor
3,333
417
12
2
0
39,475
1
W
Anhur
4,503
563
36
5
0
143,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role