Player Matchup

Anhur
Anhur
Djmclellan1
Anhur
Level 68
God Stats
3W - 2L
1,816 SR
Queue Stats
231W - 221L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
LNC1998
Cthulhu
Level 87
God Stats
2W - 6L
1,336 SR
Queue Stats
408W - 384L
1,483 Elo+
Party 1
Hercules
Hercules
RebelMeerkat21
Hercules
Level 126
God Stats
2W - 5L
1,583 SR
Queue Stats
186W - 178L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Tokifou
Baron Samedi
Level 109
God Stats
3W - 3L
1,495 SR
Queue Stats
43W - 34L
1,499 Elo+
Party 2
Chaac
Chaac
demon3862
Chaac
Level 107
God Stats
16W - 12L
1,601 SR
Queue Stats
38W - 31L
1,505 Elo+
Party 2
Team Averages
Level 99
1,566 SR
1,497 Elo+

VS

Team Averages
Level 86
1,447 SR
1,439 Elo+
Raijin
Raijin
AdriAres_5
Raijin
Level 125
God Stats
3W - 2L
1,824 SR
Queue Stats
257W - 273L
1,452 Elo+
Solo
Mulan
Mulan
Kaltwind
Mulan
Level 63
God Stats
1W - 7L
1,009 SR
Queue Stats
16W - 18L
1,384 Elo+
Solo
Artemis
Artemis
M4x4xe
Artemis
Level 64
God Stats
2W - 5L
1,681 SR
Queue Stats
41W - 39L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
PeterPsychose
Ao Kuang
Level 77
God Stats
18W - 13L
1,528 SR
Queue Stats
237W - 220L
1,465 Elo+
Solo
Ullr
Ullr
SirTypealot
Ullr
Level 99
God Stats
49W - 43L
1,191 SR
Queue Stats
396W - 431L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,671
436
3,736
13,832
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LNC1998
Cthulhu
10
3 / 5 / 2
7,359
566
5,638
17,413
12,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
10
1 / 5 / 4
6,189
476
4,864
13,761
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tokifou
Baron Samedi
11
2 / 5 / 3
6,182
476
6,190
10,085
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
demon3862
Chaac
11
1 / 4 / 1
6,684
514
4,729
11,244
6,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AdriAres_5
Raijin
14
5 / 2 / 7
8,564
659
8,052
6,425
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kaltwind
Mulan
11
3 / 1 / 7
8,034
618
11,069
10,002
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
M4x4xe
Artemis
12
5 / 2 / 9
7,863
605
11,636
8,983
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
PeterPsychose
Ao Kuang
14
9 / 2 / 6
8,582
660
16,481
14,332
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 4
8,687
668
6,117
8,995
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
25
25
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
AdriAres_5
Raijin
5
2
7
4.25
L
0
6
1
0.08
W
Mulan
Kaltwind
Mulan
3
1
7
6.5
L
Cthulhu
LNC1998
Cthulhu
3
5
2
0.8
W
Artemis
M4x4xe
Artemis
5
2
9
4.75
W
Ao Kuang
PeterPsychose
Ao Kuang
9
2
6
6
L
Hercules
1
5
4
0.6
W
3
0
4
5
L
Baron Samedi
Tokifou
Baron Samedi
2
5
3
0.7
L
Chaac
demon3862
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
53,355
66,335
Taken
48,737
35,720
Mitigated
21,177
15,814
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AdriAres_5
Raijin
8,052
415
0
1,420
6,425
2,534
0
2,769
3,656
73,108
0
L
3,736
1,737
0
2,804
13,832
4,625
0
4,065
9,767
0
27,302
W
Mulan
Kaltwind
Mulan
11,069
2,616
0
3,283
10,002
5,644
43
2,937
7,065
0
37,914
L
Cthulhu
LNC1998
Cthulhu
5,638
583
1,436
3,123
17,413
12,676
0
5,585
11,828
22,742
0
W
Artemis
M4x4xe
Artemis
11,636
6,475
0
2,845
8,983
3,432
1,597
3,086
5,897
0
44,204
W
Ao Kuang
PeterPsychose
Ao Kuang
16,481
4,227
0
4,646
14,332
5,966
1,077
2,759
11,573
60,891
3,546
L
Hercules
4,864
1,911
0
4,887
13,761
7,185
0
6,385
7,376
0
40,479
W
6,117
2,017
0
2,868
8,995
3,601
612
844
8,151
0
79,420
L
Baron Samedi
Tokifou
Baron Samedi
6,190
780
325
1,149
10,085
5,186
0
6,255
3,830
34,840
0
L
Chaac
demon3862
Chaac
4,729
728
0
2,090
11,244
6,048
0
2,155
9,089
0
39,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
41,730
243
Minions Killed
394
0
Camps Cleared
0
1,200,481
Distance Traveled
1,266,960
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,564
659
120
9
0
240,338
2
L
Anhur
5,671
436
40
3
0
222,568
3
W
Mulan
8,034
618
41
3
0
258,894
0
L
Cthulhu
7,359
566
33
3
0
247,848
0
W
Artemis
7,863
605
48
4
0
246,884
0
W
Ao Kuang
8,582
660
89
7
0
278,429
0
L
Hercules
6,189
476
68
5
0
247,349
0
W
Ullr
8,687
668
96
7
0
242,415
3
L
Baron Samedi
6,182
476
39
3
0
216,279
0
L
Chaac
6,684
514
63
5
0
266,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role