Player Matchup

Morgan Le Fay
Morgan Le Fay
BizzleMade
Morgan Le Fay
Level 63
God Stats
31W - 31L
1,709 SR
Queue Stats
185W - 186L
1,412 Elo+
Party 1
Neith
Neith
LieZ-chilito21
Neith
Level 37
God Stats
3W - 7L
1,111 SR
Queue Stats
16W - 21L
1,036 Elo+
Solo
Gilgamesh
Gilgamesh
ONGFRFRlilPP
Gilgamesh
Level 76
God Stats
24W - 17L
1,527 SR
Queue Stats
379W - 268L
1,359 Elo+
Party 1
Team Averages
Level 59
1,449 SR
1,269 Elo+

VS

Team Averages
Level 79
1,374 SR
1,327 Elo+
Nu Wa
Nu Wa
TTV-Cynikalkai
Nu Wa
Level 17
God Stats
5W - 4L
1,469 SR
Queue Stats
29W - 32L
1,275 Elo+
Party 2
Pele
Pele
amaneneko1
Pele
Level 77
God Stats
2W - 4L
1,233 SR
Queue Stats
72W - 61L
1,327 Elo+
Party 2
Anhur
Anhur
noobslayer1957
Anhur
Level 144
God Stats
15W - 19L
1,421 SR
Queue Stats
132W - 140L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BizzleMade
Morgan Le Fay
14
5 / 2 / 11
11,032
849
13,050
8,215
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 13
11,247
865
8,359
9,481
3,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ONGFRFRlilPP
Gilgamesh
14
12 / 3 / 7
12,832
987
13,037
19,012
17,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
9,276
714
6,859
11,262
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 2
10,022
771
7,971
15,318
5,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 6 / 2
9,775
752
5,655
13,688
5,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
6
6
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BizzleMade
Morgan Le Fay
5
2
11
5.25
W
4
1
13
10.5
W
Gilgamesh
ONGFRFRlilPP
Gilgamesh
12
3
7
5.17
L
2
8
1
0.31
L
2
7
2
0.43
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
20,485
36,708
Taken
40,268
24,364
Mitigated
15,353
7,347
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BizzleMade
Morgan Le Fay
13,050
1,828
87
1,852
8,215
3,174
884
2,563
5,652
40,425
0
W
8,359
3,685
0
2,955
9,481
3,446
1,335
2,356
7,125
0
48,481
W
Gilgamesh
ONGFRFRlilPP
Gilgamesh
13,037
4,154
0
2,453
19,012
17,744
288
2,818
16,194
0
39,758
L
6,859
1,303
0
250
11,262
4,069
0
3,567
7,448
34,252
0
L
7,971
2,736
92
1,590
15,318
5,940
414
4,591
10,350
0
36,205
L
5,655
2,258
0
945
13,688
5,344
418
5,397
8,018
0
30,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
29,073
149
Minions Killed
137
0
Camps Cleared
0
707,486
Distance Traveled
639,877
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,032
849
46
4
0
225,036
9
W
Neith
11,247
865
69
5
0
224,937
0
W
Gilgamesh
12,832
987
34
3
0
257,513
1
L
Nu Wa
9,276
714
37
3
0
187,998
0
L
Pele
10,022
771
47
4
0
251,034
0
L
Anhur
9,775
752
53
4
0
200,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role