Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BlackOutLux
Loki
Level 69
God Stats
132W - 146L
1,486 SR
Queue Stats
132W - 147L
1,468 Elo+
Solo
Heimdallr
Heimdallr
LILRAF45
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,685 Elo+
Party 2
Nox
Nox
SadDumbTrap
Nox
Level 167
God Stats
0W - 1L
1,716 SR
Queue Stats
18W - 13L
1,563 Elo+
Party 2
Yemoja
Yemoja
Zanthony310
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,631 Elo+
Party 2
Team Averages
Level 132
1,540 SR
1,569 Elo+

VS

Team Averages
Level 155
1,579 SR
1,533 Elo+
Hun Batz
Hun Batz
Jairsus
Hun Batz
Level 190
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 121L
1,532 Elo+
Party 3
Geb
Geb
Sweet-1chan
Geb
Level 105
God Stats
4W - 1L
1,702 SR
Queue Stats
75W - 65L
1,533 Elo+
Party 1
Chiron
Chiron
The Lock 15
Chiron
Level 159
God Stats
3W - 2L
1,427 SR
Queue Stats
186W - 179L
1,514 Elo+
Party 3
Vulcan
Vulcan
The_kings_ofbob
Vulcan
Level 157
God Stats
11W - 10L
1,472 SR
Queue Stats
314W - 268L
1,507 Elo+
Solo
Ne Zha
Ne Zha
kukiwakameumeazi
Ne Zha
Level 163
God Stats
6W - 1L
1,794 SR
Queue Stats
148W - 115L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
1 / 3 / 2
4,701
470
3,414
7,797
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
4,664
466
794
5,487
1,722
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
LILRAF45
Heimdallr
7
2 / 2 / 1
4,912
491
8,333
8,120
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 3
5,237
524
3,796
5,166
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
7
0 / 3 / 2
4,636
464
2,382
8,124
4,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jairsus
Hun Batz
10
4 / 0 / 1
6,193
619
4,975
7,100
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 6
5,641
564
3,587
9,446
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
9
2 / 2 / 2
5,496
550
5,984
7,885
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 3
6,495
650
6,537
4,987
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 1
7,391
739
2,761
5,525
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
11
12
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
2
0.67
L
1
1
0
1
W
Hun Batz
Jairsus
Hun Batz
4
0
1
4.5
L
Heimdallr
LILRAF45
Heimdallr
2
2
1
1.25
L
2
3
3
1.17
W
0
1
6
3
W
Chiron
2
2
2
1.5
W
2
3
3
1.17
L
Yemoja
0
3
2
0.33
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
23,844
34,694
Taken
34,943
13,404
Mitigated
14,736
8,612
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,414
984
0
3,210
7,797
2,248
0
1,771
6,026
0
24,432
L
794
118
0
215
5,487
1,722
0
961
4,526
0
21,089
W
Hun Batz
Jairsus
Hun Batz
4,975
1,483
0
1,550
7,100
2,557
109
506
6,594
0
38,804
L
Heimdallr
LILRAF45
Heimdallr
8,333
5,622
0
1,252
8,120
3,062
0
2,551
5,569
0
28,676
L
3,796
307
0
548
5,166
1,824
0
3,203
1,963
30,758
0
W
3,587
343
0
2,054
9,446
5,563
0
1,782
7,664
17,043
0
W
Chiron
5,984
2,138
381
2,975
7,885
2,597
88
1,494
6,391
0
33,069
W
6,537
3,230
0
389
4,987
1,704
423
2,276
2,711
42,968
0
L
Yemoja
2,382
889
1,553
1,834
8,124
4,548
0
1,638
6,486
10,304
0
W
2,761
163
0
2,096
5,525
2,315
90
120
5,405
0
58,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
31,216
193
Minions Killed
308
0
Camps Cleared
0
979,796
Distance Traveled
1,053,700
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,701
470
39
4
0
185,517
0
L
Loki
4,664
466
35
4
0
215,660
6
W
Hun Batz
6,193
619
56
6
0
226,000
0
L
Heimdallr
4,912
491
35
4
0
191,069
2
L
Nox
5,237
524
67
7
0
201,903
2
W
Geb
5,641
564
20
2
0
217,969
0
W
Chiron
5,496
550
55
6
0
175,826
0
W
Vulcan
6,495
650
78
8
0
217,667
0
L
Yemoja
4,636
464
17
2
0
185,647
2
W
Ne Zha
7,391
739
99
10
0
216,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role