Player Matchup

Serqet
Serqet
EVASIVEMISTS
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,439 Elo+
Solo
Maman Brigitte
Maman Brigitte
WannabeRonin
Maman Brigitte
Level 157
God Stats
28W - 28L
1,613 SR
Queue Stats
115W - 106L
1,527 Elo+
Solo
Skadi
Skadi
Wolfking2000
Skadi
Level 43
God Stats
2W - 2L
1,586 SR
Queue Stats
16W - 31L
1,427 Elo+
Solo
Fenrir
Fenrir
Ysporsche
Fenrir
Level 43
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
shortdogg707
Chang'e
Level 214
God Stats
0W - 2L
1,540 SR
Queue Stats
247W - 340L
1,443 Elo+
Solo
Team Averages
Level 109
1,492 SR
1,467 Elo+

VS

Team Averages
Level 94
1,487 SR
1,441 Elo+
Cerberus
Cerberus
AyzTheDad
Cerberus
Level 83
God Stats
16W - 10L
1,408 SR
Queue Stats
521W - 522L
1,440 Elo+
Solo
Loki
Loki
BruhwAsgooD
Loki
Level 129
God Stats
14W - 12L
1,453 SR
Queue Stats
408W - 415L
1,541 Elo+
Party 2
Athena
Athena
TTV-Pr1vate
Athena
Level 49
God Stats
5W - 4L
1,515 SR
Queue Stats
205W - 235L
1,349 Elo+
Party 1
The Morrigan
The Morrigan
ToyLag
The Morrigan
Level 45
God Stats
4W - 3L
1,422 SR
Queue Stats
303W - 322L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
andrewk-89
Nu Wa
Level 164
God Stats
56W - 38L
1,638 SR
Queue Stats
783W - 758L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 2 / 1
6,044
432
3,984
11,636
6,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
WannabeRonin
Maman Brigitte
10
2 / 2 / 1
6,427
459
8,472
11,073
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 1
5,971
427
5,263
8,113
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Ysporsche
Fenrir
7
1 / 1 / 2
5,147
368
2,559
4,434
1,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
shortdogg707
Chang'e
9
0 / 7 / 1
5,480
391
2,579
10,197
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AyzTheDad
Cerberus
13
1 / 2 / 0
7,842
560
2,008
8,005
7,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 0 / 4
7,896
564
9,237
13,273
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 2 / 4
6,760
483
4,206
14,182
8,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
ToyLag
The Morrigan
11
2 / 1 / 2
7,012
501
4,671
3,935
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
4 / 1 / 6
8,371
598
10,301
3,658
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AyzTheDad
Cerberus
1
2
0
0.5
W
5
0
4
7
L
Serqet
2
2
1
1.25
W
Athena
1
2
4
1.5
W
The Morrigan
ToyLag
The Morrigan
2
1
2
3
L
Maman Brigitte
WannabeRonin
Maman Brigitte
2
2
1
1.25
L
1
2
1
0.75
L
Fenrir
Ysporsche
Fenrir
1
1
2
2
W
Nu Wa
4
1
6
7
L
Chang'e
shortdogg707
Chang'e
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
30,423
45,453
Taken
43,053
16,963
Mitigated
23,899
13,345
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AyzTheDad
Cerberus
2,008
74
0
1,778
8,005
7,481
221
411
7,426
53,269
0
W
9,237
3,198
0
6,599
13,273
4,924
0
3,686
9,431
0
68,462
L
Serqet
3,984
406
100
4,443
11,636
6,371
0
5,054
6,426
0
27,509
W
Athena
4,206
737
1,231
3,507
14,182
8,652
198
3,400
10,782
19,780
0
W
The Morrigan
ToyLag
The Morrigan
4,671
1,287
0
400
3,935
1,519
651
1,278
2,495
40,865
329
L
Maman Brigitte
WannabeRonin
Maman Brigitte
8,472
642
0
3,779
11,073
3,722
0
3,941
7,132
45,166
0
L
5,263
2,759
0
2,626
8,113
2,847
0
3,002
5,111
0
37,502
L
Fenrir
Ysporsche
Fenrir
2,559
496
0
158
4,434
1,533
0
3,094
1,340
0
7,276
W
Nu Wa
10,301
4,747
0
426
3,658
1,323
1,760
2,276
1,382
59,904
0
L
Chang'e
shortdogg707
Chang'e
2,579
144
217
2,022
10,197
2,490
0
5,610
4,587
31,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
37,881
230
Minions Killed
411
0
Camps Cleared
0
1,247,376
Distance Traveled
1,308,960
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,842
560
116
8
0
216,154
0
W
Loki
7,896
564
94
7
0
303,300
0
L
Serqet
6,044
432
37
3
0
278,335
2
W
Athena
6,760
483
24
2
0
277,300
2
W
The Morrigan
7,012
501
69
5
0
249,961
4
L
Maman Brigitte
6,427
459
72
5
0
274,260
0
L
Skadi
5,971
427
59
4
0
240,133
0
L
Fenrir
5,147
368
7
1
0
231,232
0
W
Nu Wa
8,371
598
108
8
0
262,245
0
L
Chang'e
5,480
391
55
4
0
223,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role