Player Matchup

Jormungandr
Jormungandr
BillyFlowers
Jormungandr
Level 86
God Stats
0W - 1L
1,301 SR
Queue Stats
188W - 179L
1,619 Elo+
Solo
Ra
Ra
EvilMelGibson
Ra
Level 128
God Stats
141W - 152L
1,587 SR
Queue Stats
478W - 494L
1,557 Elo+
Solo
Chernobog
Chernobog
I-KILL-YOU-511
Chernobog
Level 103
God Stats
6W - 6L
1,540 SR
Queue Stats
773W - 787L
1,418 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,531 Elo+

VS

Team Averages
Level 131
1,582 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SirPepsiMaster
Chaac
Level 143
God Stats
2W - 0L
1,728 SR
Queue Stats
73W - 45L
1,667 Elo+
Party 1
Chang'e
Chang'e
peelsj
Chang'e
Level 67
God Stats
2W - 1L
1,519 SR
Queue Stats
16W - 12L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BillyFlowers
Jormungandr
12
4 / 4 / 2
9,956
766
14,330
18,290
16,085
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 4
9,131
702
7,798
11,431
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
I-KILL-YOU-511
Chernobog
12
2 / 1 / 2
9,298
715
6,485
9,018
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 1 / 3
10,346
796
16,349
14,537
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 6
9,911
762
11,844
13,807
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
peelsj
Chang'e
12
0 / 4 / 7
9,274
713
7,022
11,206
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
9
9
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
3
7.5
L
Jormungandr
BillyFlowers
Jormungandr
4
4
2
1.25
L
0
4
4
0.5
L
Chernobog
I-KILL-YOU-511
Chernobog
2
1
2
3
W
3
1
6
6
W
Chang'e
peelsj
Chang'e
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
35,215
38,739
Taken
39,550
22,630
Mitigated
25,013
9,771
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,349
3,298
0
4,724
14,537
6,220
140
7,191
7,189
0
61,631
L
Jormungandr
BillyFlowers
Jormungandr
14,330
1,967
0
2,570
18,290
16,085
0
4,642
12,917
34,443
0
L
7,798
932
2,323
3,424
11,431
3,612
0
2,350
8,873
31,490
0
L
Chernobog
I-KILL-YOU-511
Chernobog
6,485
4,753
0
1,454
9,018
2,933
1,054
302
8,323
0
36,401
W
11,844
1,619
0
3,865
13,807
13,864
229
6,976
6,455
0
32,104
W
Chang'e
peelsj
Chang'e
7,022
1,075
2,802
3,790
11,206
4,929
0
7,274
3,597
30,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
29,531
142
Minions Killed
153
0
Camps Cleared
0
663,789
Distance Traveled
772,814
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,346
796
64
5
0
259,676
0
L
Jormungandr
9,956
766
30
2
0
246,703
0
L
Ra
9,131
702
65
5
0
218,841
0
L
Chernobog
9,298
715
47
4
0
198,245
2
W
Chaac
9,911
762
38
3
0
281,033
0
W
Chang'e
9,274
713
51
4
0
232,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role