Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EL-_-CHATA100
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 55L
1,321 Elo+
Solo
Agni
Agni
Heyobuddyolpal
Agni
Level 76
God Stats
4W - 3L
1,576 SR
Queue Stats
240W - 246L
1,473 Elo+
Solo
Discordia
Discordia
Infernals
Discordia
Level 128
God Stats
6W - 8L
1,424 SR
Queue Stats
419W - 426L
1,413 Elo+
Solo
Arachne
Arachne
Mr Buckley 1994
Arachne
Level 129
God Stats
8W - 5L
1,771 SR
Queue Stats
341W - 369L
1,417 Elo+
Solo
Team Averages
Level 122
1,554 SR
1,425 Elo+

VS

Team Averages
Level 95
1,562 SR
1,469 Elo+
Achilles
Achilles
A573R
Achilles
Level 97
God Stats
4W - 2L
1,506 SR
Queue Stats
471W - 490L
1,420 Elo+
Solo
Poseidon
Poseidon
Kratoast92
Poseidon
Level 57
God Stats
4W - 1L
1,706 SR
Queue Stats
108W - 99L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
MenstrualGeyser
Jormungandr
Level 129
God Stats
17W - 11L
1,567 SR
Queue Stats
1,863W - 1,886L
1,497 Elo+
Solo
Artemis
Artemis
gothicindian0715
Artemis
Level 122
God Stats
5W - 1L
1,532 SR
Queue Stats
131W - 120L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iTraumatiize
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 6 / 3
7,865
524
5,940
12,633
5,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
EL-_-CHATA100
Lancelot
13
0 / 9 / 2
8,155
544
2,392
16,303
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 5
9,143
610
12,759
10,296
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Infernals
Discordia
20
1 / 1 / 6
9,949
663
13,189
7,198
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 3
8,792
586
8,807
11,267
6,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A573R
Achilles
17
4 / 4 / 15
10,612
707
7,049
19,584
26,965
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
Kratoast92
Poseidon
19
5 / 1 / 10
11,618
775
6,902
7,652
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MenstrualGeyser
Jormungandr
16
2 / 5 / 16
11,061
737
9,048
17,015
24,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 0 / 19
10,628
709
11,164
9,253
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Muzen Cab
iTraumatiize
Ah Muzen Cab
19
12 / 1 / 11
12,604
840
18,148
12,758
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
9
Kills
24
24
Deaths
11
19
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
3
0.58
W
Achilles
A573R
Achilles
4
4
15
2.88
L
Lancelot
EL-_-CHATA100
Lancelot
0
9
2
0.11
L
3
4
5
1.38
L
Discordia
Infernals
Discordia
1
1
6
4
W
Poseidon
Kratoast92
Poseidon
5
1
10
10
W
Jormungandr
MenstrualGeyser
Jormungandr
2
5
16
2
L
3
4
3
1.13
W
1
0
19
10.5
W
Ah Muzen Cab
iTraumatiize
Ah Muzen Cab
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,087
Damage
52,311
57,697
Taken
66,262
31,689
Mitigated
66,167
10,670
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,940
1,354
260
1,411
12,633
5,706
0
2,496
10,137
0
6,695
W
Achilles
A573R
Achilles
7,049
185
1,570
4,027
19,584
26,965
557
4,901
14,683
0
23,168
L
Lancelot
EL-_-CHATA100
Lancelot
2,392
564
454
424
16,303
11,059
0
4,940
11,363
0
9,075
L
12,759
187
1,210
1,894
10,296
4,696
0
2,635
7,661
28,975
0
L
Discordia
Infernals
Discordia
13,189
371
1,102
2,866
7,198
3,570
0
2,181
5,017
45,849
0
W
Poseidon
Kratoast92
Poseidon
6,902
846
2,017
1,448
7,652
3,296
2,508
4,395
3,257
36,837
0
W
Jormungandr
MenstrualGeyser
Jormungandr
9,048
747
882
1,500
17,015
24,170
644
6,660
10,355
25,640
877
L
8,807
8,582
0
1,049
11,267
6,658
0
2,821
8,446
0
13,613
W
11,164
2,706
467
406
9,253
4,365
1,914
4,392
4,861
0
28,110
W
Ah Muzen Cab
iTraumatiize
Ah Muzen Cab
18,148
7,302
1,437
686
12,758
7,371
2,149
5,600
7,158
0
51,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
56,523
141
Minions Killed
246
0
Camps Cleared
0
1,274,313
Distance Traveled
1,369,768
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,865
524
4
0
0
223,371
0
W
Achilles
10,612
707
27
2
0
255,599
0
L
Lancelot
8,155
544
15
1
0
280,212
0
L
Agni
9,143
610
33
2
0
248,725
0
L
Discordia
9,949
663
71
5
0
275,007
0
W
Poseidon
11,618
775
67
4
0
269,800
0
W
Jormungandr
11,061
737
35
2
0
257,636
0
L
Arachne
8,792
586
18
1
0
246,998
1
W
Artemis
10,628
709
40
3
0
279,979
0
W
Ah Muzen Cab
12,604
840
77
5
0
306,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role