Player Matchup

Chernobog
Chernobog
Aw Tysm 6555
Chernobog
Level 38
God Stats
2W - 7L
1,486 SR
Queue Stats
59W - 68L
1,276 Elo+
Party 1
Bakasura
Bakasura
JohnRambo282103
Bakasura
Level 139
God Stats
4W - 4L
1,508 SR
Queue Stats
204W - 214L
1,455 Elo+
Party 2
Hera
Hera
LechiderKing
Hera
Level 127
God Stats
0W - 2L
1,191 SR
Queue Stats
101W - 90L
1,441 Elo+
Party 2
Atlas
Atlas
Mappleh
Atlas
Level 29
God Stats
2W - 5L
1,280 SR
Queue Stats
39W - 61L
1,280 Elo+
Party 1
Ao Kuang
Ao Kuang
schnulzig-Yard
Ao Kuang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 121L
1,373 Elo+
Solo
Team Averages
Level 74
1,393 SR
1,365 Elo+

VS

Team Averages
Level 69
1,519 SR
1,448 Elo+
Charon
Charon
FlowMarok1ry
Charon
Level 104
God Stats
34W - 34L
1,496 SR
Queue Stats
244W - 247L
1,407 Elo+
Solo
Ra
Ra
Louie999uk
Ra
Level 66
God Stats
1W - 3L
1,076 SR
Queue Stats
180W - 205L
1,402 Elo+
Solo
Danzaburou
Danzaburou
SeeEffKay
Danzaburou
Level 83
God Stats
3W - 1L
1,804 SR
Queue Stats
46W - 50L
1,498 Elo+
Solo
Pele
Pele
ThaoS666
Pele
Level 30
God Stats
8W - 8L
1,578 SR
Queue Stats
100W - 107L
1,456 Elo+
Party 3
King Arthur
King Arthur
madkiller--83
King Arthur
Level 63
God Stats
9W - 3L
1,641 SR
Queue Stats
188W - 207L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aw Tysm 6555
Chernobog
11
0 / 5 / 0
7,295
429
4,941
14,558
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
12
0 / 2 / 5
7,586
446
5,558
14,291
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 1
8,923
525
11,839
13,519
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Mappleh
Atlas
9
0 / 5 / 1
6,637
390
3,425
16,357
11,442
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
11
3 / 9 / 0
7,483
440
7,030
17,229
9,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
2 / 1 / 15
8,762
515
5,968
13,745
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 7
10,613
624
17,715
11,677
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SeeEffKay
Danzaburou
15
5 / 2 / 4
10,245
603
8,817
13,253
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
16
6 / 2 / 7
9,658
568
9,810
12,577
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
madkiller--83
King Arthur
15
6 / 1 / 7
9,598
565
12,335
11,888
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
27
28
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aw Tysm 6555
Chernobog
0
5
0
0
W
Charon
2
1
15
9.5
L
Bakasura
0
2
5
1.25
L
3
7
1
0.5
W
8
2
7
5.75
L
Atlas
Mappleh
Atlas
0
5
1
0.1
W
Danzaburou
SeeEffKay
Danzaburou
5
2
4
3.5
W
Pele
6
2
7
4.75
W
King Arthur
madkiller--83
King Arthur
6
1
7
9.5
L
Ao Kuang
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
54,645
75,954
Taken
63,140
35,566
Mitigated
36,795
15,076
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aw Tysm 6555
Chernobog
4,941
2,758
0
5,419
14,558
4,472
0
1,408
13,150
0
53,278
W
Charon
5,968
927
0
1,663
13,745
10,945
852
4,824
8,446
23,601
0
L
Bakasura
5,558
3,985
0
2,386
14,291
5,242
9
4,354
9,713
0
36,012
L
11,839
4,066
298
2,100
13,519
4,492
229
3,420
10,099
66,439
0
W
17,715
1,276
1,301
4,476
11,677
6,172
1,487
5,495
6,058
107,432
0
L
Atlas
Mappleh
Atlas
3,425
1,395
0
1,990
16,357
11,442
0
7,635
8,629
15,822
0
W
Danzaburou
SeeEffKay
Danzaburou
8,817
4,830
0
4,853
13,253
6,237
2,515
1,521
11,522
0
80,767
W
Pele
9,810
3,012
0
2,407
12,577
5,340
134
3,858
8,486
0
79,960
W
King Arthur
madkiller--83
King Arthur
12,335
1,472
0
1,650
11,888
8,101
142
5,900
5,644
0
58,705
L
Ao Kuang
7,030
1,726
0
2,883
17,229
9,918
0
6,549
10,680
35,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
48,876
341
Minions Killed
491
0
Camps Cleared
0
1,555,238
Distance Traveled
1,728,759
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,295
429
85
5
0
305,413
2
W
Charon
8,762
515
14
1
0
340,442
5
L
Bakasura
7,586
446
63
4
0
367,733
0
L
Hera
8,923
525
116
7
0
292,375
2
W
Ra
10,613
624
149
9
0
326,749
2
L
Atlas
6,637
390
20
1
0
291,791
0
W
Danzaburou
10,245
603
133
8
0
298,061
1
W
Pele
9,658
568
115
7
0
395,908
0
W
King Arthur
9,598
565
80
5
0
367,599
1
L
Ao Kuang
7,483
440
57
3
0
297,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role