Player Matchup

Nox
Nox
Gold IV
BushChemist
Nox
Gold IV
Level 123
God Stats
2W - 6L
1,475 SR
Queue Stats
286W - 377L
1,572 MMR
Solo
Mulan
Mulan
Gold III
THE WIZARD C
Mulan
Gold III
Level 137
God Stats
24W - 18L
1,599 SR
Queue Stats
147W - 191L
1,554 MMR
Solo
Medusa
Medusa
Gold I
Warlord_Mohican_
Medusa
Gold I
Level 146
God Stats
27W - 28L
1,538 SR
Queue Stats
660W - 812L
1,670 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,537 SR
1,599 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 98
1,651 SR
2,188 MMR
Hun Batz
Hun Batz
Diamond I
ChiefLeghorn
Hun Batz
Diamond I
Level 84
God Stats
21W - 3L
1,850 SR
Queue Stats
67W - 34L
2,533 MMR
Party 1
Discordia
Discordia
Platinum IV
Ra11o
Discordia
Platinum IV
Level 126
God Stats
3W - 3L
1,317 SR
Queue Stats
78W - 87L
1,514 MMR
Solo
Charon
Charon
Diamond I
TooSlick
Charon
Diamond I
Level 83
God Stats
11W - 3L
1,785 SR
Queue Stats
112W - 75L
2,516 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,680
668
3,177
6,969
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 4 / 0
6,412
641
4,676
12,046
8,812
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 5 / 0
6,436
644
3,115
9,330
2,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KuzenboThothXbalanqueNe Zha

VS

Bans
AphroditeAchillesAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChiefLeghorn
Hun Batz
12
6 / 0 / 5
8,986
899
9,868
8,561
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Ra11o
Discordia
12
6 / 0 / 6
8,849
885
9,472
4,159
1,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
TooSlick
Charon
11
0 / 0 / 11
7,794
779
6,236
6,551
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hun Batz
ChiefLeghorn
Hun Batz
6
0
5
8.5
W
Discordia
Ra11o
Discordia
6
0
6
9
L
0
4
0
0
W
Charon
TooSlick
Charon
0
0
11
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,968
Damage
25,576
28,345
Taken
19,271
14,151
Mitigated
12,069
2,304
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,177
146
0
492
6,969
2,468
0
4,794
2,175
19,108
0
W
Hun Batz
ChiefLeghorn
Hun Batz
9,868
2,516
0
1,558
8,561
6,044
673
1,854
6,436
0
37,734
W
Discordia
Ra11o
Discordia
9,472
283
0
1,165
4,159
1,484
112
897
3,105
45,740
0
L
4,676
586
0
1,312
12,046
8,812
0
6,082
5,964
0
11,797
W
Charon
TooSlick
Charon
6,236
1,043
0
1,452
6,551
4,541
156
1,065
5,294
14,461
0
L
3,115
891
0
500
9,330
2,871
0
4,937
4,393
0
20,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,528
Gold Earned
25,629
88
Minions Killed
124
0
Camps Cleared
0
488,392
Distance Traveled
582,807
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,680
668
40
4
0
165,663
0
W
Hun Batz
8,986
899
49
5
0
216,089
0
W
Discordia
8,849
885
56
6
0
177,058
0
L
Mulan
6,412
641
15
2
0
161,912
0
W
Charon
7,794
779
19
2
0
189,660
1
L
Medusa
6,436
644
33
3
0
160,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role