Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ch33kyCactus
Tyr
Level 109
God Stats
5W - 10L
1,140 SR
Queue Stats
173W - 133L
1,633 Elo+
Party 2
Da Ji
Da Ji
ThePowerOfUriah
Da Ji
Level 125
God Stats
1W - 2L
1,172 SR
Queue Stats
245W - 237L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
chimmaychanga
Danzaburou
Level 122
God Stats
7W - 2L
1,657 SR
Queue Stats
209W - 175L
1,592 Elo+
Party 2
Ao Kuang
Ao Kuang
steelgear45
Ao Kuang
Level 155
God Stats
2W - 1L
1,543 SR
Queue Stats
76W - 83L
1,490 Elo+
Party 1
Team Averages
Level 134
1,402 SR
1,544 Elo+

VS

Team Averages
Level 121
1,569 SR
1,552 Elo+
Apollo
Apollo
ItsDensity
Apollo
Level 93
God Stats
5W - 4L
1,654 SR
Queue Stats
104W - 81L
1,553 Elo+
Solo
Yu Huang
Yu Huang
JooZee018
Yu Huang
Level 146
God Stats
1W - 4L
1,406 SR
Queue Stats
276W - 244L
1,532 Elo+
Solo
Set
Set
MercyFGC
Set
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 120L
1,563 Elo+
Party 3
Khepri
Khepri
Natrix602
Khepri
Level 148
God Stats
1W - 4L
1,515 SR
Queue Stats
721W - 704L
1,469 Elo+
Party 3
Achilles
Achilles
TavoA18
Achilles
Level 107
God Stats
1W - 3L
1,768 SR
Queue Stats
130W - 100L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
4 / 1 / 2
6,484
648
3,463
7,859
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
4 / 0 / 2
5,933
593
4,169
11,778
7,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 3
6,445
645
2,996
8,708
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
chimmaychanga
Danzaburou
11
1 / 1 / 3
6,748
675
6,379
6,477
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
steelgear45
Ao Kuang
11
0 / 1 / 0
5,668
567
1,150
6,238
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsDensity
Apollo
9
1 / 2 / 0
5,399
540
4,783
6,408
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
JooZee018
Yu Huang
10
0 / 3 / 1
6,038
604
5,410
5,495
2,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,869
587
4,536
10,383
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Natrix602
Khepri
8
0 / 2 / 2
5,132
513
2,373
6,711
4,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TavoA18
Achilles
12
1 / 0 / 0
6,749
675
3,433
5,841
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
1
2
5
W
4
0
2
5
L
Apollo
ItsDensity
Apollo
1
2
0
0.5
L
Yu Huang
JooZee018
Yu Huang
0
3
1
0.17
L
1
4
0
0.25
L
Khepri
Natrix602
Khepri
0
2
2
0.5
L
Achilles
TavoA18
Achilles
1
0
0
1
W
2
0
3
3.5
W
Danzaburou
chimmaychanga
Danzaburou
1
1
3
2.5
W
Ao Kuang
steelgear45
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,157
Damage
20,535
41,060
Taken
34,838
20,198
Mitigated
15,836
15,366
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,463
799
0
919
7,859
3,720
0
3,285
4,574
36,076
0
W
4,169
1,068
0
4,502
11,778
7,620
0
2,911
8,867
0
21,501
L
Apollo
ItsDensity
Apollo
4,783
3,292
0
2,042
6,408
2,014
0
0
6,408
0
36,597
L
Yu Huang
JooZee018
Yu Huang
5,410
725
0
516
5,495
2,301
0
1,454
4,041
49,645
0
L
4,536
2,204
0
924
10,383
4,539
0
1,190
9,193
0
45,643
L
Khepri
Natrix602
Khepri
2,373
260
0
1,650
6,711
4,022
0
819
5,892
11,830
0
L
Achilles
TavoA18
Achilles
3,433
448
0
2,137
5,841
2,960
0
889
4,691
0
47,712
W
2,996
669
0
4,099
8,708
3,347
0
870
7,838
0
52,182
W
Danzaburou
chimmaychanga
Danzaburou
6,379
3,973
0
4,237
6,477
2,379
0
717
5,760
0
51,050
W
Ao Kuang
steelgear45
Ao Kuang
1,150
39
0
1,609
6,238
3,132
0
0
6,238
31,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
29,187
358
Minions Killed
323
0
Camps Cleared
0
1,114,088
Distance Traveled
1,017,925
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,484
648
70
7
0
215,518
3
W
Tyr
5,933
593
34
3
0
233,176
2
L
Apollo
5,399
540
60
6
0
195,014
1
L
Yu Huang
6,038
604
85
9
0
199,657
4
L
Set
5,869
587
76
8
0
230,494
0
L
Khepri
5,132
513
21
2
0
198,091
0
L
Achilles
6,749
675
81
8
0
194,669
2
W
Da Ji
6,445
645
85
9
0
261,019
0
W
Danzaburou
6,748
675
90
9
0
190,927
2
W
Ao Kuang
5,668
567
79
8
0
213,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role