Player Matchup

Charon
Charon
Agbane
Charon
Level 129
God Stats
0W - 2L
1,671 SR
Queue Stats
41W - 30L
1,580 Elo+
Party 1
Neith
Neith
TacticalBunny99
Neith
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Susano
Susano
eleutherios10
Susano
Level 87
God Stats
5W - 6L
1,556 SR
Queue Stats
23W - 17L
1,555 Elo+
Party 1
Team Averages
Level 77
1,576 SR
1,545 Elo+

VS

Team Averages
Level 116
1,651 SR
1,521 Elo+
Anubis
Anubis
Arthur master14
Anubis
Level 106
God Stats
6W - 10L
1,583 SR
Queue Stats
284W - 286L
1,539 Elo+
Solo
Amaterasu
Amaterasu
SaberPK
Amaterasu
Level 139
God Stats
6W - 1L
1,812 SR
Queue Stats
13W - 10L
1,504 Elo+
Solo
Neith
Neith
xXHolyDivinityXx
Neith
Level 102
God Stats
143W - 108L
1,558 SR
Queue Stats
341W - 317L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Agbane
Charon
11
1 / 5 / 3
8,639
720
10,620
13,627
12,806
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 2
8,748
729
5,441
4,750
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 0
8,220
685
9,764
12,477
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
10,157
846
8,777
8,794
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
SaberPK
Amaterasu
12
3 / 2 / 7
9,431
786
6,535
13,825
10,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 6
9,813
818
10,347
10,729
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charon
Agbane
Charon
1
5
3
0.5
W
4
0
6
7
W
Amaterasu
SaberPK
Amaterasu
3
2
7
3.25
L
1
1
2
2
L
2
4
0
0.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
25,659
30,854
Taken
33,348
18,936
Mitigated
19,223
1,561
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Agbane
Charon
10,620
1,407
0
0
13,627
12,806
0
4,449
9,178
28,933
0
W
8,777
261
191
5,341
8,794
4,299
334
2,372
6,422
59,348
0
W
Amaterasu
SaberPK
Amaterasu
6,535
3,397
0
4,989
13,825
10,469
1,783
4,820
9,005
0
17,856
L
5,441
1,840
0
1,081
4,750
1,954
0
2,128
2,622
0
30,688
L
9,764
1,699
0
480
12,477
4,176
0
3,120
9,357
0
24,514
W
10,347
2,794
0
2,777
10,729
4,455
940
3,803
6,926
0
38,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
29,401
97
Minions Killed
144
0
Camps Cleared
0
560,212
Distance Traveled
687,751
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,639
720
30
3
0
185,460
0
W
Anubis
10,157
846
73
6
0
221,165
5
W
Amaterasu
9,431
786
16
1
0
247,780
3
L
Neith
8,748
729
38
3
0
149,606
0
L
Susano
8,220
685
29
2
0
225,146
0
W
Neith
9,813
818
55
5
0
218,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role