Player Matchup

Achilles
Achilles
CobraKaiTheGuy
Achilles
Level 63
God Stats
11W - 12L
1,504 SR
Queue Stats
190W - 195L
1,444 Elo+
Solo
Chronos
Chronos
Daveinski
Chronos
Level 149
God Stats
6W - 5L
1,477 SR
Queue Stats
378W - 382L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
Leybar
Cabrakan
Level 36
God Stats
54W - 58L
1,583 SR
Queue Stats
69W - 76L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
faultykeyblade
Kukulkan
Level 148
God Stats
22W - 21L
1,557 SR
Queue Stats
240W - 240L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
juanpancho1520
Jing Wei
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 51L
1,488 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,481 Elo+

VS

Team Averages
Level 81
1,534 SR
1,457 Elo+
Atlas
Atlas
FIaming64
Atlas
Level 126
God Stats
91W - 70L
1,561 SR
Queue Stats
341W - 321L
1,461 Elo+
Solo
Anubis
Anubis
HumanonHuman
Anubis
Level 48
God Stats
5W - 9L
1,378 SR
Queue Stats
89W - 104L
1,498 Elo+
Solo
Cernunnos
Cernunnos
VikingWilhelm
Cernunnos
Level 69
God Stats
13W - 11L
1,620 SR
Queue Stats
39W - 41L
1,416 Elo+
Party 2
Terra
Terra
icevein_killa13
Terra
Level 103
God Stats
10W - 4L
1,697 SR
Queue Stats
252W - 234L
1,487 Elo+
Party 2
Lancelot
Lancelot
imlokimayne
Lancelot
Level 57
God Stats
2W - 3L
1,414 SR
Queue Stats
79W - 94L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 3 / 0
5,386
539
2,810
9,269
5,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Daveinski
Chronos
9
2 / 3 / 0
5,318
532
2,995
7,834
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Leybar
Cabrakan
8
1 / 2 / 0
5,146
515
2,217
8,629
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
9
0 / 1 / 2
5,382
538
4,634
2,870
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
9
0 / 2 / 1
5,454
545
5,813
5,079
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FIaming64
Atlas
12
4 / 0 / 0
6,388
639
4,613
5,553
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
3 / 3 / 2
6,074
607
5,250
7,900
3,999
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
VikingWilhelm
Cernunnos
10
2 / 1 / 1
5,759
576
5,322
8,271
3,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 0 / 3
5,727
573
2,570
6,644
4,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
imlokimayne
Lancelot
9
1 / 0 / 1
5,218
522
945
6,637
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
11
11
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
0
0.33
L
Chronos
Daveinski
Chronos
2
3
0
0.67
W
Atlas
FIaming64
Atlas
4
0
0
4
W
Anubis
3
3
2
1.33
L
Cabrakan
Leybar
Cabrakan
1
2
0
0.5
W
Cernunnos
VikingWilhelm
Cernunnos
2
1
1
2.5
L
Kukulkan
0
1
2
1
W
1
0
3
2.5
W
Lancelot
imlokimayne
Lancelot
1
0
1
1.5
L
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
18,700
33,681
Taken
35,005
16,249
Mitigated
18,408
9,075
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,810
376
0
2,887
9,269
5,714
0
4,085
4,798
0
27,291
L
Chronos
Daveinski
Chronos
2,995
947
0
1,863
7,834
2,292
56
2,758
5,028
34,757
469
W
Atlas
FIaming64
Atlas
4,613
1,290
0
1,131
5,553
3,584
0
1,037
4,516
33,535
152
W
Anubis
5,250
47
0
2,250
7,900
3,999
0
3,853
4,047
49,493
0
L
Cabrakan
Leybar
Cabrakan
2,217
524
0
1,949
8,629
5,715
0
2,838
5,729
9,214
0
W
Cernunnos
VikingWilhelm
Cernunnos
5,322
3,298
0
4,418
8,271
3,304
0
781
7,490
0
38,385
L
Kukulkan
4,634
211
0
362
2,870
909
78
1,526
1,334
42,348
0
W
2,570
428
1,976
2,689
6,644
4,823
0
2,401
4,243
20,654
0
W
Lancelot
imlokimayne
Lancelot
945
53
0
2,926
6,637
2,698
0
1,616
5,021
0
36,950
L
Jing Wei
5,813
4,853
0
2,014
5,079
1,619
0
568
4,511
0
39,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
29,166
276
Minions Killed
293
0
Camps Cleared
0
969,377
Distance Traveled
959,202
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,386
539
55
6
0
192,935
0
L
Chronos
5,318
532
53
5
0
208,119
0
W
Atlas
6,388
639
64
6
0
187,970
0
W
Anubis
6,074
607
70
7
0
168,701
0
L
Cabrakan
5,146
515
11
1
0
192,779
8
W
Cernunnos
5,759
576
58
6
0
159,035
2
L
Kukulkan
5,382
538
83
8
0
196,194
2
W
Terra
5,727
573
35
4
0
229,023
2
W
Lancelot
5,218
522
66
7
0
214,473
0
L
Jing Wei
5,454
545
74
7
0
179,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role