Player Matchup

Nemesis
Nemesis
ExoticMoon
Nemesis
Level 4
God Stats
6W - 2L
1,551 SR
Queue Stats
90W - 70L
1,546 Elo+
Party 2
Neith
Neith
QuiteDrowsy
Neith
Level 4
God Stats
4W - 2L
1,673 SR
Queue Stats
26W - 20L
1,546 Elo+
Party 2
Cerberus
Cerberus
youngsoul17
Cerberus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 158L
1,571 Elo+
Party 2
Team Averages
Level 35
1,575 SR
1,554 Elo+

VS

Team Averages
Level 46
1,460 SR
1,518 Elo+
Thanatos
Thanatos
Leozada666
Thanatos
Level 7
God Stats
3W - 4L
1,575 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
audenpeppers
Ix Chel
Level 122
God Stats
0W - 1L
1,306 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 1
Cerberus
Cerberus
katuka
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExoticMoon
Nemesis
17
10 / 5 / 10
14,920
878
19,635
16,865
7,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 6 / 9
13,819
813
16,849
12,965
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
youngsoul17
Cerberus
17
5 / 1 / 17
14,334
843
19,564
24,375
27,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leozada666
Thanatos
13
4 / 11 / 7
12,390
729
11,860
20,038
7,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
audenpeppers
Ix Chel
16
4 / 5 / 4
13,221
778
17,553
17,505
7,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
katuka
Cerberus
15
4 / 7 / 6
12,590
741
12,558
29,988
36,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
23
Kills
12
12
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ExoticMoon
Nemesis
10
5
10
3
L
Thanatos
Leozada666
Thanatos
4
11
7
0.68
W
8
6
9
2.08
L
Ix Chel
audenpeppers
Ix Chel
4
5
4
1.2
L
Cerberus
katuka
Cerberus
4
7
6
1
W
Cerberus
youngsoul17
Cerberus
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,048
Damage
41,971
54,205
Taken
67,531
40,563
Mitigated
52,103
12,441
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ExoticMoon
Nemesis
19,635
10,263
0
2,998
16,865
7,851
1,207
9,067
7,798
0
45,972
L
Thanatos
Leozada666
Thanatos
11,860
4,983
0
6,812
20,038
7,658
204
6,555
13,483
0
34,247
W
16,849
8,291
0
2,092
12,965
4,947
1,962
6,801
6,164
0
52,007
L
Ix Chel
audenpeppers
Ix Chel
17,553
2,691
2,269
1,471
17,505
7,700
626
4,470
13,035
80,744
0
L
Cerberus
katuka
Cerberus
12,558
1,769
0
5,853
29,988
36,745
248
6,769
23,219
31,162
552
W
Cerberus
youngsoul17
Cerberus
19,564
1,718
0
7,351
24,375
27,765
110
14,175
10,200
56,920
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
38,201
208
Minions Killed
184
0
Camps Cleared
0
1,024,285
Distance Traveled
877,491
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,920
878
40
2
0
371,320
0
L
Thanatos
12,390
729
38
2
0
282,513
0
W
Neith
13,819
813
55
3
0
284,082
0
L
Ix Chel
13,221
778
110
6
0
282,366
2
L
Cerberus
12,590
741
36
2
0
312,612
0
W
Cerberus
14,334
843
113
7
0
368,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role