Player Matchup

Hel
Hel
 
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeezySan
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,438 SR
Queue Stats
71W - 78L
1,439 Elo+
Solo
Cerberus
Cerberus
MetroTwøTap
Cerberus
Level 149
God Stats
1W - 2L
1,707 SR
Queue Stats
91W - 78L
1,517 Elo+
Party 1
Hachiman
Hachiman
SisterKallen
Hachiman
Level 79
God Stats
9W - 4L
1,676 SR
Queue Stats
238W - 225L
1,509 Elo+
Party 2
Sol
Sol
TmKweenie
Sol
Level 157
God Stats
7W - 4L
1,659 SR
Queue Stats
159W - 135L
1,493 Elo+
Party 2
Team Averages
Level 97
1,596 SR
1,492 Elo+

VS

Team Averages
Level 121
1,502 SR
1,463 Elo+
King Arthur
King Arthur
MasterChif2143
King Arthur
Level 64
God Stats
1W - 4L
1,307 SR
Queue Stats
105W - 103L
1,378 Elo+
Solo
Tiamat
Tiamat
Paid2Raid
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,561 Elo+
Party 3
Aphrodite
Aphrodite
SentinelSalazar
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,554 Elo+
Party 3
He Bo
He Bo
e6chosen1
He Bo
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 91L
1,386 Elo+
Solo
Cerberus
Cerberus
xDirtyDx1089
Cerberus
Level 148
God Stats
1W - 1L
1,704 SR
Queue Stats
62W - 82L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 3 / 11
10,214
786
7,055
8,362
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DeezySan
Morgan Le Fay
18
6 / 4 / 11
10,829
833
12,971
9,902
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MetroTwøTap
Cerberus
18
3 / 2 / 21
10,425
802
11,091
16,990
21,494
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SisterKallen
Hachiman
18
7 / 5 / 8
10,914
840
17,890
12,082
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 14
10,638
818
17,393
13,767
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MasterChif2143
King Arthur
17
3 / 4 / 10
9,127
702
6,846
18,220
24,238
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Paid2Raid
Tiamat
16
2 / 4 / 12
9,465
728
9,548
11,230
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SentinelSalazar
Aphrodite
16
1 / 6 / 11
9,242
711
7,605
16,725
15,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
e6chosen1
He Bo
17
6 / 7 / 8
10,259
789
12,703
12,826
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
xDirtyDx1089
Cerberus
17
6 / 5 / 9
10,376
798
11,367
19,855
26,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
68
26
Kills
18
18
Deaths
26
65
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
11
3.5
W
Morgan Le Fay
DeezySan
Morgan Le Fay
6
4
11
2.88
L
King Arthur
MasterChif2143
King Arthur
3
4
10
2
W
Cerberus
MetroTwøTap
Cerberus
3
2
21
6.75
L
Tiamat
Paid2Raid
Tiamat
2
4
12
2
L
Aphrodite
SentinelSalazar
Aphrodite
1
6
11
1.08
W
Hachiman
SisterKallen
Hachiman
7
5
8
2.2
W
5
4
14
3
L
He Bo
e6chosen1
He Bo
6
7
8
1.43
L
Cerberus
xDirtyDx1089
Cerberus
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,400
Damage
48,069
61,103
Taken
78,856
40,666
Mitigated
79,074
24,187
Healing
26,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,055
237
5,472
2,911
8,362
3,953
0
6,582
1,780
15,748
0
W
Morgan Le Fay
DeezySan
Morgan Le Fay
12,971
605
733
846
9,902
4,521
1,081
6,144
3,758
25,120
0
L
King Arthur
MasterChif2143
King Arthur
6,846
374
1,686
2,352
18,220
24,238
0
8,395
9,463
0
12,925
W
Cerberus
MetroTwøTap
Cerberus
11,091
595
1,187
6,637
16,990
21,494
162
8,251
8,739
19,396
0
L
Tiamat
Paid2Raid
Tiamat
9,548
742
426
1,194
11,230
7,501
588
9,132
1,925
19,305
0
L
Aphrodite
SentinelSalazar
Aphrodite
7,605
903
9,525
6,459
16,725
15,158
558
9,314
7,149
18,684
0
W
Hachiman
SisterKallen
Hachiman
17,890
9,344
440
1,416
12,082
5,366
939
9,285
2,797
0
34,564
W
17,393
3,697
405
4,140
13,767
5,332
3,621
10,961
2,806
28,969
0
L
He Bo
e6chosen1
He Bo
12,703
397
778
2,067
12,826
5,677
193
9,610
2,990
30,013
0
L
Cerberus
xDirtyDx1089
Cerberus
11,367
550
115
2,247
19,855
26,500
221
10,724
8,819
17,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,020
Gold Earned
48,469
152
Minions Killed
123
0
Camps Cleared
0
1,156,990
Distance Traveled
1,155,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,214
786
24
2
0
236,536
0
W
Morgan Le Fay
10,829
833
24
2
0
247,298
0
L
King Arthur
9,127
702
6
0
0
262,150
0
W
Cerberus
10,425
802
35
3
0
240,283
0
L
Tiamat
9,465
728
26
2
0
246,077
0
L
Aphrodite
9,242
711
33
3
0
212,171
0
W
Hachiman
10,914
840
37
3
0
221,111
0
W
Sol
10,638
818
32
2
0
211,762
0
L
He Bo
10,259
789
43
3
0
210,025
0
L
Cerberus
10,376
798
15
1
0
225,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role