Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Aces8932
Artio
Level 154
God Stats
2W - 1L
1,537 SR
Queue Stats
295W - 203L
1,656 Elo+
Solo
Tiamat
Tiamat
Saros88
Tiamat
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 36L
1,738 Elo+
Solo
Cthulhu
Cthulhu
TMsFinest
Cthulhu
Level 123
God Stats
15W - 11L
1,591 SR
Queue Stats
661W - 645L
1,592 Elo+
Solo
Ares
Ares
hatsunemiku3911
Ares
Level 223
God Stats
16W - 14L
1,624 SR
Queue Stats
896W - 896L
1,529 Elo+
Solo
Team Averages
Level 165
1,551 SR
1,603 Elo+

VS

Team Averages
Level 145
1,492 SR
1,575 Elo+
Hachiman
Hachiman
Buddha_J_
Hachiman
Level 158
God Stats
1W - 1L
1,758 SR
Queue Stats
260W - 250L
1,502 Elo+
Party 2
Ymir
Ymir
Its_Alucard
Ymir
Level 156
God Stats
7W - 10L
1,419 SR
Queue Stats
235W - 237L
1,491 Elo+
Party 2
Camazotz
Camazotz
ObsidianSpectre
Camazotz
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
31W - 22L
1,585 Elo+
Party 1
Artio
Artio
TFGPhantomVII
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,733 Elo+
Party 1
Raijin
Raijin
TanyaNagatoro
Raijin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
9 / 3 / 10
9,606
961
10,835
16,997
19,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artio
Aces8932
Artio
15
4 / 1 / 12
9,465
947
10,181
13,475
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Saros88
Tiamat
16
6 / 1 / 12
9,730
973
18,181
8,187
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TMsFinest
Cthulhu
14
0 / 1 / 20
8,632
863
10,792
10,310
9,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 1 / 12
8,554
855
7,155
10,541
10,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buddha_J_
Hachiman
15
3 / 4 / 1
7,749
775
12,028
12,016
5,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 5
6,952
695
3,781
11,358
9,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Camazotz
13
2 / 4 / 2
7,399
740
9,577
12,538
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 4
6,745
675
2,971
16,267
11,309
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 5
7,430
743
7,411
9,572
4,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
22
Kills
6
7
Deaths
22
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
3
10
4.67
W
Artio
Aces8932
Artio
4
1
12
10
L
Hachiman
Buddha_J_
Hachiman
3
4
1
0.88
L
0
3
5
0.83
L
Camazotz
2
4
2
0.75
W
Tiamat
Saros88
Tiamat
6
1
12
12
L
0
6
4
0.33
W
Cthulhu
TMsFinest
Cthulhu
0
1
20
10
L
1
5
5
0.7
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,144
Damage
35,768
59,510
Taken
61,751
61,310
Mitigated
38,303
32,298
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,835
4,726
775
6,271
16,997
19,222
2,462
3,746
12,897
0
16,451
W
Artio
Aces8932
Artio
10,181
428
4,753
5,630
13,475
16,498
1,035
3,982
9,172
14,588
0
L
Hachiman
Buddha_J_
Hachiman
12,028
6,887
0
3,503
12,016
5,331
0
8,362
3,474
0
23,444
L
3,781
627
707
1,332
11,358
9,267
0
9,461
1,774
8,702
0
L
Camazotz
9,577
1,743
500
4,735
12,538
8,303
0
8,512
3,729
0
14,202
W
Tiamat
Saros88
Tiamat
18,181
908
864
3,009
8,187
5,524
2,430
982
7,164
33,876
0
L
2,971
471
1,322
1,538
16,267
11,309
0
13,442
2,741
6,536
603
W
Cthulhu
TMsFinest
Cthulhu
10,792
471
4,666
4,339
10,310
9,602
626
1,923
8,124
25,811
0
L
7,411
1,301
0
1,475
9,572
4,093
0
6,532
2,864
16,495
0
W
7,155
57
79
1,912
10,541
10,464
490
2,927
7,525
8,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
36,275
110
Minions Killed
86
0
Camps Cleared
0
1,053,198
Distance Traveled
805,386
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,606
961
22
2
0
206,355
0
W
Artio
9,465
947
3
0
0
214,080
0
L
Hachiman
7,749
775
30
3
0
156,736
0
L
Ymir
6,952
695
13
1
0
143,259
0
L
Camazotz
7,399
740
8
1
0
190,706
0
W
Tiamat
9,730
973
44
4
0
196,893
0
L
Artio
6,745
675
9
1
0
168,210
1
W
Cthulhu
8,632
863
29
3
0
222,061
0
L
Raijin
7,430
743
26
3
0
146,475
0
W
Ares
8,554
855
12
1
0
213,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role