Player Matchup

Mulan
Mulan
 
Mulan
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BrattyBuck
Yu Huang
Level 77
God Stats
4W - 7L
1,500 SR
Queue Stats
190W - 163L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Magic8bal
Cthulhu
Level 125
God Stats
1W - 1L
1,738 SR
Queue Stats
222W - 190L
1,563 Elo+
Solo
Ullr
Ullr
StinkyWinkyXD
Ullr
Level 148
God Stats
9W - 9L
1,522 SR
Queue Stats
251W - 229L
1,475 Elo+
Party 3
Atlas
Atlas
dmon_2dayz
Atlas
Level 110
God Stats
0W - 1L
1,325 SR
Queue Stats
17W - 18L
1,458 Elo+
Party 3
Team Averages
Level 128
1,517 SR
1,508 Elo+

VS

Team Averages
Level 150
1,581 SR
1,521 Elo+
Chronos
Chronos
CoZmicDeity
Chronos
Level 155
God Stats
2W - 3L
1,471 SR
Queue Stats
271W - 289L
1,474 Elo+
Party 2
Set
Set
ConnivingHalo62
Set
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 212L
1,501 Elo+
Party 2
Ishtar
Ishtar
NuttyMcNuttshot
Ishtar
Level 57
God Stats
4W - 1L
1,591 SR
Queue Stats
165W - 135L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
RAGEnRAMBO
Amaterasu
Level 287
God Stats
19W - 14L
1,661 SR
Queue Stats
465W - 453L
1,552 Elo+
Party 1
Yemoja
Yemoja
meogremesmash
Yemoja
Level 100
God Stats
17W - 7L
1,680 SR
Queue Stats
111W - 94L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 4 / 5
8,900
556
14,712
19,293
10,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
BrattyBuck
Yu Huang
14
4 / 4 / 2
8,493
531
12,962
11,343
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Magic8bal
Cthulhu
9
0 / 3 / 2
6,388
399
5,266
8,424
3,512
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 2
7,860
491
8,205
9,309
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
13
2 / 4 / 6
8,166
510
9,728
17,423
13,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoZmicDeity
Chronos
14
4 / 2 / 3
8,640
540
9,279
15,134
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 3
9,239
577
9,274
16,323
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 5 / 1
7,349
459
7,846
13,114
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
RAGEnRAMBO
Amaterasu
16
6 / 1 / 2
10,512
657
10,879
17,503
16,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 6
8,345
522
7,662
16,287
13,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
14
Kills
16
16
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
4
5
1.63
L
Yu Huang
BrattyBuck
Yu Huang
4
4
2
1.25
W
Chronos
CoZmicDeity
Chronos
4
2
3
2.75
W
4
4
3
1.38
L
Cthulhu
Magic8bal
Cthulhu
0
3
2
0.33
W
0
5
1
0.1
W
Amaterasu
RAGEnRAMBO
Amaterasu
6
1
2
7
L
4
1
2
5
L
Atlas
2
4
6
1.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,873
Damage
44,940
65,792
Taken
78,361
36,660
Mitigated
49,350
18,236
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,712
2,032
0
7,681
19,293
10,645
0
2,044
17,249
0
87,920
L
Yu Huang
BrattyBuck
Yu Huang
12,962
1,132
0
2,850
11,343
4,684
0
7,492
3,851
59,986
0
W
Chronos
CoZmicDeity
Chronos
9,279
1,440
0
4,385
15,134
6,242
542
9,047
6,087
54,531
0
W
9,274
3,981
0
2,166
16,323
8,383
0
3,098
13,225
0
86,640
L
Cthulhu
Magic8bal
Cthulhu
5,266
775
0
1,814
8,424
3,512
0
0
8,424
31,734
0
W
7,846
5,387
0
2,241
13,114
5,181
284
3,455
9,659
0
49,366
W
Amaterasu
RAGEnRAMBO
Amaterasu
10,879
5,457
0
8,044
17,503
16,067
724
5,557
11,886
0
83,393
L
8,205
3,802
0
1,453
9,309
4,111
0
3,650
5,659
0
55,599
L
Atlas
9,728
4,834
1,632
2,806
17,423
13,708
34
3,755
13,668
28,135
0
W
7,662
1,881
3,287
3,827
16,287
13,477
7
6,739
9,548
31,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
44,085
390
Minions Killed
462
0
Camps Cleared
0
1,425,763
Distance Traveled
1,581,363
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,900
556
134
8
0
336,544
0
L
Yu Huang
8,493
531
88
6
0
288,204
0
W
Chronos
8,640
540
87
5
0
339,288
0
W
Set
9,239
577
118
7
0
368,782
0
L
Cthulhu
6,388
399
47
3
0
186,591
1
W
Ishtar
7,349
459
82
5
0
282,819
2
W
Amaterasu
10,512
657
136
9
0
295,780
0
L
Ullr
7,860
491
87
5
0
304,790
6
L
Atlas
8,166
510
34
2
0
309,634
2
W
Yemoja
8,345
522
39
2
0
294,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role