Player Matchup

Kuzenbo
Kuzenbo
Diamond V
Mike1only
Kuzenbo
Diamond V
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
140W - 92L
1,860 MMR
Party 2
Ullr
Ullr
Platinum III
Rambо
Ullr
Platinum III
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 20L
2,147 MMR
Party 2
Agni
Agni
Diamond V
UndeadLedge
Agni
Diamond V
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 79L
2,086 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 84
1,500 SR
2,031 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,538 SR
1,772 MMR
Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
MadDogKiller517
Bacchus
Diamond IV
Level 154
God Stats
42W - 28L
1,684 SR
Queue Stats
735W - 634L
2,262 MMR
Party 1
Raijin
Raijin
Platinum IV
SLMcCarthy
Raijin
Platinum IV
Level 141
God Stats
32W - 38L
1,431 SR
Queue Stats
258W - 218L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mike1only
Kuzenbo
10
0 / 4 / 10
7,831
783
5,428
12,588
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Rambо
Ullr
13
6 / 1 / 9
9,737
974
13,314
8,746
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
11 / 1 / 5
10,380
1,038
12,386
8,062
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaAchillesPersephoneThothAres

VS

Bans
Maman BrigitteCabrakanDiscordiaCharonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
5 / 6 / 0
8,529
853
7,482
12,133
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 2
7,399
740
5,045
11,797
10,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
SLMcCarthy
Raijin
9
0 / 6 / 6
7,587
759
7,333
10,171
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
6
6
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
6
0
0.83
L
1
5
2
0.4
W
Kuzenbo
Mike1only
Kuzenbo
0
4
10
1.25
W
Ullr
Rambо
Ullr
6
1
9
10.5
L
Raijin
SLMcCarthy
Raijin
0
6
6
0.5
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
19,860
29,396
Taken
34,101
21,320
Mitigated
20,272
5,578
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,482
6,195
0
349
12,133
4,019
0
6,714
5,115
0
18,461
L
5,045
609
0
1,500
11,797
10,611
0
4,661
6,909
18,181
0
W
Kuzenbo
Mike1only
Kuzenbo
5,428
1,696
163
2,751
12,588
14,488
286
4,954
7,634
8,730
0
W
Ullr
Rambо
Ullr
13,314
5,032
0
1,923
8,746
3,751
455
3,291
5,455
0
47,630
L
Raijin
SLMcCarthy
Raijin
7,333
874
0
80
10,171
5,642
0
5,999
3,933
25,692
0
W
12,386
1,039
0
741
8,062
3,081
961
4,479
3,583
43,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
23,515
120
Minions Killed
84
0
Camps Cleared
0
617,178
Distance Traveled
529,403
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,529
853
33
3
0
190,103
1
L
Bacchus
7,399
740
16
2
0
184,058
0
W
Kuzenbo
7,831
783
4
0
0
206,432
1
W
Ullr
9,737
974
55
6
0
193,743
0
L
Raijin
7,587
759
35
4
0
155,242
0
W
Agni
10,380
1,038
61
6
0
217,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role