Player Matchup

Aphrodite
Aphrodite
Ark cas
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
BBQmstr
Set
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,465 Elo+
Party 2
Mulan
Mulan
Geekguy
Mulan
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 105L
1,483 Elo+
Party 2
Chang'e
Chang'e
Takodachi
Chang'e
Level 100
God Stats
56W - 34L
1,624 SR
Queue Stats
190W - 178L
1,484 Elo+
Solo
Sol
Sol
XFullofSinX
Sol
Level 81
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 69
1,466 SR
1,486 Elo+

VS

Team Averages
Level 116
1,473 SR
1,492 Elo+
Athena
Athena
BalancedVirus30
Athena
Level 126
God Stats
3W - 8L
1,214 SR
Queue Stats
283W - 265L
1,494 Elo+
Solo
Lancelot
Lancelot
Bath tissue7143
Lancelot
Level 91
God Stats
12W - 7L
1,510 SR
Queue Stats
337W - 294L
1,461 Elo+
Solo
Janus
Janus
SaucedSaigoon-_-
Janus
Level 134
God Stats
4W - 2L
1,550 SR
Queue Stats
151W - 154L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Verander_Odinson
Cernunnos
Level 119
God Stats
4W - 4L
1,567 SR
Queue Stats
47W - 51L
1,505 Elo+
Solo
Hercules
Hercules
jakerh09
Hercules
Level 110
God Stats
27W - 21L
1,524 SR
Queue Stats
519W - 487L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ark cas
Aphrodite
7
0 / 2 / 0
4,817
482
1,098
5,699
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
12
1 / 2 / 0
6,404
640
3,116
8,739
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Geekguy
Mulan
10
2 / 2 / 0
6,654
665
4,991
8,882
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Takodachi
Chang'e
6
0 / 0 / 0
4,406
441
0
4,320
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,650
465
5,655
7,601
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,359
636
3,102
6,055
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
12
2 / 3 / 2
6,518
652
4,951
7,647
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 1
6,349
635
2,530
3,915
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
10
2 / 1 / 1
5,652
565
3,820
5,142
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
jakerh09
Hercules
12
2 / 0 / 1
6,512
651
3,050
6,929
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
8
8
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ark cas
Aphrodite
0
2
0
0
L
Set
1
2
0
0.5
W
1
0
3
2.5
W
Lancelot
2
3
2
1
L
Mulan
Geekguy
Mulan
2
2
0
1
W
1
0
1
1.5
L
Chang'e
Takodachi
Chang'e
0
0
0
0
W
Cernunnos
2
1
1
2.5
L
0
2
0
0
W
Hercules
jakerh09
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
17,453
35,241
Taken
29,688
17,824
Mitigated
15,249
11,914
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ark cas
Aphrodite
1,098
249
1,026
1,957
5,699
3,790
0
2,963
2,652
8,179
0
L
Set
3,116
1,045
0
1,532
8,739
4,231
0
642
8,035
0
51,998
W
3,102
802
0
2,418
6,055
4,624
192
3,486
2,569
19,423
0
W
Lancelot
4,951
739
0
876
7,647
3,936
0
0
7,647
177
30,312
L
Mulan
Geekguy
Mulan
4,991
1,038
0
3,088
8,882
5,686
528
126
8,756
0
37,486
W
2,530
134
0
1,865
3,915
1,232
195
283
3,632
48,047
0
L
Chang'e
Takodachi
Chang'e
0
0
120
1,106
4,320
1,082
0
0
4,320
12,592
0
W
Cernunnos
3,820
2,137
0
1,581
5,142
2,268
144
2,803
2,339
0
38,490
L
5,655
1,220
50
3,035
7,601
3,035
0
1,930
5,669
28,470
3,632
W
Hercules
jakerh09
Hercules
3,050
893
0
1,480
6,929
3,189
0
0
6,929
0
47,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
31,390
241
Minions Killed
306
0
Camps Cleared
0
900,694
Distance Traveled
1,084,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,817
482
11
1
0
199,734
0
L
Set
6,404
640
89
9
0
226,696
0
W
Athena
6,359
636
20
2
0
203,128
0
W
Lancelot
6,518
652
55
6
0
238,336
0
L
Mulan
6,654
665
65
7
0
179,164
0
W
Janus
6,349
635
94
9
0
201,573
0
L
Chang'e
4,406
441
25
3
0
108,897
0
W
Cernunnos
5,652
565
63
6
0
192,192
0
L
Sol
4,650
465
51
5
0
186,203
0
W
Hercules
6,512
651
74
7
0
249,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role